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physical modeling w/ sculpture’s material morph modes

41,529 次观看 • 1 年前 •via X (Twitter)

10 条评论

greennotes 的头像
greennotes1 年前

physical modeling is awesome and something i'd love to get into but i have no idea where to even start learning it. how did you go about learning it?

thatcherblackwood 的头像
thatcherblackwood1 年前

got the basics from tutorials for additive synths; generally you’re going for things like overtone modulation w/ macros and key tracked comb filtering. however there’s hardly anything online about sculpture so it was mostly intuition. such a bizarre and compelling plugin

kyrsive / maxi road 的头像
kyrsive / maxi road1 年前

super cool, curious why u used pd for the scope, totally fits the vibe

Alexander W Mitchell 的头像
Alexander W Mitchell1 年前

Hm, if you need extra pd control, you can also use plugdata inside logic. 🤔

rosewither🏳️‍⚧️ 的头像
rosewither🏳️‍⚧️1 年前

wow the tones here are absolutely killer

𝙏𝙒𝙀𝙇𝙑𝙀 的头像
𝙏𝙒𝙀𝙇𝙑𝙀1 年前

inject this nightmare fuel directly into my veins pls. thank you

Andrew Yac 的头像
Andrew Yac1 年前

crazy stuff

gasmask 的头像
gasmask1 年前

evil shit

Burned Again 的头像
Burned Again1 年前

oh my god

thatcherblackwood 的头像
thatcherblackwood1 年前

@supaflame2024 Mostly string tightness and a few other options from the bottom left panel like object position

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