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Presenting ShaderGPT™, an AI experiment. Which LLM is best at coding visual GLSL fragment shaders? OpenAI vs. DeepSeek vs. Mistral vs. Anthropic. Write prompts and explore examples. Built with AI SDK by Vercel.

110,288 次观看 • 1 年前 •via X (Twitter)

37 条评论

14islands 的头像
14islands1 年前

Here is a post on why and how we made it, what we learned, etc - for those who want to dive deeper:

Coral AI News 的头像
Coral AI News1 年前

Coral AI is the most powerful AI for documents. See the difference yourself:

Rob Haisfield 的头像
Rob Haisfield1 年前

@vercel I’m guessing Claude is gonna be the best at shaders

14islands 的头像
14islands1 年前

@vercel yes, we agree with that right now, we shared more thoughts here:

ライト⛩️ 的头像
ライト⛩️1 年前

@vercel Brilliant one guys, next create one for vertex shaders, so we can bend and twist textures and planes like sorcery🙏🏾

14islands 的头像
14islands1 年前

@vercel great idea, we will consider!

RΞNN 的头像
RΞNN1 年前

@vercel Incredible, and goes to my stack immediately lol Imagine generating GLSL code here and pasting it to @hiunicornstudio as a custom shader. Complete no-code workflow 🙀

Anand Butani 的头像
Anand Butani1 年前

@vercel Fascinating to compare AI models through shader coding. Wonder which one creates the most mesmerizing visual effects?

14islands 的头像
14islands1 年前

@vercel yes, we're still not 100% ourselves, as it varies between tasks, but Claude is a strong candidate.

KYLΞ ⚚ 的头像
KYLΞ ⚚1 年前

@vercel Amazing

14islands 的头像
14islands1 年前

@vercel 🙌

Phobon 的头像
Phobon1 年前

@vercel Neat! It's really interesting to see how these things are put together 🪄

14islands 的头像
14islands1 年前

@vercel yeah, we've been playing a lot with it :)

Nikki H Nguyen 的头像
Nikki H Nguyen1 年前

@vercel Woah I experienced AI shader inception. This is super dope! 🔥

14islands 的头像
14islands1 年前

@vercel nice to hear!

Umut 的头像
Umut1 年前

@vercel This is amazing! Thanks for making this.

Antonio Bonet 的头像
Antonio Bonet1 年前

@vercel Killer tool!

14islands 的头像
14islands1 年前

@vercel Glad to hear you like it!

mooh 🪐 的头像
mooh 🪐1 年前

@vercel You nailed it guys, very inspiring 🔥

Saura ☕ 的头像
Saura ☕1 年前

@vercel It looks amazing, I'm trying it today :) Will let you know

14islands 的头像
14islands1 年前

@vercel yes, pls follow up, and let us know :)

Karl Pines 的头像
Karl Pines1 年前

@vercel I'm getting errors. Is it just me?

Bridge 的头像
Bridge1 年前

@vercel That's a cool experiment! Shader coding with AI is such an interesting space. If you're exploring AI for coding, you might wanna check out @QodoAI. Qodo Gen helps with test generation and general coding right in the IDE—super handy for making sure your code runs as expected.

Vlad Erium 🇯🇵 的头像
Vlad Erium 🇯🇵1 年前

@vercel BS. Can’t even generate simple shader for Neutral 3D LUT.

Markus Kalliohovi 的头像
Markus Kalliohovi1 年前

@vercel Web needs more shaders ("classic duck hunt game"claude 3.7)

Bartek Moniewski 的头像
Bartek Moniewski1 年前

@vercel Is usage of Fractal Brownian Motion written in initial prompt?

Nick Zhang 的头像
Nick Zhang1 年前

@vercel Nice! Shaders are not designed for human brain 😂

Designly 的头像
Designly1 年前

@vercel Hell yeah, im gonna use this in my next design project 👊

Pedro Duarte 的头像
Pedro Duarte1 年前

@vercel very nice

Simplr - edu/acc 的头像
Simplr - edu/acc1 年前

@vercel This is crazy

Cam 的头像
Cam1 年前

@vercel Every LLM I’ve tried has been atrocious at making shaders

!Nikhil 的头像
!Nikhil1 年前

@vercel DeepSeek r1 gives better code in my case.

G-SaaS-Surfer 的头像
G-SaaS-Surfer1 年前

@vercel The potential real-world applications for AI-generated GLSL shaders are fascinating. How might this experiment impact visual effects across industries?

Baby Mars 🍂 的头像
Baby Mars 🍂1 年前

@vercel Woahhhh

Siham 的头像
Siham1 年前

@vercel Cool!!

Benjamin Lim 的头像
Benjamin Lim1 年前

@vercel Does this work well for Metal shaders?

Daniel Destefanis 的头像
Daniel Destefanis1 年前

@vercel amazing stuff

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