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quick zoomed in vertex darkness test
11 条评论

Leandro1 年前
How do you pull this off without retrieving every single triangle?

✷U⥻S⥀E〄R⊚L⇳A✥N≟D✺S♫1 年前
this is just a couple of simple scripts one that checks if gameobject tagged as "Player" or "Enemy" is within a trigger volume, and if so, get the distance between tagged object and a predefined transform that represents total darkness ..

RedDeer.Games4 年前
[NINTENDO] Exclusive Now Available ➡️ #AAAclock ➡️ #SwitchOnline #SwitchOLED

(GREGGIST) SOFTWARE COMPANY1 年前
Holy Shiit

green rosevevoswag1 年前
I like this enemy a lot

Rob-posa1 年前
It reminds me to the fighting game ballz 3d for some reason

bstfrnd1 年前
This looks so good

Terra1 年前
Fuck this game is gonna be so gas

Engine Crawl1 年前
That thing is terrifying coming out of the darkness like that

bojo1 年前
Game unavailable in my country 😔common germany L

✷U⥻S⥀E〄R⊚L⇳A✥N≟D✺S♫1 年前
game is unavailable anywhere as it's not released yet
