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Procedurally generated Pokemon town tools
103,309 views • 2 days ago •via X (Twitter)
32 Comments

Is the procedural generation in the room with us right now?

I came across your stuff over the weekend and just wanted to say this is exactly what I want to see on my timeline. So cool

Thank you so much it means a lot ☺️

Wow, really can't wait. I'm So, excited. What's the estimated release date? And, can you do scripting using it as well?

Soon, there's still a lot of huge gaps in what it can actually do to a ROM... scripting is one of them😭drag and drop event scripts would be so nice

That's understandable! 😭 Honestly, a browser-based GBA ROM hacking tool with scripting support would be incredible, especially if it eventually supports drag-and-drop event scripts. I'm really looking forward to seeing how this project develops. Keep up the amazing work! 🙌

link repo?

can you make it work for mac as well?

Right now it's a web app so mac shouldn't be too hard once I actually crack open my old macbook and bug test it

Omg thats awesome whattt Keep going man!!

You are cooking with this tool 🔥🔥

Thank you! 😊😊

Holy fuck this shit is actually insane, definitely keeping tabs on this. By any chance will this be usable on Chromebook? (with stuff like Linux)

Yes I am doing it as a web app so it should, but I broke my chromebook a long time ago so I might not be able to directly bugtest on the hardware for a sec

@ranbpa0 forgot to say I love the editor! This is an amazing took, Ran i challenge you to evolve Pkmn cities, I want a true modern mega city almost like the one we have in ZA in your game!

Thank you so much 🫡 I will try my best

actually amazing

Imagine this as a game like that Mario Maker game? We can only dream.

@grok what is he using to do this ya habibi???

I can't wait

@grok qual nome dessa ferramenta?

Saw this on my other account and You're cooking with this so hard. I do have a question. Can you use/will you be able to use tile sets outside of Gen 3 and/or import custom tiles? That would be a god send if that's possible.

Its a tough question because the behaviors for these tools are highly tuned to the default tileset. If a custom tile has a behavioral match with a vanilla one (like its just a custom tree or ledge or building) then I think I can get it an importer working

My method to get around the character limit. Thank you for answering the question. Again, it is a blessing to have a tool like this being worked on.

How can I use this?

Perfect for making PTD levels too

Wait this is actually really cool holy shit

If this is a real tool, we could enter new golden era of Romhacks

is it OSS? this is super fun

Is this a real too? If so could you send a link?

Is that town map Japan?

Is it going to be compatible with the PC recomp?
