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Progress on the game Learning so much about the delicate process of game development, it's really starting to take shape! collisions and hit detection WORKING!! Next step: implement INFLATION mechanics

34,359 次观看 • 2 年前 •via X (Twitter)

10 条评论

nowhere 的头像
nowhere2 年前

That spin WIP looks really good (and cute), look forward to seeing more of the development!

Blimpstrid 的头像
Blimpstrid2 年前

It’s looking amazing so far! Glad you were able to figure out how to get those collisions working 👌

Peace 🔞 的头像
Peace 🔞2 年前

Oh I LOVE where this is headed so far

Lithik The Tittank 🔞 的头像
Lithik The Tittank 🔞2 年前

Aw yea spin attacks, my favorite! This continues to look very adorable

Sneakyalbatross 🔞 (Comms Full) 的头像
Sneakyalbatross 🔞 (Comms Full)2 年前

i figured it would be helpful, since the player can’t actually aim their attacks up and down. though I’m planning to build most of the rooms with that in mind. Hallways galore.

Lash 的头像
Lash2 年前

Its looking good

Sneakyalbatross 🔞 (Comms Full) 的头像
Sneakyalbatross 🔞 (Comms Full)2 年前

thank you!

dumbass lard addict 🔞 的头像
dumbass lard addict 🔞2 年前

Hey is there any place you post updates for this other than your twitter? I'd love to stay informed for when this is finished!

Sneakyalbatross 🔞 (Comms Full) 的头像
Sneakyalbatross 🔞 (Comms Full)2 年前

not really! i havent worked on it much recently, though I’m trying to get back to it soon.

Sneakyalbatross 🔞 (Comms Full) 的头像
Sneakyalbatross 🔞 (Comms Full)2 年前

@MuffinRuggle Hasta will not inherently have any inflation abilities, rather, every time you get hit, or click the mouse, the player will slowly inflate. but there are traps and other methods that will get enemies inflated, and poking them will pop them in one hit!

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