正在加载视频...

视频加载失败

proportions right

168,669 次观看 • 5 个月前 •via X (Twitter)

0 条评论

暂无评论

原始帖子的评论将显示在这里

相关视频

Created with Google Flow Character Sheet Prompt : Create a professional, ultra-photorealistic CHARACTER CONSISTENCY SHEET using the uploaded reference image as the ONLY source for the character's identity. IMPORTANT — IDENTITY LOCK: The uploaded reference image is the definitive identity reference. Reproduce the EXACT SAME PERSON throughout the entire character sheet. Do NOT redesign, beautify, reinterpret, or replace the character. Preserve with maximum accuracy: - exact facial identity - facial structure and proportions - eyes, eye shape and iris color - eyebrows and natural brow shape - nose shape and proportions - lips, mouth shape and fullness - cheeks, jawline and chin - skin tone and natural skin texture - age appearance - hairline - exact hair color, length, texture and hairstyle - body proportions and physique - distinctive facial characteristics CHARACTER SHEET LAYOUT: Create one clean, professional reference-board image containing: 1. LARGE FRONT PORTRAIT / FACE CLOSE-UP 2. FRONT VIEW 3. 3/4 LEFT VIEW 4. 3/4 RIGHT VIEW 5. LEFT PROFILE 6. RIGHT PROFILE 7. BACK VIEW 8. FULL-BODY FRONT VIEW 9. FULL-BODY 3/4 VIEW 10. FULL-BODY SIDE VIEW 11. FULL-BODY BACK VIEW 12. NEUTRAL EXPRESSION 13. NATURAL SMILE 14. SOFT SMILE 15. LOOKING LEFT 16. LOOKING RIGHT 17. EYE CLOSE-UP 18. EYEBROW CLOSE-UP 19. NOSE CLOSE-UP 20. LIPS CLOSE-UP 21. HAIR CLOSE-UP 22. ACCESSORIES CLOSE-UP 23. OUTFIT / CLOTHING REFERENCE 24. COLOR PALETTE / SKIN-TONE REFERENCE CONSISTENCY: Every panel must show the SAME person. Keep facial identity, proportions, hairstyle, skin tone and physical characteristics consistent across every angle, pose and expression. For views not clearly visible in the reference, intelligently reconstruct the character while staying strictly faithful to the visible reference. Do not invent major distinguishing features. PRESENTATION: Premium professional film-production character bible / modeling reference sheet. Clean editorial layout. Neutral studio background. Soft realistic studio lighting. Sharp facial details. Natural skin pores and texture. Individual hair strands. Realistic fabric and accessories. Accurate human anatomy. Consistent camera perspective. Clean thin borders between panels. Professional labels underneath each view. Minimal elegant typography. High-end fashion/model reference aesthetic. PHOTOREALISM: Ultra-photorealistic. Real human appearance. Natural skin texture. Realistic eyes. Physically accurate hair. Natural shadows. Realistic proportions. No CGI appearance. No plastic skin. No doll-like face. No artificial beauty-face replacement. NEGATIVE PROMPT: different person, different face, face morphing, identity drift, altered facial structure, different eyes, different nose, different lips, different jawline, different skin tone, different hairstyle, inconsistent body proportions, duplicate person, distorted anatomy, asymmetrical face, plastic skin, waxy skin, CGI, 3D render, cartoon, anime, illustration, over-beautification, excessive makeup, unrealistic eyes, blurry face, low detail, extra fingers, missing fingers, malformed hands, bad anatomy. OUTPUT: One complete, highly detailed professional CHARACTER CONSISTENCY SHEET in a single image, suitable as a master reference for generating consistent images and videos of this character.

M. Asif

84,999 次观看 • 18 天前

Hi my friends 🌞 let’s make this Sunday more interesting with latex style🔥 Freya Allan, Lexi Marvel, My Model, Sabrina Carpenter 🔥 👉🏻Subscribe for more content ⚡️ Nano Banana 2 & MiniMax H3 via Hailuo AI Prompt: { "member": "Freya Allan", "subject": { "identity": "facial structure, complexion and proportions of Freya Allan", "hair": "long dark wavy hair over the shoulders", "expression": "head tilted down toward right shoulder, eyes looking up at the lens", "pose": "leaning forward, torso tilted right, right hand on upper right thigh, left arm on metal railing behind her, left knee raised on a step, right leg cropped at the bottom edge" }, "wardrobe": { "silhouette": "short form-fitting high-neck halter dress, gathered at bust, open sides, ruched seams, mid-thigh hem", "material": "glossy latex", "color": "neon pink", "footwear": "only the top edge of a neon pink heel visible on the left foot, rest cropped", "accessories": "opaque black tights, thin hoop earrings partly hidden by hair" }, "scene": { "location": "dilapidated industrial stairwell", "atmosphere": "hazy dusty air catching the light", "background": "peeling paint and rusted wall on the left with small graffiti 'Keor' near a red dragon drawing, metal staircase with diamond-plate treads and weathered railing on the right", "composition": "tall vertical frame, slightly low angle looking up, subject centered and filling the height", "lighting": "dramatic high-contrast warm light from upper left, angular rays on the wall and face, lower right staircase in deep shadow", "camera": "50mm, f/2.8", "grade": "high-contrast, warm highlights, rich shadows" }, "compiled_prompt": "Portrait of Freya Allan, one continuous full-frame exposure. Long dark wavy hair over her shoulders. Head tilted down toward her right shoulder, eyes looking up at the lens. Leaning forward, torso tilted right, right hand on her thigh, left arm on a metal railing. Left knee raised on a step, right leg cropped at the bottom. Short form-fitting glossy neon-pink latex high-neck halter dress with open sides and ruched seams, mid-thigh hem. Opaque black tights, thin hoop earrings. Only the top of a neon-pink heel visible. Dilapidated industrial stairwell, hazy dusty air. Textured peeling wall with small 'Keor' graffiti near a red dragon drawing on the left, metal staircase on the right. Tall vertical low-angle composition. Warm directional light from upper left with specular highlights on the latex, deep shadows on the stairs. 50mm f/2.8, dramatic high-contrast grade." } ```

KeorUnreal

27,549 次观看 • 1 个月前

When strangers become big sisters in seconds. GPT Image 2 + Seedance 2.0 on Renoise prompt Create a clean, professional Pixar-style 3D character sheet of a 6-year-old girl, highly detailed, vibrant colors, polished family-friendly animation style. Character Description: Adorable 6-year-old girl with soft dark wavy hair tied in a cute high ponytail with a small pink bow. Big sparkling brown eyes, round expressive face, rosy cheeks, small button nose, and a warm friendly smile. She has a healthy, energetic child body type suitable for a 6-year-old. Outfit: Bright yellow t-shirt, light pink shorts, white ankle socks, and colorful small sneakers (blue and pink accents). Character Sheet Layout: A single clean vertical character sheet with multiple views of the same girl arranged neatly: Top Left: Full-body front view, standing naturally with hands on hips, smiling confidently. Top Right: Full-body 3/4 angle view, showing depth and personality. Middle Left: Full-body side profile view (facing right). Middle Right: Full-body back view. Bottom Center: Large close-up of her face showing 4 different expressions in small circles — Happy smile, Surprised, Shy/embarrassed, and Excited/grinning. Bottom Right: Small extra details — close-up of her ponytail with bow, shoe details, and hand poses. Style & Quality: Beautiful 3D Pixar animation style, smooth rounded shapes, expressive eyes, soft realistic textures, vibrant yet soft lighting, clean white background with subtle light shadows, highly polished, professional character design sheet, perfect proportions, studio quality, sharp details, warm and wholesome feel. 16:9 aspect ratio, ultra-detailed, cinematic lighting. #RenoiseCanvas

Sharon Riley

157,561 次观看 • 4 个月前

Stop thinking safe. Start imagining free. Grok Imagine. Wild. Fearless. Uncontained. Try it. Prompt: Ultra-realistic cinematic forest video, 1:1 square, 10 seconds, 24fps. A young girl around 10 to 12 years old with long dark brown hair, subtle center part, multiple thin braids woven along the crown and sides, natural face, calm expression, wearing a loose dark charcoal-black medieval fantasy cloak or simple long-sleeve forest tunic, walks slowly through a sun-dappled woodland beside a large realistic grey wolf. The wolf is tall, thick-furred, natural proportions, grey and cream coat, intelligent calm eyes, walking closely beside her like a companion. Scene begins as a medium close shot. The girl stands beside the wolf in a lush green forest with soft golden sunlight filtering through the trees, shallow depth of field, cinematic bokeh, earthy forest floor with leaves. She looks down gently, then slightly toward the wolf. The wolf faces camera first, then turns its head naturally toward her. The camera slowly drifts sideways and slightly forward in a smooth handheld-cinematic way. The girl softly smiles, then raises her hand and gently pets the wolf’s head once in a tender, natural motion. Keep movements slow, elegant, and realistic. Hair moves subtly. No sudden gestures. After the petting moment, transition into a wider side-profile shot as the girl and wolf begin walking together from left to right through the forest path. Her dark cloak sways naturally as she walks. The wolf keeps pace beside her. Camera tracks with them smoothly in profile. Warm natural light, realistic woodland colors, soft contrast, magical but grounded realism, premium film look, highly detailed fur, realistic anatomy, realistic child proportions, realistic walking motion, realistic forest textures, intimate emotional companionship.

Mario Nawfal

38,793 次观看 • 6 个月前

Successfully generated this with Seedance 2.5—without any face-related moderation restrictions. The result is amazing! prompt: For the target video, at 0.00 seconds into the target video, (from [Shot 1]) is fully referenced. integrated_multimodal_description: [Shot 1] A continuous live-action first-person smartphone recording based entirely on . is the only visual reference for the adult female dancer's appearance, face, hairstyle, hair color, costume, body proportions, environment, room layout, wall, floor, lighting, color and initial spatial composition. Preserve the original visual identity and environment of . The camera closely reproduces the distinctive perspective of : a strong high-angle first-person smartphone POV looking substantially downward at the woman. The camera is clearly above her eye level. The top of her head, shoulders and upper body are visibly seen from above. Keep substantial ceiling visible in the upper part of the frame. Do not use an eye-level view, third-person view, orbiting camera or cuts. A single adult arm belonging to the camera operator enters naturally from the lower-right foreground. Show a connected forearm, wrist, palm and fingers. The hand is a moderate-size foreground element, not a giant object. Keep the hand primarily within the lower-right quadrant, occupying approximately 10–18% of the image area. The hand must never extend across the center, cover the woman's face or cover her torso. The woman remains the primary visual subject and the hand is only the foreground controller. Keep the woman physically close to the smartphone, approximately 1.0–1.2 meters away. Her full body occupies approximately 70–80% of the vertical frame. Do not pull the camera backward, do not place her deep in the room and do not progressively make her smaller. The foreground index finger directly controls the woman's dance movement. The woman does not independently freestyle. The hand is the visible movement cue and the woman's body immediately follows it. Maintain these exact control relationships throughout the entire video: UP → WOMAN RISES. DOWN → WOMAN LOWERS. LEFT → WOMAN MOVES LEFT. RIGHT → WOMAN MOVES RIGHT. For UP, the index finger moves clearly upward and the woman's body immediately rises. Her torso extends upward, her posture becomes taller, her arms naturally rise and her center of gravity moves upward. For DOWN, the index finger moves clearly downward and the woman's body immediately lowers. Her knees bend slightly, hips lower, center of gravity drops and torso lowers into a controlled dance position. For LEFT, the index finger moves toward screen-left and the woman's body immediately shifts and sways toward screen-left. Her weight, torso and hips follow the same direction. The entire body movement must be clearly visible. For RIGHT, the index finger moves toward screen-right and the woman's body immediately shifts and sways toward screen-right. Her weight, torso and hips follow the same direction. The entire body movement must be clearly visible. LEFT and RIGHT must not become tiny hip twitches. The woman's body must visibly move from side to side. Keep the horizontal movement simple so the connection between finger direction and body direction remains unmistakable. The hand gesture and corresponding body movement are tightly synchronized. The woman's movement begins as the corresponding finger gesture begins and develops within the same musical beat. No noticeable reaction delay, no one-beat delay, no anticipation and no independent movement. The dance is a confident, sexy viral short-form influencer dance: energetic rhythmic hip movement, controlled waist isolation, subtle torso waves, attractive shoulder movement, pronounced but tasteful hip accents, confident posture, playful facial expression, direct eye contact and natural hair movement. The dance should feel like a polished viral social-media dance challenge. Make the movement sexy, stylish, rhythmic and visually captivating while keeping it non-explicit. During LEFT and RIGHT movements, maintain the direct horizontal hand control while adding sensual hip accents. During UP and DOWN movements, maintain the direct vertical hand control while adding smooth waist and body movement. Never sacrifice hand-to-body control for complicated choreography. Use a fast modern viral dance rhythm with strong clear beats. Command sequence: UP → DOWN → LEFT → RIGHT → LEFT → RIGHT → UP → DOWN → LEFT → RIGHT. Each command produces one clearly visible corresponding body movement. Do not add unrelated freestyle movements, spins, walking or complicated footwork. The index finger moves with strong, deliberate gestures. The wrist and forearm naturally follow the finger. Use short, clear upward, downward, leftward and rightward gestures. Do not use weak floating gestures. Keep the hand in the lower-right foreground and never allow it to dominate the center of the frame. Maintain one continuous handheld smartphone recording with subtle natural camera instability. Preserve the strong high-angle perspective and close composition throughout the entire shot. Do not zoom out, pull backward, lower the camera or lose either the hand or the woman's full body. At the end, use LEFT → RIGHT → UP. The woman performs a left body movement with a sensual hip accent, a right body movement with a sensual hip accent, then rises into a confident final dance pose. The hand remains in the lower-right foreground and does not move into the center. Hold the final pose briefly. overall_soundscape: Natural indoor room ambience, subtle foot movement, fabric movement and quiet smartphone handling sounds, preserving the acoustic character of . non_diegetic_music: A modern viral short-form dance track with strong punchy beats, crisp percussion and clear rhythmic accents. Each major beat provides a timing point for the hand gesture and its corresponding dance movement.
0:11

Sensitive content

Successfully generated this with Seedance 2.5—without any face-related moderation restrictions. The result is amazing! prompt: For the target video, at 0.00 seconds into the target video, (from [Shot 1]) is fully referenced. integrated_multimodal_description: [Shot 1] A continuous live-action first-person smartphone recording based entirely on . is the only visual reference for the adult female dancer's appearance, face, hairstyle, hair color, costume, body proportions, environment, room layout, wall, floor, lighting, color and initial spatial composition. Preserve the original visual identity and environment of . The camera closely reproduces the distinctive perspective of : a strong high-angle first-person smartphone POV looking substantially downward at the woman. The camera is clearly above her eye level. The top of her head, shoulders and upper body are visibly seen from above. Keep substantial ceiling visible in the upper part of the frame. Do not use an eye-level view, third-person view, orbiting camera or cuts. A single adult arm belonging to the camera operator enters naturally from the lower-right foreground. Show a connected forearm, wrist, palm and fingers. The hand is a moderate-size foreground element, not a giant object. Keep the hand primarily within the lower-right quadrant, occupying approximately 10–18% of the image area. The hand must never extend across the center, cover the woman's face or cover her torso. The woman remains the primary visual subject and the hand is only the foreground controller. Keep the woman physically close to the smartphone, approximately 1.0–1.2 meters away. Her full body occupies approximately 70–80% of the vertical frame. Do not pull the camera backward, do not place her deep in the room and do not progressively make her smaller. The foreground index finger directly controls the woman's dance movement. The woman does not independently freestyle. The hand is the visible movement cue and the woman's body immediately follows it. Maintain these exact control relationships throughout the entire video: UP → WOMAN RISES. DOWN → WOMAN LOWERS. LEFT → WOMAN MOVES LEFT. RIGHT → WOMAN MOVES RIGHT. For UP, the index finger moves clearly upward and the woman's body immediately rises. Her torso extends upward, her posture becomes taller, her arms naturally rise and her center of gravity moves upward. For DOWN, the index finger moves clearly downward and the woman's body immediately lowers. Her knees bend slightly, hips lower, center of gravity drops and torso lowers into a controlled dance position. For LEFT, the index finger moves toward screen-left and the woman's body immediately shifts and sways toward screen-left. Her weight, torso and hips follow the same direction. The entire body movement must be clearly visible. For RIGHT, the index finger moves toward screen-right and the woman's body immediately shifts and sways toward screen-right. Her weight, torso and hips follow the same direction. The entire body movement must be clearly visible. LEFT and RIGHT must not become tiny hip twitches. The woman's body must visibly move from side to side. Keep the horizontal movement simple so the connection between finger direction and body direction remains unmistakable. The hand gesture and corresponding body movement are tightly synchronized. The woman's movement begins as the corresponding finger gesture begins and develops within the same musical beat. No noticeable reaction delay, no one-beat delay, no anticipation and no independent movement. The dance is a confident, sexy viral short-form influencer dance: energetic rhythmic hip movement, controlled waist isolation, subtle torso waves, attractive shoulder movement, pronounced but tasteful hip accents, confident posture, playful facial expression, direct eye contact and natural hair movement. The dance should feel like a polished viral social-media dance challenge. Make the movement sexy, stylish, rhythmic and visually captivating while keeping it non-explicit. During LEFT and RIGHT movements, maintain the direct horizontal hand control while adding sensual hip accents. During UP and DOWN movements, maintain the direct vertical hand control while adding smooth waist and body movement. Never sacrifice hand-to-body control for complicated choreography. Use a fast modern viral dance rhythm with strong clear beats. Command sequence: UP → DOWN → LEFT → RIGHT → LEFT → RIGHT → UP → DOWN → LEFT → RIGHT. Each command produces one clearly visible corresponding body movement. Do not add unrelated freestyle movements, spins, walking or complicated footwork. The index finger moves with strong, deliberate gestures. The wrist and forearm naturally follow the finger. Use short, clear upward, downward, leftward and rightward gestures. Do not use weak floating gestures. Keep the hand in the lower-right foreground and never allow it to dominate the center of the frame. Maintain one continuous handheld smartphone recording with subtle natural camera instability. Preserve the strong high-angle perspective and close composition throughout the entire shot. Do not zoom out, pull backward, lower the camera or lose either the hand or the woman's full body. At the end, use LEFT → RIGHT → UP. The woman performs a left body movement with a sensual hip accent, a right body movement with a sensual hip accent, then rises into a confident final dance pose. The hand remains in the lower-right foreground and does not move into the center. Hold the final pose briefly. overall_soundscape: Natural indoor room ambience, subtle foot movement, fabric movement and quiet smartphone handling sounds, preserving the acoustic character of . non_diegetic_music: A modern viral short-form dance track with strong punchy beats, crisp percussion and clear rhythmic accents. Each major beat provides a timing point for the hand gesture and its corresponding dance movement.

underwood

245,132 次观看 • 1 个月前

Oggy and the cockroaches just turned this Mac desktop into pure chaos! 😂 Made with minimax H3 on TapNow Create a 12-second horizontal 16:9 video at 1280×720 using the provided cartoon macOS desktop image as the EXACT first frame and visual reference. EXACTLY 4 characters only: ONE large friendly Big Blue Dog with a fly swatter + THREE clearly different mischievous cockroaches. No other characters. All remain 2D cartoon style. Static front-facing camera, one continuous shot, no cuts, zoom, pan, or camera movement. 0–2.5s: Big Blue Dog playfully chases the three cockroaches across the living-room floor toward the RIGHT side. Harmless slapstick comedy. 2.5–4s: Dog swings the fly swatter. ONLY these three desktop icons are physically dislodged: Gmail, Discord, Microsoft Teams. They gently rotate, fall, and land separately on the open desktop above the Dock. NO OTHER ICON moves. 4–5s: Dog notices the fallen icons, looking surprised. Cockroaches look mischievous. 5–10s: Dog physically restores the icons ONE AT A TIME in this exact order: Gmail → exact original position → click. Discord → exact original position → click. Microsoft Teams → exact original position → click. No teleporting, snapping, automatic restoration, or simultaneous movement. 10–12s: Cockroaches run toward the RIGHT. Dog follows briefly, then stops and looks at the viewer innocently while the three cockroaches look back mischievously. DESKTOP MUST REMAIN IDENTICAL: all 18 original applications, labels, logos, menu bar, Dock, wallpaper, sofa, window, books, furniture, popcorn, floor, and background stay unchanged. ONLY Gmail, Discord, and Microsoft Teams may move. No duplicates, missing icons, altered logos, or extra characters. AUDIO: playful cartoon piano/pizzicato, footsteps, swatter whoosh, icon movement/landing sounds, and three distinct soft computer clicks. No dialogue, subtitles, captions, text overlays, or watermark. Premium smooth 2D cartoon animation, clean outlines, consistent proportions, squash-and-stretch, natural shadows, warm cinematic lighting. FINAL FRAME: Gmail, Discord, and Microsoft Teams are EXACTLY back in their original positions; all other 15 icons remain stationary; exactly four characters visible on the RIGHT side.

Anissa

17,538 次观看 • 7 天前

Do you want to create your cutest squeeze toy? Here is the workflow.... First create Inage with Gpt image 2 Here's the prompt modified according to your reference image and creator persona: Prompt: Ultra-realistic whimsical miniature portrait of a tiny stylized female AI creator inspired by the reference image, featuring fair glowing skin, expressive brown eyes, soft feminine facial features, dark wavy hair tied in a messy low bun with loose strands framing her face, and pearl earrings. She is standing on a polished dark wooden table with her arms at her sides, mouth wide open in a perfect "O" shape, cheeks puffed up to an exaggerated cartoon size, and eyes bulging in surprise. A giant realistic human hand enters from the right side, playfully poking her exposed belly, causing a funny squishy reaction. She wears an oversized black Future Vibes AI hoodie, relaxed beige trousers, and white sneakers. The character has adorable bobblehead proportions with a disproportionately large head and tiny body, soft rubbery Pixar-style physics, photorealistic skin textures, expressive facial animation, and cute miniature details. Background is a clean light grey/off-white horizontal panel wall with soft diffused indoor lighting and subtle shadows beneath the figure. Vertical composition, medium close-up shot, centered framing, whimsical cinematic atmosphere, ultra-detailed 3D render, Pixar meets realism, shallow depth of field, 8K masterpiece. Image Created In Vidu AI For Video Prompt Check Below

Future Vibes AI - AI Tester Lab

21,788 次观看 • 2 个月前

It’s just a video player on localhost:8080. That’s what I keep telling myself. Minimax H3 on Fish Creative Prompt Fixed-camera desktop screen recording of a real Windows 11 Chrome window filling the entire frame. Do not restyle the browser as a mockup, poster, or floating card. Keep the exact chrome from the reference still for every frame. Browser frame (locked, zero motion): - Tab title: Local Video Player - Address bar URL: localhost:8080 - Bookmarks bar left to right: Apps, Work, Personal, Google, GitHub, Docs, YouTube, then Other bookmarks on the right - Chrome controls: back, forward, refresh, extensions, profile avatar “M”, puzzle piece, shield, three-dot menu - Windows 11 taskbar along the bottom: search “Type here to search”, File Explorer, Google Chrome, Visual Studio Code, system tray, time 10:30 AM, date 5/20/2024 Page layout (labels, colors, and positions never change): - Left: large HTML5 video canvas - Under the canvas: play/pause triangle, timecode starting 00:00 / 00:10, purple seek bar, speaker, purple volume slider, fullscreen icon - Right sidebar on near-black: - “Video Player” with purple clapperboard icon - Controls: Space Play / Pause; ← → Seek ±5 seconds; ↑ ↓ Volume ±10%; F Toggle Fullscreen; M Mute / Unmute - Playlist: purple play arrow, “Sample Video”, 00:10 - Playback Rate: 0.5x, 1x filled purple and selected, 1.5x, 2x Character identity (must stay the same person in every pose): Photoreal young woman, long wavy blonde hair, gray school-style blazer over a white collared shirt, gray pleated mini skirt, black knee-high socks. Same face, same proportions, same outfit. Location stays the green grassy hill under a pale overcast sky. No costume change, no second character, no extra props. Motion rules: - Camera never moves. Browser chrome, sidebar, bookmarks, taskbar, and all UI text stay perfectly still. - Only the video canvas animates. Treat the canvas as a short fashion / pose test clip of the same girl on the hill. - Playback runs continuously at 1x. Do not pause the player. Do not flash a big pause icon. Do not cut away from the hill. - Timecode and the purple progress thumb advance smoothly from 00:00 to 00:10. Pose sequence inside the canvas (hold each pose ~1.5–2 seconds, then transition with natural body motion, hair, and cloth, not a hard cut): 1. Start pose (match the reference still): leaning forward, both hands on her knees, looking into camera with a pout. 2. Rise and stand tall: she straightens up, hands leave her knees, stands facing camera with arms relaxed at her sides, chin slightly lifted, wind moving her hair. 3. Hands-on-hips: she plants both hands on her hips, weight on one leg, slight hip cock, blazer and skirt settling, confident look into camera. 4. Turn / three-quarter: she twists her torso to her right, looks back over her shoulder toward camera, hair swinging, one hand lightly holding the hem of the skirt so it does not lift unnaturally. 5. Crouch / ready: she drops into a low athletic crouch, fingertips brushing the grass, still looking up at camera, same pout softening into a small smirk. 6. End pose: she stands again, steps one foot forward, both hands clasp in front of her thighs, then eases back toward the original lean-with-hands-on-knees so the last frame rhymes with the first still. Transitions must look like the same live-action take: weight shifts, knee bend, hair lag, grass and sky stay consistent. No teleport, no outfit swap, no extra readable text burned into the video. Audio: quiet outdoor hill ambience only. No music, no voiceover, no UI click spam. Style: photoreal live-action screen capture of a local demo page running in Chrome. Not animation, not a trailer, not a poster. Duration: about 10 seconds. Aspect: 16:9 desktop.

Sharon Riley

30,886 次观看 • 25 天前

Created with Google Gemini Character Sheet Prompt : UNIVERSAL MASTER PROMPT — CINEMATIC PODCAST HOST REFERENCE PERSON → SEATED STUDIO HOST REFERENCE / IDENTITY LOCK: Use the uploaded reference image as the ONLY identity reference for the person. Preserve the person's identity with maximum accuracy: - exact facial identity - face shape and proportions - eyes, eyebrows, nose, lips and jawline - natural skin tone - hairstyle and hairline - age and gender presentation - distinctive facial features - natural body proportions DO NOT beautify, redesign, masculinize, feminize, age, de-age, or alter the person's identity. The person in the final image MUST clearly remain the same individual from the reference image. SUBJECT TRANSFORMATION: Place the reference person as a professional podcast/video host seated directly in front of the camera. The person is sitting behind a dark premium studio desk, facing the camera straight-on in a natural centered position. Upper body and arms are clearly visible. The person is seated comfortably with both forearms resting naturally on the desk and hands positioned together in front of the body. Expression is calm, confident, intelligent, approachable and professional. Natural relaxed posture. Direct eye contact with the camera. OUTFIT: Keep the person's natural appearance and adapt the clothing into a simple premium dark/black casual-professional outfit, such as a plain black crew-neck T-shirt. No logos, no text, no distracting patterns. ENVIRONMENT: Create a premium cinematic podcast studio. Dark black/charcoal exposed brick wall in the background. A large professional black podcast microphone is positioned in the foreground on the LEFT side of the frame, mounted on a black articulated boom arm extending into the shot. The microphone should be close to the host but must NOT cover the face. Behind the host on the RIGHT side: - dark wooden studio shelving/desk - a professional camera - stacked dark books - a warm glowing vintage Edison-style lamp - subtle cyan/teal LED accent lighting underneath the shelf Three dark framed minimalist photographs/artworks are mounted on the background wall. The studio should feel expensive, modern, cinematic and professionally produced. COMPOSITION: 16:9 widescreen composition. Camera positioned directly in front of the seated person at approximately eye level. Medium-wide / medium shot showing: - entire head - shoulders - torso - both arms - hands - substantial portion of the desk Person positioned approximately center-right of the frame, leaving intentional negative space on the LEFT side around the microphone. The microphone boom arm enters from the far LEFT edge and angles naturally toward the host. IMPORTANT SPATIAL LOCK: The host MUST remain directly in front of the camera. The host MUST NOT be positioned sideways. The host MUST NOT be looking away from the camera. The microphone MUST remain on the LEFT side of the image. The camera, boom arm and microphone must NOT switch sides. Do not place any additional microphone, person, chair, doorway, window, gate, or unrelated object in the scene. CAMERA / LENS: Professional full-frame cinema camera. Approximately 50mm lens. Eye-level camera height. Natural perspective. Moderate depth of field. Host's face extremely sharp. Background softly separated but still recognizable. LIGHTING: Premium cinematic studio lighting. Soft warm key light illuminating the person's face from the front-left. Subtle controlled fill light. Warm practical light from the Edison lamp in the background. Very subtle cyan/teal practical accent light underneath the shelf. Deep shadows and controlled contrast. Natural skin highlights. Realistic skin texture. No plastic skin. VISUAL STYLE: Ultra-realistic professional podcast photography. High-end cinematic commercial production. Netflix-style premium color grading. Photorealistic materials and lighting. Natural human anatomy. Realistic hands and fingers. Realistic facial details. Physically accurate shadows and reflections. Subtle natural depth of field. REFERENCE IMAGE PRIORITY: Identity accuracy is the highest priority. The person's face must remain faithful to the uploaded reference. Do not copy the reference background. Only use the person's identity, facial features, hairstyle and natural physical characteristics from the reference. NEGATIVE CONSTRAINTS: No identity drift. No face swapping artifacts. No different person. No altered facial structure. No exaggerated beauty enhancement. No distorted hands. No extra fingers. No missing fingers. No duplicate limbs. No asymmetrical eyes. No deformed face. No cartoon appearance. No CGI appearance. No artificial skin. No excessive sharpening. No text. No logos. No watermark. No additional people. No second microphone. No microphone on the RIGHT. No camera covering the host's face. No sideways pose. No profile view. No looking away. No unnecessary objects. No doorway. No window. No exterior scene. FINAL OUTPUT: Create a single highly realistic cinematic photograph of the exact reference person seated as a professional podcast host in the described studio, looking directly into the camera, with the black microphone and boom arm clearly positioned on the LEFT side of the frame. RESOLUTION LOCK: Generate the final image in 16K resolution — 15360 × 8640 pixels, 16:9 aspect ratio.

M. Asif

15,320 次观看 • 14 天前

Facial reconstruction of a 4,500-year-old man from Khapuz-Depe, Southern Turkmenistan The man belonged to the Namazga cultural horizon, which later transitioned into the Bactria–Margiana Archaeological Complex (BMAC). The anthropologists Ginzburg and Trofimova (1972) describe the cranial series from the region as follows: Male skulls from Khapuz-Depe, Kara-Depe, and Geoksiur are dolichocranial (CI 70.0), with very large cranial length (195.1 mm), large height (139.5 mm), and small breadth (136.1 mm). The forehead slope is moderate, the supraorbital region is well developed, and the face—while average in absolute dimensions—shows a relatively high facial index (55.1). The series is orthognathic, with strong horizontal facial profiling, a deep canine fossa, a high and strongly projecting nose, medium nasal breadth (NI 50.0), and low orbits. Taken together, these traits place the series within the Eastern Mediterranean type, widespread in antiquity across southern and frontal Central Asia. Female skulls differ in the expected direction of sexual dimorphism, showing relatively greater facial height. The population of the eastern region of Southern Turkmenistan on the right bank of the Tedjen River (Geoksiur-Depe and Khapuz-Depe) was mixed. Among the male skulls from Geoksiur and the female skulls from both series, the Eastern Mediterranean type clearly predominates; this type can be traced through the 3rd–2nd millennia BC and further east into southern Uzbekistan (Zaman-Baba, Chust, Dalverzin). Among the male skulls from Khapuz-Depe, however, a broad-faced, low-faced Europoid type of Cro-Magnoid appearance predominates; this type is attested in the 2nd millennium BCE in the lower Tedjen region (Geoksiur) and, by the end of the 2nd millennium BC, in southern Tajikistan (Tigrovaya Balka I). Khapuz-Depe skulls differ from both Kara-Depe and Geoksiur series in facial proportions, namely a small facial height combined with a large bizygomatic breadth, yielding a facial index of 50.5, at the lower limit of the mesene range. Overall, the Khapuz-Depe series is close to Cappieri’s Palestinian type, differing in a more dolichocranial and narrow cranial form and a greater nasal breadth. Morphologically, these skulls are close to the Cro-Magnoid–like skulls from Monjukly-Depe of the 5th millennium BC, as well as to the skulls from Hotu Cave.

Ancestral Whispers

34,437 次观看 • 8 个月前

"A friendship you never expected 🐶🐧✨. Prompt: { "title": "Cute Chibi Girl in Penguin Costume with Protective Dog Inside Cardboard Shelter", "resolution": "4K UHD (3840x2160)", "aspect_ratio": "9:16", "style": { "art_style": "Ultra-detailed 3D character animation, Pixar-inspired, cinematic realism", "render_engine": "Unreal Engine 5, Octane Render", "quality": "Photorealistic textures, high-detail fur and fabric simulation", "mood": "Emotional, heartwarming, protective companionship", "color_palette": "Warm brown cardboard tones, soft black-and-white penguin costume, natural dog fur colors" }, "scene": { "location": "Inside a torn cardboard box shelter", "environment": "Rough cardboard walls with ripped edges and visible corrugated texture", "atmosphere": "Cozy yet vulnerable, shelter-like setting", "depth": "Shallow depth of field with strong focus on characters" }, "subjects": [ { "type": "chibi_girl", "appearance": { "age_style": "Cute toddler-like chibi proportions", "hair": "Short black bob haircut with straight bangs", "eyes": "Large glossy anime-style gray eyes", "expression": "Surprised, frightened, mouth slightly open", "skin": "Fair skin with blush on cheeks", "accessories": [ "Silver hair clips", "Metal ring collar around neck" ] }, "clothing": { "costume": "Black penguin onesie", "hood": "Penguin face hood with white eyes and orange beak", "belly": "Fluffy white belly patch", "feet": "Orange penguin feet slippers" }, "details": { "slight dirt marks on costume and face": true } }, { "type": "dog", "appearance": { "breed_style": "Large mixed-breed dog", "fur_color": "Golden brown", "eyes": "Large dark emotional eyes", "expression": "Gentle, concerned, protective", "nose": "Realistic black nose", "fur_detail": "Highly detailed short fur texture" } }, { "type": "penguin_plush", "appearance": { "color": "Black and white", "belly": "Slightly dirty white fur", "beak": "Orange", "size": "Small stuffed toy" } } ], "composition": { "camera_angle": "Eye-level close-up", "framing": "Vertical portrait composition", "focus": "Chibi girl and dog interaction", "placement": { "dog": "Left/center foreground", "girl": "Right foreground", "cardboard_box": "Background surrounding subjects" } }, "lighting": { "type": "Soft cinematic lighting", "source": "Ambient light entering cardboard shelter opening", "highlights": "Subtle reflections in eyes and fur", "shadows": "Soft natural shadows with warm contrast" }, "materials": { "cardboard": "Detailed corrugated paper texture with torn edges", "fur": "Realistic dog fur rendering", "fabric": "Soft plush penguin costume fabric", "metal": "Reflective silver collar ring and hair clips" }, "keywords": [ "cute chibi girl", "penguin costume", "protective dog", "emotional storytelling", "Pixar style", "cinematic 3D render", "cardboard shelter", "heartwarming scene", "ultra detailed", "4K masterpiece", "Unreal Engine 5", "photorealistic" ] } JSON

NUSRAT

12,346 次观看 • 3 个月前

Made with seedance 2.5 Prompt: Create ONE continuous 12-second, 9:16, ultra-photorealistic LIVE-ACTION luxury fashion film. IMPORTANT REFERENCE MAPPING: REFERENCE Image = PRIMARY CHARACTER. Use the FIRST uploaded reference image of the woman. REFERENCE image2 = ENVIRONMENT. Use the SECOND uploaded reference image of the square. REFERENCE David Carbon = HERO OBJECT. Use the THIRD uploaded reference image of the sunglasses. Do NOT refer to these images as Image, image2 or David Carbon. Use the reference images according to their upload order. CHARACTER — REFERENCE IMAGE 1 Preserve the exact woman from REFERENCE IMAGE 1 throughout the entire video: same facial identity, facial structure, natural eyes, hairstyle, body proportions, skin appearance, clothing, footwear, jewelry, accessories and overall appearance. Do not copy the original background from REFERENCE IMAGE 1. The protagonist is the ONLY main character. ENVIRONMENT — REFERENCE IMAGE 2 Use REFERENCE IMAGE 2 only for visual language: architecture, atmosphere, warm sunset lighting, materials, monumental scale and cobblestone character. Create a NEW believable cinematic pedestrian space inspired by it. Do NOT reproduce its exact composition, exact camera angle or exact street layout. Provide enough open pedestrian space for natural walking and the collision. Respect real-world spatial logic: pedestrians remain in pedestrian areas, architecture has realistic scale and perspective, no impossible geometry. HERO OBJECT — REFERENCE IMAGE 3 The sunglasses shown in REFERENCE IMAGE 3 are the ONE and ONLY HERO OBJECT. Preserve their recognizable: shape, proportions, oversized shield silhouette, dark continuous lens, thin metallic/gold frame, temples, hinge construction, surface details, colour and material. The SAME physical sunglasses must remain recognizable: when worn by the protagonist, when released, during bullet-time macro inspection, and after landing. Do not redesign, replace, duplicate or regenerate the sunglasses. EXACT OBJECT COUNT Exactly: ONE protagonist. ONE secondary passing person. ONE Labrador. ONE leash. ONE pair of sunglasses from REFERENCE IMAGE 3. ONE takeaway paper coffee cup. ONE plastic drinking lid. ONE silver-grey OPEN clamshell flip phone. No duplicate objects or people. PERSISTENT PHONE There is exactly ONE phone in the entire video. It is a compact early-2000s silver-grey OPEN clamshell flip phone. Upper half: small illuminated display and speaker. Lower half: physical numeric keypad, navigation buttons and microphone. Visible central mechanical hinge. LOCK its appearance throughout: same silver-grey colour, same dimensions, same thickness, same hinge, same display, same keypad, same buttons, same open angle. The same phone is seen in wide, medium and macro shots. It never transforms into another phone. PERSISTENT COFFEE Exactly ONE medium disposable PAPER coffee cup with ONE lightweight plastic drinking lid and dark coffee inside. Same cup, same lid, same coffee and same proportions throughout. Before collision the lid is properly attached. Coffee remains inside until a real physical opening appears. HAND OWNERSHIP Before collision: RIGHT HAND = ONE OPEN flip phone held to the RIGHT ear. LEFT HAND = ONE coffee cup. Sunglasses = naturally worn by the protagonist. After collision: RIGHT HAND = COMPLETELY EMPTY. LEFT HAND = COMPLETELY EMPTY. Nothing replaces the phone or cup. Nothing remains attached to either palm. 0.0–2.0s — CINEMATIC CHARACTER REVEAL Begin with an extreme low close-up of the protagonist’s black leather heeled boots walking naturally across the pedestrian space. Camera performs ONE elegant continuous movement: smooth crane upward + gentle backward tracking. Reveal progressively: boots → legs → ripped light-blue baggy jeans → black corset → white tank top → jewelry/accessories → sunglasses → face → nearly full body. The protagonist wears the SAME sunglasses from REFERENCE IMAGE 3. She holds the SAME OPEN silver-grey flip phone to her RIGHT ear and the SAME coffee cup in her LEFT hand. She is actively having a phone conversation. Show subtle realistic speech: natural lip movement, jaw movement and mouth articulation. Maintain exact identity from REFERENCE IMAGE 1. Premium live-action fashion cinematography. 2.0–3.7s — WALKING / SECONDARY PERSON Maintain smooth frontal tracking. The protagonist continues walking naturally through the pedestrian area. Exactly ONE secondary person approaches from the opposite direction. That person holds exactly ONE leash attached to exactly ONE Labrador. The Labrador walks slightly ahead and gently pulls the person forward. They remain background/supporting elements. Maintain: stable protagonist identity, stable hairstyle, stable clothing, stable sunglasses, same phone, same coffee. 3.7–4.4s — ACCIDENTAL COLLISION As they pass each other, the secondary person’s ELBOW accidentally clips the protagonist’s arm/upper torso. Small, accidental, believable contact. The protagonist naturally recoils backward. This SAME collision causes THREE physical release events. SUNGLASSES The sunglasses from REFERENCE IMAGE 3 receive ONE short realistic outward impulse. They separate naturally from the protagonist’s face. They travel only a short physically believable distance. They do NOT fly toward the camera. COFFEE The SAME coffee cup leaves the LEFT hand. It receives one short outward/downward rotational impulse. The cup tilts and rotates. Because of the rotation and liquid inertia, ONE EDGE of the lightweight plastic lid partially pops loose from the cup rim. The lid does not disappear and does not explode away. A real physical gap forms between lid and rim. ONLY THEN does dark coffee begin escaping through this opening. Initial liquid movement is restrained. PHONE The SAME OPEN clamshell phone leaves the RIGHT hand. It receives one short outward/upward impulse. It keeps the SAME open angle and physical design. The instant it separates from the fingers: RIGHT HAND = EMPTY. The instant the cup separates: LEFT HAND = EMPTY. FACE / HAIR CONTINUITY Preserve the exact face from REFERENCE IMAGE 1 during the entire collision. The natural human eyes already exist behind the sunglasses. When the sunglasses separate, reveal the SAME normal eyes: stable pupils, eyelids, gaze direction, brows, nose, cheekbones and facial symmetry. Do not regenerate or alter the face. Hair remains stable with only subtle realistic inertia. No sudden hairstyle change. 4.4–5.2s — BULLET-TIME ESTABLISHMENT Time decelerates dramatically to approximately 2–3% normal speed. DO NOT immediately go into macro. FIRST show a clear medium-wide frozen view of the entire accident. The protagonist is beginning to fall backward. BOTH HANDS ARE EMPTY. Establish fixed WORLD-SPACE anchors: • sunglasses suspended near their release position; • coffee cup suspended lower and toward the LEFT-hand release side; • partially detached lid still connected to or immediately beside the cup; • restrained coffee beginning to escape through the opening; • OPEN flip phone suspended toward the RIGHT-hand release side. Objects move only microscopically. They do NOT move toward the camera. The CAMERA is the main moving element. 5.2–6.8s — SUNGLASSES HERO INSPECTION The sunglasses remain almost completely stationary at their existing world-space position. CAMERA physically dollies toward them. The sunglasses become larger ONLY because the camera gets closer. Once close, slow the camera dramatically. HOLD. Perform a restrained 20–30 degree camera orbit/parallax around the almost-stationary sunglasses. Reveal: dark shield lens, thin metallic/gold frame, temples, hinges, edges, material thickness, surface reflections, tiny manufacturing details. Use shallow photographic macro depth of field. The protagonist and sunset environment remain softly recognizable in the background. The sunglasses must look like a real luxury fashion accessory photographed with a macro cinema lens, NOT CGI product animation. Complete the inspection before moving away. 6.8–8.3s — COFFEE / LIQUID INSPECTION Only after completing the sunglasses inspection, the CAMERA leaves them at their existing world-space position. Travel diagonally through the frozen scene toward the SAME coffee cup. THE CUP DOES NOT MOVE TOWARD THE CAMERA. Hold a photographic macro close-up. Show: same paper cup, same lightweight plastic lid, ONE partially detached lid edge, clear physical gap, dark coffee escaping ONLY through that gap. Real restrained liquid physics: thin irregular stream, imperfect liquid sheet, several differently sized droplets, realistic surface tension, natural reflections. No explosive splash. No decorative CGI liquid. No perfect artificial shapes. Coffee advances only microscopically during bullet time. Perform a small restrained lateral/parallax camera movement around the cup, lid and droplets. HOLD long enough to see paper texture, plastic texture, liquid thickness and individual droplets. 8.3–9.8s — FLIP PHONE INSPECTION Only after coffee inspection, the CAMERA travels away from the cup. The cup, lid and droplets remain at their existing world-space positions. CAMERA moves through the same frozen scene toward the SINGLE OPEN silver-grey clamshell phone. THE PHONE DOES NOT MOVE TOWARD THE CAMERA. First establish the complete phone silhouette: same silver-grey housing, same upper display, same lower keypad, same central hinge, same open angle. Then CAMERA physically approaches the existing upper display. Extreme photographic macro close-up. The illuminated display reads: BOSS with one small realistic phone number underneath. HOLD. Show: real housing material, hinge, keypad texture, small scratches, surface wear, screen reflections. The phone does NOT transform to reveal its screen. It is the SAME phone seen from the beginning. The protagonist’s RIGHT HAND remains completely EMPTY in the background. 9.8–10.4s — COMPLETE FROZEN TABLEAU After phone inspection, CAMERA performs a fast but perfectly smooth dolly backward. All objects remain at their existing world-space positions. Reveal: same protagonist falling backward, both hands empty, same sunglasses, same coffee cup, same partially detached lid, same suspended coffee droplets, same OPEN flip phone, exactly one secondary person, exactly one Labrador. All positions must remain spatially consistent with the original collision and release trajectories. No object follows the camera. No object teleports. No object regenerates. Brief HOLD on the complete frozen tableau. 10.4–12.0s — TIME RETURNS / PHYSICAL PAYOFF Time suddenly snaps back to normal speed. Gravity and existing momentum resume simultaneously. Every object continues FROM ITS EXISTING WORLD-SPACE POSITION. The protagonist completes her backward fall naturally. The sunglasses continue from their suspended position and land according to their existing momentum and gravity. The coffee cup continues from its own separate position, impacts the cobblestone ground, the partially detached lid reacts naturally, and remaining coffee spills irregularly through the real opening and impact point. The OPEN flip phone continues from its own separate position, hits the ground and makes ONE small physically believable bounce. Objects land at DIFFERENT plausible locations. They do NOT suddenly converge beside the protagonist. CAMERA rapidly tilts/drops toward ground level to follow the final impacts. Finish with a cinematic low-angle composition showing the fallen protagonist and the scattered objects within the same believable sunset environment. Hard cut. BULLET-TIME CAMERA RULE — NON-NEGOTIABLE BULLET TIME = ALMOST-FROZEN PHYSICAL WORLD + FREELY MOVING CAMERA. Objects stay in WORLD SPACE. Camera moves through WORLD SPACE. Close-up is created ONLY by reducing camera-to-object distance. Never: move objects toward the lens, artificially enlarge objects, teleport objects, regenerate macro versions. STRICT CAMERA ROUTE: FULL FROZEN TABLEAU → CAMERA DOLLIES TO SUNGLASSES → HOLD → 20–30° CAMERA ORBIT → CAMERA TRAVELS TO COFFEE → HOLD → SMALL CAMERA PARALLAX → CAMERA TRAVELS TO PHONE → ESTABLISH COMPLETE PHONE → MOVE TO DISPLAY → HOLD → CAMERA DOLLIES BACK TO COMPLETE TABLEAU → TIME RETURNS CONTINUITY / CAUSALITY Wide shot → medium shot → macro shot = SAME physical object viewed from different camera distances. Sunglasses: same object, same design, same trajectory, same world-space identity. Coffee: same cup, same lid, same coffee, same rotation, same world-space identity. Phone: same open clamshell phone, same housing, hinge, keypad, display, open angle and world-space identity. Every visible change must have a physical cause. Collision causes recoil. Collision momentum separates sunglasses. Finger release changes phone position. Hand release + collision momentum rotates cup. Cup rotation/liquid inertia partially opens lid. Coffee escapes only through the physical gap. Camera movement creates apparent object scale. Gravity resumes final fall. Treat the entire sequence as ONE continuous practical-effects event photographed with a motion-control cinema camera. IDENTITY / PROP LOCK ONE protagonist. ONE secondary person. ONE Labrador. ONE leash. ONE pair of sunglasses. ONE coffee cup. ONE lid. ONE OPEN flip phone. Before collision: RIGHT HAND = phone. LEFT HAND = coffee. Sunglasses = worn. After collision: RIGHT HAND = EMPTY. LEFT HAND = EMPTY. Sunglasses = separated. No second phone. No second cup. No second sunglasses. No additional dog. No additional person. No unexplained props. No duplication. No teleportation. No unexplained scale changes. VISUAL PRIORITY 1. exact protagonist identity from REFERENCE IMAGE 1 2. natural eyes and facial anatomy 3. stable hairstyle and body proportions 4. exact clothing and accessories 5. exact sunglasses from REFERENCE IMAGE 3 6. stable phone geometry 7. empty hands after release 8. continuous physical trajectories 9. realistic environment inspired by REFERENCE IMAGE 2 PHOTOGRAPHIC REALISM Ultra-photorealistic LIVE-ACTION. High-budget international luxury fashion campaign. Real human anatomy. Natural skin pores. Natural facial micro-expressions. Detailed realistic hair. Real manufactured sunglasses. Real paper cup. Real plastic lid. Real liquid coffee. Real early-2000s flip phone. Real object mass, inertia, gravity, momentum and surface tension. ARRI Alexa 35 cinematic character. Premium cinema optics. Motivated sunset lighting inspired by REFERENCE IMAGE 2. Controlled highlights. Natural skin tones. Realistic optical depth of field. Shallow macro depth of field during object inspections. Subtle 35mm film texture. Restrained luxury editorial colour grade. Natural colours. Sharp optical clarity. Cinematic photographic texture. Bullet-time must feel like REAL high-speed practical photography with a motion-control cinema camera, NOT CGI product animation. 4K / Ultra HD. Maximum facial detail. Maximum hair detail. Maximum material fidelity. Stable identity. Stable geometry. Stable prop continuity.

Oogie

18,923 次观看 • 26 天前

From an ordinary man to a celestial warrior, this cinematic transformation. Created with Seedance 2.0 on Lart AI . Unreal visuals, smooth motion, and movie-quality storytelling. Try yours here 👇 Prompt: Duration: 10 seconds Style: Ultra-cinematic, photorealistic IMAX realism, continuous single shot, no cuts. --- Character & Setup Use Image as the identity reference. Preserve the exact facial identity, facial structure, hairstyle, skin tone, and proportions throughout the entire sequence. His face is bruised with a small streak of blood at the corner of his mouth. He looks exhausted after battle. During the transformation, he shows restrained pain with only a slight frown—no exaggerated screaming. Armor design is inspired by image2. His clothing is battle-damaged, torn, dusty, and partially burned. In his right hand he tightly grips a glowing Holy Ring Crystal Core radiating intense white-blue divine energy. Environment Apocalyptic Jakarta under a dark overcast sky. Ruined skyscrapers, burning buildings, drifting ash, smoke, flying debris, distant fires, and flaming meteors crossing the sky. Cold grey-blue cinematic color palette with dramatic atmosphere. Visual Style Photorealistic cinematic realism, IMAX-quality visuals, 35mm Panavision lens, handheld camera with subtle breathing movement, compressed shadows, highly detailed textures, slight edge softness, natural film grain, grounded realism. Thousands of glowing feathers physically assemble the armor with a powerful divine aura, combining biological pain with advanced alien technology. --- 0–2.5s — Fall The hero crashes violently into broken concrete and rubble, creating a powerful dust explosion. The handheld camera shakes from the impact. He slowly rises to one knee, breathing heavily while staring at the glowing Holy Ring Crystal Core in his right hand. 2.5–5s — Awakening He quietly whispers, "Berubah!", then crushes the crystal. A blinding white-blue beam erupts into the sky. Thousands of glowing feathers materialize and spiral around him. They wrap around his arm, chest, and entire body. His eyes become pure white as a faint golden halo symbol briefly appears behind him. 5–7.5s — Transformation Sacred energy explodes outward. White smoke, golden sparks, and streams of blue energy surround him. Feather light solidifies into mechanical armor components that rapidly lock onto his torso, arms, legs, and shoulders with satisfying metallic clicks. The camera circles smoothly around him during the transformation. 7.5–10s — Completion The transformation completes into magnificent white-platinum armor with pearl-like metallic surfaces, elegant golden engravings, and glowing blue energy flowing through every armor seam. Massive mechanical angel wings unfold dramatically, scattering thousands of glowing feathers. A radiant halo appears behind him while a transparent energy helmet forms over his face. Two blazing holy energy blades materialize in his hands. The camera pulls back to a low-angle full-body shot as divine energy lifts rocks and debris into the air. In the final second, the armored angel launches straight upward at incredible speed, blasting out of frame as the camera violently shakes from the shockwave.

Zar⭕on

24,053 次观看 • 2 个月前