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Progress on the game Learning so much about the delicate process of game development, it's really starting to take shape! collisions and hit detection WORKING!! Next step: implement INFLATION mechanics

34,359 görüntüleme • 2 yıl önce •via X (Twitter)

10 Yorum

nowhere profil fotoğrafı
nowhere2 yıl önce

That spin WIP looks really good (and cute), look forward to seeing more of the development!

Blimpstrid profil fotoğrafı
Blimpstrid2 yıl önce

It’s looking amazing so far! Glad you were able to figure out how to get those collisions working 👌

Peace 🔞 profil fotoğrafı
Peace 🔞2 yıl önce

Oh I LOVE where this is headed so far

Lithik The Tittank 🔞 profil fotoğrafı
Lithik The Tittank 🔞2 yıl önce

Aw yea spin attacks, my favorite! This continues to look very adorable

Sneakyalbatross 🔞 (Comms Full) profil fotoğrafı
Sneakyalbatross 🔞 (Comms Full)2 yıl önce

i figured it would be helpful, since the player can’t actually aim their attacks up and down. though I’m planning to build most of the rooms with that in mind. Hallways galore.

Lash profil fotoğrafı
Lash2 yıl önce

Its looking good

Sneakyalbatross 🔞 (Comms Full) profil fotoğrafı
Sneakyalbatross 🔞 (Comms Full)2 yıl önce

thank you!

dumbass lard addict 🔞 profil fotoğrafı
dumbass lard addict 🔞2 yıl önce

Hey is there any place you post updates for this other than your twitter? I'd love to stay informed for when this is finished!

Sneakyalbatross 🔞 (Comms Full) profil fotoğrafı
Sneakyalbatross 🔞 (Comms Full)2 yıl önce

not really! i havent worked on it much recently, though I’m trying to get back to it soon.

Sneakyalbatross 🔞 (Comms Full) profil fotoğrafı
Sneakyalbatross 🔞 (Comms Full)2 yıl önce

@MuffinRuggle Hasta will not inherently have any inflation abilities, rather, every time you get hit, or click the mouse, the player will slowly inflate. but there are traps and other methods that will get enemies inflated, and poking them will pop them in one hit!

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