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Prototyping an Arkham-like combat system in Godot 4.2 #screenshotsaturday #gamedev #GodotEngine

32,062 次观看 • 2 年前 •via X (Twitter)

10 条评论

🏳️‍⚧️Squirrel with a Gun🔫🐿️ On PC/PS5/XBox! 的头像
🏳️‍⚧️Squirrel with a Gun🔫🐿️ On PC/PS5/XBox!2 年前

Woah, long time no see!

Black Pellet: A Claymation Game 的头像
Black Pellet: A Claymation Game2 年前

I don't give up

CodeRed 的头像
CodeRed2 年前

@WoodstockPro I love the claymation look

Black Pellet: A Claymation Game 的头像
Black Pellet: A Claymation Game2 年前

@WoodstockPro Thanks!

Katie Goode 的头像
Katie Goode2 年前

@AntonHand sausages!

Flo - GameDev Helper 的头像
Flo - GameDev Helper2 年前

Tictac killer hehe

Black Pellet: A Claymation Game 的头像
Black Pellet: A Claymation Game2 年前

Flesh tic tacs

Knossig💻🎮 的头像
Knossig💻🎮2 年前

I feel like I'm in Goodsprings. I don't think I've ever seen claymation in a game before.

ywmaa 的头像
ywmaa2 年前

@StayAtHomeDev Looks cool, did you use motion warping for it ? (Moving the character to a location on animation hit)

Black Pellet: A Claymation Game 的头像
Black Pellet: A Claymation Game2 年前

@StayAtHomeDev Not really, most of the times I'm taking the movement information from the animations, I've seen your videos about motion warping tho, really cool stuff!

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