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Realtime hatching shaders ✏️ #b3d #bnpr #komikaze

159,583 次观看 • 2 年前 •via X (Twitter)

10 条评论

Savannah 的头像
Savannah2 年前

is this edge detection??? compositing?? I am extremely interested in NOT using the inverted hull method ever again please 🙏

Rahul Parihar 的头像
Rahul Parihar2 年前

mm.. the outlines are inverted hull, but you can drag-n-drop them now! :p

mattbag3d 的头像
mattbag3d2 年前

Can't wait for the update! I used a splash of Komicaze, a pinch of Clay Doh and a healthy dose of Malfunktion making this-

Rahul Parihar 的头像
Rahul Parihar2 年前

OMG LOVE IT!! <3

Barrett Smith 的头像
Barrett Smith2 年前

Is that a screen space effect in front of the camera?

Rahul Parihar 的头像
Rahul Parihar2 年前

No, this is done with shaders nodes (procedural materials).

🧟‍♂️ 的头像
🧟‍♂️2 年前

making a similar one too and the fresnel effect is so genius

Y tú Kike?⭐⭐⭐📯 的头像
Y tú Kike?⭐⭐⭐📯2 年前

Lovely!!!

Aaron left this gross cesspit 的头像
Aaron left this gross cesspit2 年前

Wow that's great!

AnubisMaster 3D Models 🇮🇹 的头像
AnubisMaster 3D Models 🇮🇹2 年前

That is so good holy maccaroni

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