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Realtime hatching shaders ✏️ #b3d #bnpr #komikaze
159,665 Aufrufe • vor 2 Jahren •via X (Twitter)
10 Kommentare

Savannahvor 2 Jahren
is this edge detection??? compositing?? I am extremely interested in NOT using the inverted hull method ever again please 🙏

Rahul Pariharvor 2 Jahren
mm.. the outlines are inverted hull, but you can drag-n-drop them now! :p

mattbag3dvor 2 Jahren
Can't wait for the update! I used a splash of Komicaze, a pinch of Clay Doh and a healthy dose of Malfunktion making this-

Rahul Pariharvor 2 Jahren
OMG LOVE IT!! <3

Barrett Smithvor 2 Jahren
Is that a screen space effect in front of the camera?

Rahul Pariharvor 2 Jahren
No, this is done with shaders nodes (procedural materials).

🧟♂️vor 2 Jahren
making a similar one too and the fresnel effect is so genius

Y tú Kike?⭐⭐⭐📯vor 2 Jahren
Lovely!!!

Aaron left this gross cesspitvor 2 Jahren
Wow that's great!

AnubisMaster 3D Models 🇮🇹vor 2 Jahren
That is so good holy maccaroni
