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Random Walker on Apple Vision Pro.

16,125 views • 1 year ago •via X (Twitter)

9 Comments

ver1sea's profile picture
ver1sea1 year ago

Are each of those a new entity or are you doing this in a LowLevelMesh?

Oleg Frolov's profile picture
Oleg Frolov1 year ago

Yes, all of them are entities. It works fine when there are up to a few thousand of them but visibly struggles when it's in the dozens of thousands (still impressive that it's running). For complex simulations, you would definitely need a more optimized approach.

HUDI's profile picture
HUDI1 year ago

Datamask 💎 is coming ⏳ HUDI AI is coming 🐸

Sacha Cassar's profile picture
Sacha Cassar1 year ago

Looks so cool 🔥

Mike Manzano ✨ ᯅ's profile picture
Mike Manzano ✨ ᯅ1 year ago

Does the bounding box for the volume grow or is it fixed? Cool shit.

Sean McDonald's profile picture
Sean McDonald1 year ago

sick

Zhendong's profile picture
Zhendong1 year ago

It never gets old to see simple but cool 3D animations on Apple Vision Pro

Bri Barbarosa's profile picture
Bri Barbarosa1 year ago

✊🏿🤜🏽🤞🏿🫳🏿🫳🏿🤚🏼🤘🏾🫰🏻👆🏽🤘🏾🤜🏽🤘🏾🤜🏽🤚🏼🤚🏼👌🏼👌🏼👆🏽👉🏻🫴🏾

visionOS fan's profile picture
visionOS fan1 year ago

Looks like Brick Games. Can we build classic brick games, or do we already have many in store for visionOS?

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