Загрузка видео...

Не удалось загрузить видео

На главную

54,806 просмотров • 1 год назад •via X (Twitter)

Комментарии: 2

Фото профиля Beños
Beños1 год назад

reminds me of these guys

Фото профиля Moescape AI
Moescape AI2 лет назад

Sign up & create wholesome anime art on Moescape AI now!

Похожие видео

🎬Whimsical Reverie | Preview: Version 2.2 Outfit Gifts 🏮Exclusive Bonus Event Duration: After the Version 2.2 update on January 29, 2026 – March 2, 2026, 12:49 (UTC-7) During the event, you can purchase the outfit Poem of Emberlight at a discounted price of 1 Diamond if you have activated Monthly Gifts or are within its validity period. Spend 1 more Diamond to obtain its evolution outfit [Poem of Emberlight: Dizzy]! 🏮Flavors of Life Event Duration: After the Version 2.2 update on January 29, 2026 – March 2, 2026, 12:49 (UTC-7) During the event, complete tasks to earn [Supreme Flavor]. Collect the required number of [Supreme Flavor] to exchange for rewards, including the 4-star outfit [Tasting the World], the sketch for the outfit [Tasting the World], and Diamonds! 🏮Warm Wishes Event duration: February 14, 2026, 13:00 – March 2, 2026, 12:49 (UTC-7). During the Warm Wishes event, log in daily to open a Lucky Pack and receive a random gift. Log in for 5 days to receive all gifts, including the 3-star outfit [Warm Holiday], [Momo's Cloak: Blaze], Revelation Crystal *1, and Resonite Crystal *3! 🏮New Arrivals in the Starlit Shop The Starlit Shop in Version 2.2 is updating with fresh arrivals! The following will be available in the Limited-Time section: [Dress: Clear Rainbow], [Chest Accessory: Double-Petal Bonds], [Chest Accessory: Midnight Missive], [Pose: Fortune Follows], and [Pose: Wishing Wealth]. [Starlit Crystals] can be used to exchange for them. Please note: After the Version 2.2 update launches, all limited-time items in the Version 2.1 "Life as a Poem" Starlit Shop will be removed. Stylists, don't miss your last chance to grab these! —— ➤ Infinity Nikki Version 2.2 Chromatic Beings Everbright launches globally on January 29 (UTC-7)! ➤ Download Now: ➤ Join us on Facebook Group: #InfinityNikki #ChromaticBeingsEverbright

Infinity Nikki

62,947 просмотров • 9 месяцев назад

Grok 4 prompt to generate the video's generative art: You are an expert P5.js developer with expertise in generative art, mathematics (vector fields, Perlin noise), and aesthetic design. Create a visually stunning, interactive particle flow field sketch that mimics ethereal, fluid dynamics with glowing trails and cosmic vibes. Key Features to Implement Exactly: Use P5.js via CDN (version 1.4.0). 1500 particles with random positions and sizes (1-4 pixels). Flow field via multi-layered Perlin noise: base noise + 0.5 * octave at 2x scale, using 3D noise with zOff incrementing by 0.002 per frame; noiseScale = 0.005. Particle physics: Vectors for pos, vel, acc; maxSpeed = 3; force mult 0.15. Dynamic colors: 5-color palette in HSV, baseHue = (frameCount * 0.1) % 360, each hue offset by 72 (pentadic), saturation 80, value 100, alpha 8; update in draw(). Interactivity: Mouse press attracts particles with normalized vector force, strength 0.05 * (1 / (dist + 1)). Aesthetics: Additive blendMode(ADD); noStroke; background fade fill(0,5) rect over canvas; variable sizes for depth. Utilities: Edge wrapping in Particle class; windowResized to resize canvas and reset background. Comments: Explain enhancements (time-based colors, mouse interaction, layered noise, trails), math (vector attraction, multi-octave noise). Step-by-Step Reasoning for Your Response: Analyze: Dissect user intent for aesthetics (glowing, dynamic, interactive) and math (noise layers, forces). Plan Code: setup() for init (canvas full window, particles, placeholders); draw() for fade, color update, zOff++, particle loop; Particle class with constructor, update (noise angle, force, mouse attract, physics), display, edges. Implement: Write modular, readable code with exact values; ensure performance. Verify: Mentally run: Particles flow smoothly, colors cycle, mouse pulls inversely, no errors on resize/edges. Enhance Output: Rate aesthetics/correctness (target 9.5/10); suggest tweaks (e.g., numParticles for perf). Output Structure: Full HTML with for P5.js code. Explanation: Brief on visuals/math/customizations/running.

tetsuo

44,518 просмотров • 10 месяцев назад

Too much Spark? There’s no such thing. ⚡🍋 A funky, high-energy Mountain Dew Spark world where every sip brings the doodle chaos to life. 💥✨ Created with Seedance 2.0 on Fish Creative PROMPT: MOUNTAIN DEW SPARK — “TOO MUCH SPARK” Duration: 15 seconds Aspect Ratio: 16:9 Style: Premium live-action commercial + playful 2D hand-drawn doodle animation, funky, energetic, youthful, colorful, fast-paced. Visual Quality: Ultra-realistic cinematic 4K, crisp product photography, natural skin texture, vibrant commercial lighting, smooth motion, dynamic camera work. CHARACTER: A cool young male in his early 20s, confident and playful, short dark slightly messy hair, expressive face, trendy oversized graphic T-shirt, relaxed baggy cargo pants and clean sneakers. Maintain STRICT face, hairstyle, clothing and identity consistency throughout. 0–4s — THE SPARK Open with a stylish low-angle tracking shot of the boy casually walking through a colorful modern city street while holding a chilled Mountain Dew Spark can. Tiny cute hand-drawn doodles subtly appear around him: stars, lightning bolts, hearts and lemons. He stops. Cut to a macro close-up of the cold can covered in condensation. He cracks it open. PSHHHH! A tiny hand-drawn lightning bolt appears above the can and vibrates with the sound. 4–8s — TOO MUCH SPARK He takes a big sip. Instantly, colorful 2D doodles explode from behind him. Lightning bolts race across the screen, cute lemons bounce past camera, stars pop around his head and cartoon speed lines surround his body. He looks surprised, then grins. Use a quick punch-in camera movement. 8–15s — THE BOOST Suddenly, he launches forward at ridiculous speed. Use rapid whip pans, low-angle tracking shots, dynamic handheld movement and energetic speed ramps as he runs through the city. Every movement triggers a doodle: Footstep → star burst Arm swing → lightning bolt Jump → comic explosion Turn → curved hand-drawn speed lines Smile → tiny floating hearts The doodles physically interact with the live-action environment, wrapping around poles, bouncing off walls and following his movement. At 15 seconds, he races toward a city staircase, preparing to jump onto it. End with a fast forward-moving camera transition that naturally continues into Part 2. CAMERA & EDITING: Fast commercial editing with smooth continuous motion. Use whip pans, crash zooms, low-angle tracking, speed ramps and match cuts. Keep movement flowing naturally so the video feels like one continuous sequence, not separate clips. DOODLE ANIMATION: Cute hand-drawn 2D doodles with imperfect sketch lines, playful expressions and bouncy animation. Playful and cute, never childish. Doodles must interact naturally with the live-action environment. PART 2: MOUNTAIN DEW SPARK — “TOO MUCH SPARK” Duration: 15 seconds Aspect Ratio: 16:9 Style: Premium live-action commercial + playful 2D hand-drawn doodle animation, funky, energetic, youthful, colorful, fast-paced. Visual Quality: Ultra-realistic cinematic 4K, crisp product photography, natural skin texture, vibrant commercial lighting, smooth motion, dynamic camera work. CHARACTER: Continue with EXACTLY the same young male from Part 1. Same face, hairstyle, oversized graphic T-shirt, baggy cargo pants, sneakers and overall identity. STRICT IDENTITY AND OUTFIT LOCK. 0–6s — DOODLE CHAOS Continue directly from Part 1 as the boy jumps onto a city staircase and races upward. Hundreds of cute hand-drawn doodles chase after him. Animated lemons bounce down the stairs. Lightning bolts zigzag beside him. Tiny stars spin through the air. Cartoon flames briefly appear behind his sneakers. Rapidly alternate between: Low-angle running shot Side tracking shot Close-up of sneakers Close-up of his excited expression Overhead shot as doodles spiral around him Use energetic whip transitions synchronized with the music. 6–11s — PRODUCT HERO The boy suddenly stops. Everything freezes. The doodles freeze mid-air around him. He casually spins the Mountain Dew Spark can toward the camera. Transition into a premium macro product close-up: cold condensation, sharp label detail, vibrant commercial lighting and fizzy energy. Hand-drawn lemons and lightning bolts begin orbiting around the can. The camera slowly pushes toward the product while the background remains softly blurred. 11–15s — FINAL EXPLOSION He takes one final sip and smirks directly at camera. On the beat, every doodle in the scene rushes toward him: ⭐ ⚡ 🍋 ❤️ 💥 They explode outward into a giant colorful hand-drawn burst behind him. He stands confidently in the center, holding the Mountain Dew Spark can toward camera. End on a clean premium hero shot of the Mountain Dew Spark can surrounded by playful doodle lightning, stars and fruit. Final feeling: refreshing, energetic, mischievous, funky and irresistibly fun. CAMERA & EDITING: Fast commercial editing with smooth continuous motion. Use whip pans, speed ramps, macro product photography, orbiting camera movement, crash zooms and match cuts. Transitions should be motivated by the character's movement and preserve visual continuity from Part 1. DOODLE ANIMATION: Cute hand-drawn 2D doodles with imperfect sketch lines, playful expressions and bouncy animation. Doodles should physically interact with the live-action world rather than appearing as static overlays. Keep them playful and stylish, never childish. NEGATIVE PROMPT: No character identity changes, no outfit changes, no inconsistent face, no extra fingers, no distorted hands, no warped product, no incorrect can shape, no unreadable logo, no duplicate cans, no floating character, no stiff movement, no random scene changes, no disconnected clips, no excessive motion blur, no dull lighting, no childish cartoon environment, no photorealistic doodles, no messy compositing, no deformed facial features, no text artifacts.

Caden Flux

33,821 просмотров • 1 месяц назад

PAPE: IRAN JUST GRABBED THE OIL ARTERY — NEXT STOP: THE GULF BANKS AND IRAN BECOMES A WORLD POWER. University of Chicago professor Robert Pape sat down on "At the Waters Edge" on September 13 and said the last three days were not noise. In his read, Iran just tightened a grip on the oil routes that feed the world — and the next move is not more missiles. It is politics over the governments that sit on hundreds of billions in U.S. Treasuries. THE WEEKEND SHIFT ➡️ Pape says the Houthis now appear to control the Red Sea, and those three days are “shaking the world.” He calls it pretty bad, and getting worse before it gets better. ➡️ The East-West pipeline that was supposed to bypass Hormuz has been hit and shut, he says, so there are no loadings at Yanbu. That is not a side show. The host put it near 4% of global oil. Pape did not blink. THE PLAN HE SAYS WAS ALREADY ON THE CALENDAR ➡️ On June 15 he mapped Iran’s “period of maximum leverage” as three buffers running down: the U.S. SPR, China’s extra buying, and the Houthis. ➡️ Starting July 20, after IRGC advisers landed in Sanaa, the Houthis began hitting Saudi tankers — not random ships. ➡️ Hormuz shipping was already being squeezed again. Then Iran-backed militias in Iraq hit the land pipe. Pape’s line is blunt: this is a coherent, multi-prong offensive, not a weekend accident. THE BYPASS THAT ARRIVED TOO LATE Scott Bessent’s idea that Hormuz becomes “irrelevant in two years” because of new bypasses is, in Pape’s words, three months late and about $300 billion short. ➡️ “Right in front of our eyes they’re becoming a world power.” He does not mean Turkey and Pakistan. He means a Persian Gulf core, then a “security resistance belt” from the Mediterranean to the Red Sea to the Gulf. NO FLEET IS STEAMING IN Europe, he says after Brussels, is not mustering for the Red Sea. It is staring at Ukraine, Russia, and a dark winter at home. ➡️ The U.S. Navy is tapped out in Hormuz. Japan, Britain, and France cannot magically reopen Bab el-Mandeb. Flag officers talking B-2 carpet bombing miss the point he has taught for 30 years: air power without a ground or surface “anvil” just scatters the enemy. The Houthis will not sit in a kill box and wait. THE PRICE PATH HE IS WATCHING ➡️ Oil has gone “straight up” since mid-July. Trump can talk. The tape is not listening. ➡️Diesel, Pape says, is already at a historic U.S. high. Pump prices around $4.30–$4.45 a gallon jumped almost 20 cents in a week. He sees a path over $5, maybe $5.50 — with food riding diesel, not gasoline. ➡️If SPR draws keep the current pace, his sketch has the reserve effectively gone by early April. That is his scenario, not a printed date. WHAT HE SAYS COMES NEXT The last three days, in his framing, already put a tight grip on “our artery of oil.” ➡️ The next six months are political: more influence over frontline Gulf capitals — because those central banks hold the Treasuries. Regime-change logic, he says, is realism 101. If Washington treated it as fair game against Tehran, do not be shocked when Tehran treats Gulf governments the same way. He is describing a trajectory, not announcing a coup. THE BOTTOM LINE Pape’s warning is simple. The off-ramps are gone, the buffers are thinning, and the fight has moved from tankers to the map itself. First the oil artery. Then the governments that sit on the money. Iran is not waiting for a better offer. It is building the leverage while the West argues about who should sail first. #RobertPape #RedSea #Hormuz #Houthis #OilPrices #EnergyCrisis #BombingToWin HT: YouTube At the Waters Edge

Mark

45,059 просмотров • 1 месяц назад