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🚨 PS5 EMULATION KEEPS GETTING MORE RIDICULOUS 💀 Astro Bot is looking amazingly fluid on KytyPS5, hitting 30 FPS and even going ABOVE 30 FPS in some instances. 😭 At this rate, GTA 6 running on PC through PS5 emulation before the official PC release is gonna stop sounding...

326,142 Aufrufe • vor 2 Tagen •via X (Twitter)

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Here's your blueprint for building in GTA 6 ecosystem before it goes mainstream: the ideas on what to build in GTA 6 ecosystem went crazy, now let me show you HOW first, understand the size of what's coming: 1: GTA 5 generated over $8 billion in lifetime revenue 2: GTA Online alone pulls in $800 million per year just from in-game purchases analysts predict GTA 6 will hit $3.2B in YEAR ONE and one firm says $7.6B in the first 60 days this will be the biggest entertainment launch in history. not gaming. entertainment and do you know what happens in GTA 6 now??? no dominant servers. no established tools. no go-to creators. no infrastructure. NOTHING the people who build now will own categories for the next decade Steps which you can do RIGHT NOW: Step 1: Pick your lane there are 4 and you only need one: - Builder: tools, bots, dashboards for server owners - Operator: run a server, community, or paid service - Creator: clips, guides, streams, newsletters - Seller: digital assets (scripts, lore packs, voice packs, skins) if you code or use n8n → Builder if you're good with people → Operator if you already make content → Creator if you can write or design → Seller --------- Step 2: Learn the stack while nobody's watching - Lua basics (the language behind GTA mod frameworks) - how FiveM servers work (the architecture transfers to GTA 6) - Discord bot development (every server needs one) - AI tools you can plug in (Claude API, ElevenLabs, n8n) you don't need to master any of this you need to be 2 months ahead of everyone else that is the ADVANTAGE --------- Step 3: Join the communities forming right now the Discord servers and X accounts building for GTA 6 are tiny today join now. contribute. help server owners for free the people who show up early become the trusted names when 100M players flood in, those names become the gatekeepers in potential it's yours 6-7 figs + successful own community as the game will be launched lol, I know even the guys who buy PS5 to play in GTA in 6 months... the biggest gaming launch which EVER existed --------- Step 4: Ship ONE thing before launch Builder → Discord bot kit for RP servers Operator → niche RP server (racing league, police sim, business world) Creator → daily GTA 6 newsletter or TikTok clip page Seller → AI character backstory packs or NPC voice packs one product. shipped. before anyone else has one --------- Step 5: Build in public for 90 days post weekly progress on X, Tiktok, Youtube the person documenting the ecosystem for 3 months before launch will look like a veteran on day one by release you will have: - one shipped product - a small audience that trusts you - relationships with 10-20 other builders - enough knowledge to move fast while everyone else is still googling basics --------- CONCLUSION every platform shift follows the same pattern Roblox made devs millionaires. Fortnite paid creators $700M+. FiveM turned one Australian dev into Rockstar's official partner GTA 6 is the next one and it's BIGGER than all of them the difference? right now you're reading this before 99.9% of the world even thinks about it most people will download the game, play for 2 weeks, and go back to scrolling a small number will build inside the ecosystem while it's empty and own their lane for years nobody is talking about this not on youtube. not on linkedin. not in any newsletter this is one of the biggest builder opportunities of the decade hiding behind a video game i'm writing a full article on this right now: "How to build and monetize in GTA 6 ecosystem using AI (RESOURCES)" if this post gets 1,000 LIKES ❤️ i'll publish it next week follow so you don't miss it gl

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DarkCoinDAO DarkCoinDAO 🤝 #rxelms We’re building a basic first person shooter to keep the #community entertained while we build the rxelms. People will only be able to select NFT based characters if they own the corresponding NFT. The rxelms FPS mini game will allow for community made, NFT based weapons, weapon skins and poses/emotes. We’ll provide documentation and guides on how the community can take part in the creation of these items. People who don’t own an NFT from a rxelms partner project will be able to select a humanoid character. We plan on working with NFT project leads/managers and the community in general to develop unique characteristics for the in-game play style of each character, things like special weapons, speed, agility, strength, etc. Over-time we hope this will create a fun, fair and competitive #game. Maybe those #MNGO/Vlad, limited edition sneakers make you run a little faster in the FPS. The FPS will also have a play to earn aspect. Project managers will be given the option to allow their #rxelm to be used as a map for the FPS, we may look at ways to add another revenue stream for partner projects by giving them a cut of any token exchanges that occur through the #FPS mini-game. Future Mini-Games​ We're also looking into developing two other mini-games, a Street Fighter/Mortal Kombat style game and a Twisted Metal style game. Check out the Dark Coin Champions getting in some practice before they have to compete with every other #NFT partner project. Made by Diego Nossa #crosschain #metaverse #algorand $algo #crypto

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