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quick zoomed in vertex darkness test
27,043 views • 1 year ago •via X (Twitter)
11 Comments

Leandro1 year ago
How do you pull this off without retrieving every single triangle?

✷U⥻S⥀E〄R⊚L⇳A✥N≟D✺S♫1 year ago
this is just a couple of simple scripts one that checks if gameobject tagged as "Player" or "Enemy" is within a trigger volume, and if so, get the distance between tagged object and a predefined transform that represents total darkness ..

RedDeer.Games4 years ago
[NINTENDO] Exclusive Now Available ➡️ #AAAclock ➡️ #SwitchOnline #SwitchOLED

(GREGGIST) SOFTWARE COMPANY1 year ago
Holy Shiit

green rosevevoswag1 year ago
I like this enemy a lot

Rob-posa1 year ago
It reminds me to the fighting game ballz 3d for some reason

bstfrnd1 year ago
This looks so good

Terra1 year ago
Fuck this game is gonna be so gas

Engine Crawl1 year ago
That thing is terrifying coming out of the darkness like that

bojo1 year ago
Game unavailable in my country 😔common germany L

✷U⥻S⥀E〄R⊚L⇳A✥N≟D✺S♫1 year ago
game is unavailable anywhere as it's not released yet
