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Ported Stéphane Ginier's SculptGL to Three.js

46,969 次观看 • 7 个月前 •via X (Twitter)

16 条评论

Venkatesh 的头像
Venkatesh7 个月前

@stephomi wow, didn’t expect this can be done in three.js, amazing

Nithin 的头像
Nithin7 个月前

@stephomi Seeing sculpting capabilities integrated into Three.js opens the door for a lot of creative web apps.

Amazing Islands World 的头像
Amazing Islands World7 个月前

@stephomi Looks Amazing

Satish G 的头像
Satish G7 个月前

@stephomi Super cool!

Zaky Vids 的头像
Zaky Vids7 个月前

@stephomi Awesome I am waiting for the day some of us areable to do 3d modelling and animation in browser

gabriela trueba 的头像
gabriela trueba7 个月前

@stephomi OG!!

Joao Melo Rodrigues 的头像
Joao Melo Rodrigues7 个月前

@stephomi Implemented your PR on Cyango (with #r3f). Should I keep it?

Paul Allen 的头像
Paul Allen7 个月前

@threejs @stephomi NICE

Splat 的头像
Splat7 个月前

@stephomi

Graphics Noob 的头像
Graphics Noob7 个月前

@stephomi cliff hanger! video cut off before i can see if you are sculpting a 🎳ball or a 😱 skull :)

Vassio 的头像
Vassio7 个月前

@stephomi Nice building new sculpting program?

John Cotterell 的头像
John Cotterell7 个月前

@stephomi Nice, do you know if this is all vertex or does it use some texture/bump/shader voodoo as well?

mrdoob 的头像
mrdoob7 个月前

@stephomi I don't know.

John Cotterell 的头像
John Cotterell7 个月前

@stephomi Looking at the original and I think its just loads of vertices, but well managed. Shader is just for material, like in three. Remeshing is very useful here though. SculptGL is a pretty amazing tool... Would be very useful to have this in threejs

latentJake 的头像
latentJake7 个月前

@threejs @stephomi Reader’s Beware

scrubbedlaunch 的头像
scrubbedlaunch7 个月前

@stephomi

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