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Progress on the game Learning so much about the delicate process of game development, it's really starting to take shape! collisions and hit detection WORKING!! Next step: implement INFLATION mechanics

32,893 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von nowhere
nowherevor 2 Jahren

That spin WIP looks really good (and cute), look forward to seeing more of the development!

Profilbild von Blimpstrid
Blimpstridvor 2 Jahren

It’s looking amazing so far! Glad you were able to figure out how to get those collisions working 👌

Profilbild von Peace 🔞
Peace 🔞vor 2 Jahren

Oh I LOVE where this is headed so far

Profilbild von Lithik The Tittank 🔞
Lithik The Tittank 🔞vor 2 Jahren

Aw yea spin attacks, my favorite! This continues to look very adorable

Profilbild von Sneakyalbatross 🔞 (Comms Full)
Sneakyalbatross 🔞 (Comms Full)vor 2 Jahren

i figured it would be helpful, since the player can’t actually aim their attacks up and down. though I’m planning to build most of the rooms with that in mind. Hallways galore.

Profilbild von Lash
Lashvor 2 Jahren

Its looking good

Profilbild von Sneakyalbatross 🔞 (Comms Full)
Sneakyalbatross 🔞 (Comms Full)vor 2 Jahren

thank you!

Profilbild von dumbass lard addict 🔞
dumbass lard addict 🔞vor 2 Jahren

Hey is there any place you post updates for this other than your twitter? I'd love to stay informed for when this is finished!

Profilbild von Sneakyalbatross 🔞 (Comms Full)
Sneakyalbatross 🔞 (Comms Full)vor 2 Jahren

not really! i havent worked on it much recently, though I’m trying to get back to it soon.

Profilbild von Sneakyalbatross 🔞 (Comms Full)
Sneakyalbatross 🔞 (Comms Full)vor 2 Jahren

@MuffinRuggle Hasta will not inherently have any inflation abilities, rather, every time you get hit, or click the mouse, the player will slowly inflate. but there are traps and other methods that will get enemies inflated, and poking them will pop them in one hit!

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