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Playing Lost Soul Aside with its combo-focused combat, which doesn’t follow the typical Soulslike formula, feels incredibly refreshing and absolutely fantastic.

218,267 次观看 • 1 年前 •via X (Twitter)

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My Lost Soul Aside Impressions: I’m playing on the PS5 Pro in performance mode with a VRR display, and I’m very satisfied with the performance. For me, the image looks sharp and the gameplay runs very smooth with 60fps. Even during big boss fights, I haven’t noticed any significant drops. Claims that the game runs at 20fps are absolute nonsense. I wouldn’t recommend quality mode, as the missing frames per second and the input delay are a major disadvantage, especially with such fast-paced gameplay. Visually, I’d say the game looks very good, but not outstanding. Environmental details are sometimes not fully polished, and the facial animations could be better. On the other hand, the characters are incredibly detailed, which I really enjoyed. The combat animations are absolutely fantastic, and the choreographed fight cutscenes are brilliant. Boss fights are simply phenomenal and I loved every second of them. The whole experience feels like a mix of Final Fantasy and Devil May Cry. Bosses also come with certain mechanics you have to trigger, which adds depth. The soundtrack has impressed me so far, mixing rock tracks with softer melodies that really bring the fantasy world to life. However, the audio mixing between cutscenes and gameplay is sometimes off and should be fixed. The game is very linear, which I personally find refreshing and not a negative at all. The map reminds me of Final Fantasy X, with some side paths that hide chests or items. Puzzles are simple but help break things up. Larger areas are often rather empty though, and exploration can feel unrewarding when all you find is “+7 gold.” The story so far is quite predictable. I didn’t enjoy the English voice acting and switched to the Chinese original, which feels much better. I also made some adjustments to improve my experience: in the sound menu, I boosted the weapon effects and increased the music volume. In combat, I found there’s too much chatter and subtitles are distracting, so I turned them off completely. The game is challenging, and I’d definitely consider it demanding. There are no difficulty options, but if you die often enough, you’ll get amulets that make the gameplay noticeably easier. Now, onto the clear highlight of the game: the combat system. My goodness, it’s amazing. The chaining of attacks and overall complexity are simply brilliant. It’s an endless fireworks display of effects, and for me the wait was truly worth it. At first, combat might seem simple, but as you progress you unlock new weapons with their own skill trees, special attacks that can be upgraded, new combo actions, and the ability to switch weapons instantly in battle to chain them into even more combos. Different weapons can also interact with the environment and trigger special effects. It’s just genius. Another fantastic feature is weapon customization. You can freely change the appearance of your weapons, as every weapon can take on the look of another. You can also adjust details in real time, resize parts, reposition them, and all changes are applied instantly without requiring resources. Even better, these customizations carry over into cutscenes. When you move to the next level, the camera zooms out and shows your characters in a charming overworld view, similar to Expedition 33. A really nice touch. So far, I’ve been enjoying the game immensely, and I simply couldn’t put it down. If you’re expecting a combo-based combat system, you definitely won’t be disappointed in my opinion. The linear level design felt incredibly refreshing, and it genuinely transported me back to the PS2 era, always leaving me with a warm feeling in my heart.

GermanStrands

105,473 次观看 • 1 年前

I finished Ninja Gaiden: Ragebound, found all collectibles, and completed all the secret bonus stages. My honest review: -The combat system is incredibly smooth and elegant -Every move is fully controllable, jumps are precise, and combat is fast and brutal -The default difficulty feels perfectly balanced – challenging but never unfair -Checkpoints are well-placed: you’re never set too far back, and respawning is immediate -The level design is diverse and creative, often ending in tough, sometimes screen-filling boss fights -Boss fights are true highlights – intense, demanding, and incredibly satisfying -After a while, I fell into a pure "destruction flow": anticipating enemy moves, zoning out, fully immersed -The level design contributes massively to this feeling – thoughtful, tight, and perfectly tuned -The pixel art is among the best I’ve ever seen – fluid, rich in detail, and beautifully animated -The sound design is equally impressive – the clash of blades sounds absolutely satisfying -On top of that, the soundtrack is a total banger – easily one of my favorite soundtracks of the year -The overworld is clean and intuitive, showing you clearly which levels you’ve completed and what collectibles are still missing -Long-time Ninja Gaiden fans will spot several clever nods to earlier entries -Action-packed set pieces break up the gameplay and add cinematic flair – a touch I really appreciated -The ability to switch characters in certain situations adds variety and depth to the gameplay -The normal difficulty is, in my opinion, perfectly tuned – but for those craving more, there’s a hard mode -On hard difficulty, enemy placement, level layout, and boss arenas are reworked to push your skills even further -Beating levels on hard was seriously tough – but the satisfaction of overcoming them was unmatched -Technically, the game runs flawlessly – I didn’t encounter a single bug throughout my entire playthrough -The secret and bonus stages are very well hidden and genuinely fun to search for -Collectibles can be used in a shop to buy new gear, talismans, and upgrades -However, I didn’t find the talismans particularly impactful – they didn’t change the gameplay much for me -I just wanted more – more levels, more content – but that’s just nitpicking Ninja Gaiden: Ragebound is unquestionably one of the best indie games of the year and my favorite title from The Game Kitchen, which says a lot. Ninja Gaiden 2D returns with a bang and continues the Year of the Ninja in spectacular fashion — a comeback we won’t be forgetting anytime soon. Final Score: 9.5/10 #NinjaGaiden Cosmocover PR 🇪🇺🇫🇷🇩🇪🇪🇸🇮🇹🇧🇪🇨🇭🏳️‍🌈 Dotemu

GermanStrands

31,261 次观看 • 1 年前