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Prompts aren’t enough when your shot needs precision. With Topview 3D Shot Composer, you can visually stage characters, props, and camera framing before generating your video. Less guessing. Fewer rerolls. More predictable shots. 🎬 Stop describing your shots. Start directing them. #TopviewAI #AIVideo #AIFilmmaking #AIStorytelling #3DShotComposer

1,265,781 просмотров • 23 дней назад •via X (Twitter)

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A lot of you complaining about shooting in 2k25 dont understand how the shooting actually works and are just calling it bad so let me break it down real quick The shooting itself is pretty EASY, if you cant green your first few shots you're just mistiming and need to learn your timing or get better, for example you can green your first 2 jumpshots very easily. NOW LETS GET TO THE PROBLEM. But after say for example you make 2 shots in a row, MOST OF THE TIME 2k will give you NO GREEN WINDOW at all on the next shot, leaving it completely up to RNG (random) whether your next shot will go in (will most likely miss). So essentially 2k is punishing you for greening multiple shots in a row by forcing you to eventually miss your next shot most of the time. In this clip in a ranked 1v1 match, my opponent greens 2 shots in a row then i confidently leave him WIDE OPEN for the 3rd shot knowing that he will 100% MISS because of the algorithm and he does...then i do the exact same thing again after he makes 2 more shots in a row, i leave him WIDE OPEN for his 3rd shot knowing he will miss again and he does indeed miss... You should not be PUNISHED for timing your jumpshot correctly by being given no green window after you make a sequence of shots, THAT IS THE PROBLEM WITH THE SHOOTING...it is not hard to time your shot in general, the issue is after you make a few shots, you're given NO GREEN WINDOW, which is leaving it up to RNG which should not be a thing. And if there's any brainrot kids who can't understand me saying that the shooting is easy but then also saying that the way they made the algorithm to make you miss is bad, i am specifically talking about the times where it gives you no green window after making a few shots, which is not on every single shot... 2k needs to revert this because it should not be impossible to make specific jumpshots, especially after making a few shots you think you would be rewarded and it would be easier to make the next ones correct? Well they made it harder instead.

HankDaTank

538,371 просмотров • 1 год назад

Claymotion ads are crushing it on Meta right now. Built a free claude skill to make them 👇 If you've been scrolling Meta lately, you've seen them — stop-motion clay characters, tactile textures, weirdly satisfying to watch. CTRs are 2-3x the feed average. Almost nobody is running them. The problem: they look impossible to make unless you have a studio. They're not. You just need the right prompts. So I packaged the prompt system as a Claude Code skill. It's free. Here's what it does: Paste your product URL. Out comes a full claymotion ad plan: 1/ Shot-by-shot storyboard 5-7 shots with the narrative arc. Setup → product reveal → payoff → CTA. 2/ Image prompt per shot Exact prompt you paste into Midjourney, Nano Banana, or any image gen. Camera angle, lighting, clay texture specs, character details — dialed in for consistency across shots. 3/ Video prompt per shot The animation prompt you paste into Kling, Veo, Seedance, or Sora. Motion direction, pacing, transitions — so the shots actually flow. 4/ VO script per shot Voiceover copy written for rhythm. Timed to the shot length. Hook, body, CTA — all on brand. 5/ Music + sfx direction Tone notes for the track. Specific sfx cues per shot (squish, pop, whoosh) You take the outputs. Paste them into your image + video generators. Stitch the shots. Record the VO. A full claymotion ad in under an hour, at the cost of a few API credits. Instead of $3,000 and 3 weeks with an animation studio. Why claymotion works right now: → Pattern break — nothing else in the feed looks like it → Tactile feel — clay reads as "real" even when AI-generated → High dwell time — people watch the whole thing → Cheap to test — 5-10 variations per product is now feasible Comment "Clay" and I'll send you: → The Claude Code skill (free) → A starter prompt pack → 3 example storyboards so you can see the output (must be connected)

Ahad Shams

16,779 просмотров • 3 месяцев назад

This Google Veo 3 "frames to video" feature is pure genius 💡 If you're creating video ads, this Veo 3 technique gives you surgical control over every scene element. This frames-to-video feature will take any static product shot... And turn it into cinematic reels with precise camera movements & timing. Perfect for creative strategists, agencies, and DTC operators running video campaigns. But instead of hoping AI generates what you hope for... Just upload your reference image and get exact scene control in minutes. The game-changer? Your static assets become dynamic video gold → organized by camera moves, action sequences, & precise timing control. Here's what frames-to-video gives you: → upload any product reference image → add numbered annotations for camera movements → structure scene directions (I use JSON for precision) → set duration, fps, lighting specs → get frame-perfect video execution → no video shooting or expensive production needed Now you've got director-level control from single images. These HexClad reels were generated from two static product shots + a JSON prompt for each. When your campaign needs cinematic quality but you only have product photos? This frames-to-video workflow changes everything. And it's only getting better Want my full annotation setup guide, including the JSON prompts? Comment "FRAMES" + follow and I'll send it over (must be following/connected so I can DM)

Mike Futia

39,829 просмотров • 11 месяцев назад

This custom GPT writes Sora 2 prompts that actually work 🤯 Most people prompting Sora 2 are getting garbage output. The problem isn't Sora 2. It's your prompts. Here's what I figured out after generating 100+ UGC videos: Sora 2 needs hyper-specific instructions—shot composition, timing, camera movement, lighting, scene details. Most people prompt like this: "Make a UGC video of someone using my skincare product" And then wonder why the output looks like AI slop. What actually gets results: "9:16 vertical handheld shot, soft natural window lighting, female creator mid-20s in bathroom mirror holding [brand] serum at eye level, genuine testimonial energy, 0-3s hook showing application and subtle reaction, shallow depth of field, clean warm color grade" That's the gap between unusable content and scroll-stopping UGC. So I built a custom GPT that writes these prompts for you: → Tell it your product (supplement, skincare, SaaS, whatever) → It generates a detailed timeline-based Sora 2 prompt → Shot composition, camera angles, timing breakdowns—all included → Optimized for 9:16 TikTok/Reels format → Copy and paste directly into Sora 2 No guessing. No prompt engineering rabbit holes. No "why does this look terrible" frustration. Professional UGC prompts in 10 seconds. Want free access to the Sora 2 Prompt Generator GPT? > Comment "SORA" > Like this post And I'll send it over (must be following so I can DM)

Mike Futia

13,337 просмотров • 7 месяцев назад