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Playing Codename mods in V-slice
13,526 görüntüleme • 25 gün önce •via X (Twitter)
31 Yorum

what the fuuuuck....does it automatically port stages and characters as well??

yeah, pretty much that's what I am showing here!

that's crazy impressive wow...

to what extent does this work like can it work for any song or only more simple ones with no scripting?

the latter sadly

dang 💔 makes sense idk how you'd even be able to match v-slices scripting api with codenames

local fnf modder so starved of content they made a codename emulator for vslice

holy shit you also making a compatibility layer for mods from other engines! awesome!

why is it not in 4:3 😨😨😨😨

cannot use cne scripts 😢

Are you gonna release this?

THATS MY GOAT IN OTHER GOAT🥹

now port the hscript api

How long did it take to build one engine into it?

Gimmie I need my mobile codename engine

just export to v-slice in cne man 💔

BOOOOOOOORIIIIIIIIIING

does it work on mobile

didn't test it but it should work

holy shit its like wine but for fnf its AWESome.

Send me this i wanna test something

what the fuck that's really cool.

Can you do the same as psych engine shit?

how in depth does the porting go, like im not expecting full on script/event porting but like i'm actually curious on this

YO. If this works how I think it works then... YOU ARE AMAZING (tell me when that drops pleeeease)

yo gimme this script i wanna play some bs in basegame

HOW!? Does d-sides work?

Yo this is INSAAAANE omg Do you plan on releasing this any time soon?

would be pretty cool to have a client that supports everything

wait this is actually so peak

i dare you to play Missiletoe from Vs Sonic.EXE Definitive Experience with this

