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//#Processing int n=30000,i; float a[]=new float[n*2],t; void setup(){ size(800,800,P3D); for(i=0;i<n;i++){ a[i]=random(5000);a[i+n]=random(TAU);}} void draw(){ background(#102050); camera(900,0,700,0,0,0,0,0,-1); strokeWeight(3); for(i=0;i<n;i++){ stroke(-1,1e5/a[i]); //cont.

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