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Random Walker on Apple Vision Pro.

16,125 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von ver1sea
ver1seavor 1 Jahr

Are each of those a new entity or are you doing this in a LowLevelMesh?

Profilbild von Oleg Frolov
Oleg Frolovvor 1 Jahr

Yes, all of them are entities. It works fine when there are up to a few thousand of them but visibly struggles when it's in the dozens of thousands (still impressive that it's running). For complex simulations, you would definitely need a more optimized approach.

Profilbild von HUDI
HUDIvor 1 Jahr

Datamask 💎 is coming ⏳ HUDI AI is coming 🐸

Profilbild von Sacha Cassar
Sacha Cassarvor 1 Jahr

Looks so cool 🔥

Profilbild von Mike Manzano ✨ ᯅ
Mike Manzano ✨ ᯅvor 1 Jahr

Does the bounding box for the volume grow or is it fixed? Cool shit.

Profilbild von Sean McDonald
Sean McDonaldvor 1 Jahr

sick

Profilbild von Zhendong
Zhendongvor 1 Jahr

It never gets old to see simple but cool 3D animations on Apple Vision Pro

Profilbild von Bri Barbarosa
Bri Barbarosavor 1 Jahr

✊🏿🤜🏽🤞🏿🫳🏿🫳🏿🤚🏼🤘🏾🫰🏻👆🏽🤘🏾🤜🏽🤘🏾🤜🏽🤚🏼🤚🏼👌🏼👌🏼👆🏽👉🏻🫴🏾

Profilbild von visionOS fan
visionOS fanvor 1 Jahr

Looks like Brick Games. Can we build classic brick games, or do we already have many in store for visionOS?

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