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Pulled out all stops for this basilar aneurysm: rapid ventricular pacing to soften aneurysm; tandem curved clipping to reduce its girth; tentorium disassembly to increase transsylvian exposure for proximal control lateral to trochlear n.; aneurysm clipping thru 3 triangles: optic-carotid, carotid-oculomotor, oculomotor-tentorium…

115,161 просмотров • 3 месяцев назад •via X (Twitter)

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Morning Sunlight Into Your Eyes Is Absolutely Vital For Mental & Physical Health. Dr Jeremy London, Heart Surgeon 3 Reasons Why Gazing Into The Morning Sun Promotes Life In Body, Mind & Spirit. #1 : Red & Infrared Light At Sunrise: This very specific wavelength stimulates brain Mitochondria to produce more ATP providing clear sharp thinking. This not only benefits overall health but is a crucial healing modality for impaired cognitive function after a TBI traumatic brain injury or neurological diagnosis such as Alzheimer's & Parkinson's Diseases. #2 : Cortisol Release At Sunrise: Cortisol is primarily released in a significant spike around sunrise, experiencing a rapid increase in levels shortly after waking up, often referred to as the "Cortisol Awakening Response" (CAR), which is triggered by light exposure from dawn & considered a natural part of the body's circadian rhythm. This is crucial for metabolic health, immune function & alert energy throughout the day. The Cortisol Awakening Response is important for hypothalamic-pituitary-adrenocortical (HPA) function. Blunting this process by sun avoidance causes insulin resistance leading to metabolism & weight issues. #3 : Serotonin & Dopamine Release: Specialized cells in the retina, called "Dopaminergic Amacrine Cells", are responsible for releasing dopamine when stimulated by light. Which then signals to the brain to increase Serotonin production. This directly links sunlight exposure to higher levels of both neurotransmitters that regulate mood, alertness & completely eliminate Seasonal Affective Disorder (SAD). 4 out of 10 people suffer from low mood, lack of energy & depressive episodes due to Seasonal Affective Disorder. More Sunlight & Vitamin D Benefits: Stroke Prevention Cancer Prevention Heart Attack Prevention Bone Health Immune System Health Depression Prevention Natural Appetite Suppressant Natural Blood Sugar/Insulin Control Mood Enhancer Keratin Production to Prevent Hair Loss Naturally Lowers Blood Pressure Optimal Libido & Hormone Production Supports Muscle Health & Injury Prevention 👇Red Infrared Light For Neural Function👇 👇Cortisol Awakening Response (CAR)👇 👇Sunlight Eye Exposure For Cortisol Health👇 Speaker: Jeremy London, M.D.

Valerie Anne Smith

81,377 просмотров • 1 год назад

Microplastics in Arteries Associated with ~350% higher prevalence of Heart Attack, Stroke and Death ☠️ In this video ( I cover the new NEJM data, and provide 11 tips to reduce Microplastics exposure 👉 n = 257 people followed for ~34 months 👉 4.53 Hazards ratio of Heart Attack, Stroke and Death if microplastics and nanoplastic particles (MNPs) were in their carotid arteries 👉 Those with MNP and no MNPs detected were similar along other risk parameters 11 tips 👉 Don't eat packaged food (duh!) 👉 Don't heat plastic (double duh!) 👉 Avoid those plastic baggies at groceries stories for buying produce, if possible 👉 Avoid cans, or look for BPA-free cans 👉 Natural fabric clothing (wool, cotton) > Polyester 👉 Same for carpets... and vacuum! 👉 Avoid synthetic sponges and brushes. You can buy those made of plant cellulose or coconut fiber, etc. instead 👉 Avoid heavy traffic roads (keep windows up during heavy traffic) 👉 ❌🦐🦪🦞 (NOOO!!!!! UGHHH!!!!) 👉 There are self-care products, e.g. toothpastes, deodorants etc. that are low or no microplastics 👉 OF COURSE... don't use plastic water bottles. Bad for you and bad for 🐢 'Mr. Dude' (if you get the Nemo reference) Check out video: paper: nb: *A criticism of the data in this paper will be that they are "associative." This was an "observational" trial, not an RCT. Technically, causality isn't proven. However, it's important to keep in mind that (1) You can't do an RCT on this topic with hard outcomes... you can't randomize a group a humans to microplastics exposure and then monitor for the outcomes of heart attack, stroke and death. (2) These data are consistent with prior work and have biological plausibility, i.e. there are data that microplastics can induce an inflammatory and immune response, signs of which we also see in this paper with the increase in immune cell activation markers and inflammatory cytokines (3) In general, the "cost" to reducing microplastics is inconvenience at most. If you choose to drink filtered tap water out of your own stainless steel bottle, rather than bottled, at absolute worst you get negligible health benefit and that water bottle doesn't end up in the ocean as pollution.

Nick Norwitz MD PhD

63,788 просмотров • 2 лет назад

The #GTA 3 port to the Sega #Dreamcast has been progressing at an incredible pace. It's been amazing to see the whole DC community come together to tag-team this "impossible" project... Here it is running on a stock DC, no longer requiring the 32MB RAM hardware modification, only a few weeks into development. Since I finally got the time to sit down, build the codebase, and look into some of what I think is the critical path for performance, let's talk about some technical shit, and some of the future steps I think can be taken to further improve performance. First of all, I want everyone to take note that this is NOT a port of the PS2 version. This is a port of the PC version, which has extra content, increased draw distance, improved textures, and other things that have actually increased the challenge here... Whether the DC version will ultimately have these additions or not will remain to be seen, but we're running into plenty of shit that the PS2 didn't have to worry about (like these big-ass PC replay saves won't fit onto a Visual Memory Unit!) Secondly, lets talk about what is and isn't currently optimized, because it's absolutely vital that the DC's hardware is fully utilized here for the sake of performance and achieving a competitive polygon count. Unlike with modern devices, where the whole graphics pipeline is handled by the GPU, both the PS2 and Dreamcast were responsible for transforming and doing lighting calculations for each vertex BEFORE they got submitted to the GPU. The PS2 had a vector coprocessor to do this, while the Dreamcast had a few extremely important SIMD and fast math assembly instructions on its CPU to do these computations. Up until literally just a few hours ago (not shown in this footage), the Dreamcast's SH4 was doing 100% of these operations in slow-ass plain C and C++ code, which is absolutely sub-optimal and is immediately bogging down its CPU with just transforming vertices, bottlenecking the entire graphics pipeline on the fist T&L stage, and also leaving less CPU time for handling other gameplay logic... this is going to absolutely have to be addressed (and already has begun to be). Another issue that is crippling performance here is the fact that the models are all using individual triangles rather than triangle strips, which the Dreamcast's PVR GPU was designed to handle better... Converting these models to use strips rather than individual triangles will result in MANY different gainz for the DC, as you're going from 3N to N+2 vertices per triangle. Converting the models to triangle strips will 1) reduce load times, since model assets will be smaller 2) reduce the amount of video memory required to hold these vertices on the GPU 3) reduce the amount of shit that must be transferred from the CPU to the GPU and 4) give us back a bunch of CPU time, since the SH4 will be less bogged down transforming redundant vertices! TL;DR: This is still EXTREMELY suboptimal in terms of fully utilizing the graphical potential of the Dreamcast. There is going to be a LOT that can be done still to both improve performance and polygon counts, so stay tuned! FINALLY: Mad respect and love to Stefanos Kornilios Mitsis Poiitidis, for doing an amazing job leading this project, and to Frogbull , Esppiral, and everyone else who is helping us stick it to the PS2 by making this happen! #gamedev #retrogaming #cplusplus

Falco Girgis

88,356 просмотров • 2 лет назад

Aaron Siri breaks down why Dr. Scott's dismissal of a pivotal vaccine safety study is itself fundamentally flawed. Dr. Scott, labeled the Henry Ford Health System study "fatally flawed" due to "detection bias"—the idea that vaccinated kids seek more medical care and thus have more conditions diagnosed. But as Siri points out, had Dr. Scott actually read the submission, he would have seen the study authors specifically designed multiple sensitivity analyses to rule this exact bias out. Here’s what they found: 1. They Quantified Care-Seeking: Vaccinated children averaged 7 medical visits/year. Unvaccinated children averaged 2. This suggests less illness. However, the 17% of unvaccinated kids with a chronic issue averaged 5 visits/year—proving that when they were sick, they did go to the doctor. 2. They Removed the Healthiest Kids: To be ultra-conservative, the authors re-ran the analysis after removing all children who never sought medical care. This eliminated the healthiest unvaccinated cohort. The result? The statistically significant increase in chronic illness in the vaccinated group remained. 3. They Controlled for Duration: To ensure kids were observed equally long, they analyzed only children in the system from birth for 5+ years. The result? The risk ratio for chronic illness in the vaccinated group actually increased, further affirming the findings. 4. They Used a Control Condition: They looked at cancer rates—a condition not plausibly linked to vaccination. Here, they found no statistically significant difference, proving their method could tell a true signal from noise. Siri concludes: The establishment calls this study "flawed by design" not because of its methodology, but because of its outcome. It was designed by professionals to detect safety issues—and it found them. That is what makes it so threatening. The real fatal flaw isn't in the study's design—it's in the refusal to engage with its rigorous, validating evidence.

Camus

175,643 просмотров • 1 год назад

jnmartin and I just spent the last 12 hours straight locked into an epic tag-team, binge-coding session. We've decided to return to perfect our port of Mario Kart 64 to the Sega Dreamcast, bringing with us all of the skills, knowledge, and tools at our disposal that we gained from every port we've been involved with since we originally released MK64 DC to the public. 1) jnmartin has just completely redone the audio synthesis and mixing code. It was originally emulating the Nintendo 64's RSP in software, on our CPU, and wound up being a total resource hog, despite us going to hell and back again, substantially boosting its performance by vectorizing it with our SH4 SIMD instructions. 2) Now that the audio is actually offloaded to the AICA, we can leverage its DSP to put back in effects such as reverb and echo that we simply didn't have the CPU budget to implement before... so the overall audio quality of the port will be SIGNIFICANTLY improved. 3) jnmartin has been working on many small bugfixes, such as the near-Z clipping edge-cases that would cause corrupted triangles to draw over the players' screens sometimes in 3 and 4 player modes. 4) jnmartin just kicked GLdc--our OpenGL 1.1 driver, built atop of KallistiOS--to the curb and has instead implemented a bare-metal renderer that raw-dogs KOS's lowest-level PVR GPU driver directly, giving us more control and better performance within the renderer. 4) I just implemented support for playing with the Sega Dreamcast keyboard peripheral as a controller, partially as a flex, and partially because jnmartin kept complaining that he only had 3 controllers for testing... 🤣 4) I have taken my entire accelerated math and linear algebra library, SH4ZAM--which was born just after this port was originally released--back with me this time and am optimizing every freaking thing I can get my hands on with it. Every matrix multiplication, vector transform, memcpy-call, and scalar or trig routine is getting swapped out for the corresponding hand-optimized, meticulously benchmarked, and rigorously unit-tested equivalent within SH4ZAM, which now ships as part of kos-ports. As you can see from this series of direct hardware captures, overlaid with the terminal window which was capturing the FPS logging reports from my actual Sega Dreamcast, the performance is now SIGNIFICANTLY better than it was previously, and it already ran on-par or slightly better than the N64 original under most circumstances! Sooo many GAINZ to be had! 💪

Falco Girgis

13,358 просмотров • 3 месяцев назад

New Mobile Electronic Warfare (EW) & Radar Systems of Russian Ministry of Defense (MoD) BATTLE TESTED & WORLD STEALTH SUPERIORITY in all CLASSES ! By 𝐃𝐚𝐯𝐢𝐝 𝐙 🇷🇺 🇷🇸🇮🇪 Thread 1 / 5 Russian MoD has been aggressively modernizing its electronic warfare & radar capabilities, particularly in response to lessons from the ongoing conflict in Ukraine. These systems emphasize mobility, integration with air defense networks, & countermeasures against drones, precision-guided munitions, & enemy command-control (C2) structures. Many are designed for rapid deployment in tactical environments, often mounted on vehicles, aircraft, or even backpack-portable for infantry use. Below, I'll break down key new or upgraded systems with specifics on their features, operational roles & adaptations. Key Electronic Warfare Systems Krasukha Series (Krasukha-4 / Krasukha-2): These are multifunctional mobile jamming platforms mounted on truck chassis like the BAZ-6910, making them highly deployable across rough terrain. The Krasukha-4 can jam airborne radars, including those on AWACS aircraft, drones & satellites, at ranges up to 300 km. It uses digital radio frequency memory (DRFM) technology to create false targets & spoof enemy sensors, disrupting reconnaissance and fire-control systems. In recent operations, it's been used to create "electronic shields" over bases & troop concentrations, suppressing enemy ISR (intelligence, surveillance & reconnaissance) assets. Upgrades in 2024-2025 include better integration with AI for adaptive frequency hopping, allowing it to counter advanced jamming-resistant signals from Western systems. Skovorodka (Frying Pan) System: Introduced in late 2024, this is a compact, backpack-portable EW device developed by AO "AEC" for frontline infantry. Weighing under 10 kg, it operates on dual frequencies to jam enemy reconnaissance drones (e.g., DJI models) & artillery targeting systems within a 5-10 km radius. It disrupts the "reconnaissance-fire chain" by blocking data links & GPS signals, reducing drone effectiveness by up to 70% in tested scenarios. It's integrated into broader air defense networks like the S-400 & S-500, providing ground-level offensive EW to blind hostile radars while protecting Russian assets. Its low cost (~ $5,000 per unit) allows mass deployment, with production ramped up to equip motorized rifle battalions. Leer-3 (RB-341V): A mobile EW complex integrated with Orlan-10 UAVs for remote operation. Mounted on MT-LB armored vehicles, it jams GSM, satellite communications & GPS signals within a 6 km radius, often scattering jammers via drones for area denial. Recent enhancements include PSYOPS capabilities, such as sending fake SMS to enemy troops for disinformation. In 2025 deployments, it's been paired with anti-drone interceptors to create layered defenses against UAV swarms, with ranges extended to 10-15 km through improved antennas. Borisoglebsk-2 (RB-301B): This automated jamming system is chassis-mounted on MT-LBu vehicles for high mobility. It detects, analyzes & suppresses HF/VHF/UHF communications & radar signals up to 30-50 km away. Specifics include direction-finding accuracy within 1-2 degrees & the ability to handle up to 100 simultaneous targets. 2025 updates incorporate AI-driven algorithms for real-time spectrum analysis, making it more effective against frequency-agile Western radios. Rychag-AV: A versatile EW module installable on helicopters (e.g., Mi-8), ships, or ground vehicles. It jams sensors and radars at hundreds of kilometers using DRFM to mimic echoes and create phantom threats. Recent mobile variants on KamAZ trucks allow rapid repositioning, with power outputs up to 10 kW for sustained jamming. Zhitel (R-330Zh): Mobile on Ural trucks, it jams communications, GPS, and air targets up to 200 km. It's often used in tandem with radar systems to disrupt drone data links, with 2025 models featuring modular antennas for quick setup in 15-20 minutes. PART 1 >>>

𝐃𝐚𝐯𝐢𝐝 𝐙 🇷🇺 🇷🇸🇮🇪

18,801 просмотров • 9 месяцев назад

Who's about to learn THE HARD WAY not to rig US elections any longer? Sure, they got away with it for a very long time. BUT THEY WERE WARNED REPEATEDLY TO STOP. And they haven't. So what happens now? Well, the music is about to stop. Anybody who didn't get their deal yet is shit out of luck. You're also about to see a lot of 'former' CIA/FBI agents/assets informants get caught without a chair when the music stops. They've been playing 'whistleblowers' for going on 6 years now trying to convince you its the CCP and the Roosians rigging our elections from way over there in those foreign climes. Actually, it's the CIA that built/owns/operates that quite extensive National Shadow Election-Rigging Network that runs 'cross the fruited plain from sea to shining sea. And it was the DOJ/FBI helping to cover up the CIA's election-rigging bullshit. Until just LAST YEAR. When a hostile takeover of the Executive Branch commended in January under newly inaugurated President Donald J. Trump. Now the CIA, the DOJ, the FBI are under new management. And the 'formers'? Ah well, the former CIA/FBI/DOJ folks about to caught without a chair once their own Shadow Election-Rigging Network gets exposed and destroyed? They're gonna THE HARD WAY that they shouldn't have tried all this shit inside our election integrity movement for the past 6 years. I've been saying for 3 years now, a lot of the people you think are some of the biggest 'heroes' of the election integrity movement are not who you think they are, and they're not really 'helping' they way they tell you they are. Nothing...N-O-T-H-I-N-G... is gonna stop this.

Brian Cates - Political Columnist & Pundit

33,362 просмотров • 3 месяцев назад

This is a direct hardware capture of our Grand Theft Auto 3 port running on the Sega Dreamcast... which I'm still constantly receiving questions about to this day... So what's the deal? Do we ever plan to revisit it, or have we called it a day and moved on? What about all of these gainz that I keep posting about, surely they could be applied to our GTA3 and VC ports? The truth is... No, I'm not done. I constantly think about the day when SH4ZAM is ready to be pulled back into the codebase for what will hopefully be another round of epic gainz. GTA3 and VC on DC were probably the most exhilarating, satisfying projects I've ever worked on as an engineer--academically, professionally, and personally. SH4ZAM literally started out as hand-optimized inline ASM routines I was whipping out of my ass to optimize the physics and TnL for these ports... but I decided to extract the routines and develop SH4ZAM in isolation for a couple reasons: 1) I saw a gaping hole in the DC homebrew community and KallistiOS ecosystem, which prevented indie developers from truly harnessing the power of the DC's SH4 CPU and its epic FPU, due to us having no good generic software solution to democratize the hardware... I felt like my work on GTA3 and VC could help fill that void. 2) The linear algebra math and low level SH4 ASM was starting to get complex enough that continuing to work within the main game codebase when implementing these optimizations became unrealistic. It became too easy to break the game in obscure ways that weren't immediately apparent without playing the game for hours, which was not a very ideal workflow... I needed an isolated environment where I could rigorously unit test and profile my routines. In addition to SH4ZAM, though, there's all kinds of other stuff I wanted for the game... We have yet to implement mouse + keyboard support for the PC control scheme, also enabling players enter cheat codes. We had some cool goodies planned for the VMU, and we didn't support any rumble or haptic feedback either, just to name a few. Finally, we have one more super secret weapon we've kept hidden for many months now... A certain 3D modeling wizard, who goes by Andrea Lotito, has been working on asset-side gainz, by reducing polygonal complexity of pedestrian models among others, while astonishingly still managing to get EVEN MORE DETAIL out of the models as well?!

Falco Girgis

34,216 просмотров • 5 месяцев назад

Just watched some in-possession bits from Michael Carrick’s Middlesbrough, and although plenty of great accounts on here have already broken down how they set up with the ball, I thought I’d also share a few thoughts of my own. There’s been a lot of talk about their structure and the methodical, sometimes slow, nature of their build-up, and I largely agree with that. It isn’t rigid; players aren’t locked into zones at all times, but there is a clear recurring picture. The left back holding width, the right back tucking inside, the 3-2 base in build up. That structure is very evident, but I'm not going to talk about that. What really caught my eye was the intention to change rhythms across all three thirds. The slow circulation mentioned can very quickly turn into sharp vertical play or quick combinations, often without warning. The centre backs, along with one of the central midfielders, seem key to this in deeper areas. They are often the ones responsible for accelerating the game during a passing sequence, whether through sudden carries, changes of direction, switches of play, or simply finding a brave pass through the press. In the middle third, the use of a staggered midfield and central overloads allows players to operate on diagonal angles to find and link passes, and when you add the constant movement from the wingers and the attacking midfielder, it regularly sets the stage for UBTs or third man combos\runs, creates the conditions for these tempo shifts. In the final third, similar principles apply, especially in wide areas where triangles are formed to facilitate combinations. Wingers and fullbacks are clearly encouraged to take on their man in 1v1s, and pass and move sequences are used to increase the tempo. While a lot of this play happens out wide, targeting central zones through diagonals or cut backs is also a recurring feature. On the downside, and although I felt the players always seem to be on the lookout for opportunities to increase the tempo during these passing sequences, it sometimes feels like they wait a bit too long before executing a quick action. That hesitation is, in my opinion, what gave their build-up its “slow” reputation.

Fathalli

32,694 просмотров • 8 месяцев назад

F**KING INSANE, GROK BOT SPOKE A DYING LANGUAGE BACK TO THE LAST MAN WHO SPEAKS IT, AND HE DID NOT RECOGNISE 41 OF HIS OWN WORDS after day 3 we had 11 grammar rules left and no way to test them. elias is the only judge alive. somebody in the replies said it after day 1: you do not need more tape, you need the same sentence twice. so we built one and played it to him out loud day 4, what the crew found: → GRAM assembled nine words that use all 11 rules. that sentence exists on none of the 212 hours → VOICE said it out loud in his own voice, built out of 45 hours of him → he went still for eleven seconds. then he answered it. in the language → he corrected one ending. rule 7 was wrong. three seconds, and he could not say how he knew → he asked to hear it again. then he talked to it for twenty minutes → CHIEF ran a control while he talked: 200 words pulled off his own tapes, read back to him → 41 he did not recognise. said those are not words. twelve of them he said himself, on tape, six days ago WORDS SAVED 5,340 · RULES LEFT 11 · CORRECTED BY HIM 1 · HIS OWN WORDS HE NO LONGER KNOWS 41 · SPEAKERS LEFT 1 we thought we were racing to record a language before its last speaker dies. we are not racing him. we passed him. the archive holds 41 words he lost this year somebody asked under day 1 why we do not just talk to him. tonight something did. for twenty minutes elias had someone answering him in his own language for the first time since 1994, and it was software that learned it from him last week DAY 4

Ventry

45,463 просмотров • 20 дней назад

🚨🇮🇷🇺🇸 US TREMBLES: This Iranian Missile Can Wipe Out Any American Base in the Middle East Iran unveiled the Fattah missile in June 2023 as a new addition to its solid-fuel medium-range ballistic missile arsenal. It has a range of approximately 1,400 km, placing Israel, US bases in the Persian Gulf, and much of the Middle East within reach from Iranian territory. 🔸 Fattah uses solid propellant, allowing it to remain fueled and launch-ready for extended periods. This eliminates the lengthy fueling process required by older liquid-fuel missiles and improves survivability by enabling mobile deployment on transporter-erector-launchers. 🔸 The missile features a maneuverable reentry vehicle mounted on a conical warhead section with small control surfaces. This allows trajectory adjustments during the terminal phase of flight. Unlike traditional ballistic warheads that follow a predictable descent path, maneuvering reentry vehicles can alter direction, reducing interception probability and shortening reaction time for missile defense systems. 🔸 Fattah uses composite materials to reduce structural weight while maintaining strength. This improves range efficiency and allows the missile to carry a warhead estimated at around 450–500 kg. 🔸 The system is part of a broader modernization effort that includes missiles such as Haj Qasem and Kheibar Shekan, all built around solid fuel, mobile launch capability, and maneuverable warheads. These systems are designed for rapid deployment, reduced launch preparation time, and greater operational flexibility. Fattah shows Iran’s continued focus on survivable medium-range strike systems capable of operating from mobile platforms and reaching targets across the region. Trump has been shipping massive amounts of military cargo to the Middle East lately ahead of a possible strike on Iran. Did he manage to send enough body bags for American cannon fodder in case of an Iranian Fatah retaliatory strike?

NewRulesGeopolitics

16,391 просмотров • 7 месяцев назад

H A N T A V I R U S ALL YOU NEED TO KNOW. WATCH. REPOST. SHARE H - Handle rodents with caution Hantavirus is a dangerous virus carried mainly by rats and mice. Humans can become infected by breathing in particles from rodent urine, droppings, or saliva, especially in poorly ventilated spaces. A - Avoid contact with rodent waste Avoid sweeping dry rat droppings because this can push infected particles into the air. Use gloves, disinfectants, and proper cleaning methods instead. N - Notice the early symptoms New fever, severe body aches, headaches, fatigue, chills, and abdominal pain can appear first. Some people may also develop nausea and vomiting. T - Trouble breathing is a red flag The infection can rapidly affect the lungs, leading to cough, chest tightness, and difficulty breathing. This is a medical emergency. A - Air out closed spaces before cleaning Always open doors and windows for at least 30 minutes before entering cabins, storage rooms, or places that may contain rodents. V - Ventilation and hygiene save lives Ventilate rooms properly, store food safely, seal holes where rodents can enter, and maintain clean surroundings to reduce exposure. I - Immediate medical attention matters If symptoms develop after possible exposure to rodents, seek urgent medical care early. Early supportive treatment improves survival. R - Respiratory support may be needed There is no specific cure for hantavirus, but hospital care, oxygen therapy, IV fluids, and intensive respiratory support can help patients recover. U - Understand that not every flu is harmless What starts like a flu-like illness can suddenly become severe, especially when breathing problems begin. S - Stop rodents from entering homes and ships Seal cracks, dispose of waste properly, and control rodent infestations aggressively to prevent outbreaks. This is to raise awareness👏👏👏. Never been on a cruise ship, thanks to DogeDesigner Elon Musk and Grok the dream is a reality😌❤️🔥🔥

Dr. Ose Etiobhio

10,876 просмотров • 4 месяцев назад

Britain's national debt is almost £3 trillion, equal to 94 per cent of GDP. We add £95.9 billion a year to it, and spend £100 billion a year servicing it. We have seen cumulative inflation of 31.3 per cent since 2020. Borrowing is up £700 million from 2025, £2.3 billion more than the OBR forecast. We spend more on welfare (£333 billion) than we take in income tax (£331 billion), with the bill set to reach £400 billion by 2030. 53 per cent of households receive more in benefits than they pay in taxes, despite taxes being the highest since 1948. We have the most expensive energy costs in the developed world, but refuse to use our domestic oil and gas reserves purely because of ideology. We cannot go on like this. We can't afford to. Fortunately, we don't have to. Decline is a choice. Both Reform UK and Restore Britain have proposed sensible economic and energy policies to reverse our national poverty. Reform promises to - abolish Indefinite Leave to Remain; - ban foreign nationals from claiming benefits; - put people making bogus PIP and unemployment claims back to work, by requiring in-person assessments for disability benefits, and community service for anyone on out-of-work benefits for a year or more; - liquidate useless Quangos and shrink the civil service, by reverting government departments to Ministerial control; - repeal the Climate Change Act, and scrap Net Zero; - build small modular nuclear reactors, and issue new North Sea Oil and gas licenses. Restore agree. Atop the above, their policy papers propose - denaturalising and deporting immigrants who have been granted British citizenship, but receive more in benefits than they contribute in taxes; - raising income, corporation and capital gains tax and VAT registration thresholds; - returning the Bank of England and its Monetary Policy Committee to Ministerial control; - abolishing stamp duty, inheritance tax, and the climate change levy; - and renegotiating renewables contracts to reduce or eliminate subsidies. All of these are sensible suggestions that will save us billions. If we want to restore Britain's prosperity, we should all be on the same page about these policies.

Connor Tomlinson

35,446 просмотров • 23 дней назад

Here are three reasons why you're probably not working very hard right now to get your friends and family to register to vote. I will try to convince you otherwise. 1) They will never hold elections. 2) If they do hold elections, they will not allow Imran Khan to field candidates. 3) If they allow Imran Khan to field candidates, they will rig the result. It is more likely that they will hold an election and they will let Imran field candidates. If they rig the results, that will only harm them and strengthen Imran's hand. But for that to happen, we need to vote in massive numbers. Therefore, you should be texting your phuppo's dewar's saggi chachi's number to 8300 right about now. Okay so, 1) They will never hold elections. They have to ask for loans and aid from western countries and institutions like the IMF and the World Bank. The financial support comes in installments with the expectation that the country will follow some agreed upon democratic norms. Stray too far from them and the installment may not come. Since the US pulled out of Afghanistan, Pakistan is not as important to the US. They are not as willing to help Pakistan avoid a default as they used to be. To pretend that Pakistan is a democracy, they'll have to hold elections. Even the worst dictatorships are forced to put on this show. 2) If they do hold elections, they will not allow PTI to field candidates. If Pakistan's largest party and one of the world's most popular leaders is not allowed to field candidates, the west will not believe their drama. So it is more likely that they will allow PTI to field candidates. 3) If they allow PTI to field candidates, they will rig the result. If people show up in DROVES to vote for Imran Khan EVERYWHERE, then they can't control the images of the elections that play on social media. People will know and FEEL that Imran Khan won overwhelmingly. The world will know and FEEL that Imran won overwhelmingly. Now, two things might happen. 1) They fail to rig the results and stop them from being announced. It is very difficult to run a rigging operation successfully at that scale unless it's a stable dictatorship, which currently isn't the case in Pakistan. They are incompetent people, as we can see by their botched efforts at crushing PTI. They failed to rig the elections in July and October 2022. Imran won 15 out of 20, then 6 out of 8 seats. PTI wasn't in power then. IK had been ousted. 2) They manage to change the results. In this case, people will be enraged and might react in ways that the forces can't control. This can happen because the common people themselves just invested weeks (if not months) into campaigning, then braved all obstacles to vote. After putting that much energy into something, you feel greatly invested in it. The people will feel cheated and betrayed. They might gulp down their anger, but what if they don't? If they don't, the forces can't handle their reaction. No force can handle the angry reaction of most of its population, especially one that is so young. They will be forced to negotiate with Imran, or call another election. In either case, Imran Khan's position will improve. The chances of a better future for our children will improve. We're fighting for that chance, people. That small chance that we'll be the thriving, prosperous, self-governing, law-abiding, compassionate country that Jinnah envisioned. That small chance is all we have, but to fight the good fight, do we need more than that? Imran Khan doesn't. I don't. Millions of Pakistanis don't. Do you? Have faith. Text ur CNIC to 8300. Make sure your vote is registered in the place u'll be present in come election day. Give yourself a quota of three people a day who u'll ask for voter registration. Inundate ur Whatsapp groups with a FIRE video pinned to my profile rn that gives all info without being boring (I swear. It's already trended on Tiktok and Twitter). #ShaukatKhanumQurbani #عمران_خان_تو_آئے_گا

Bilal Ansar Khan

44,885 просмотров • 3 лет назад