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Realtime hatching shaders ✏️ #b3d #bnpr #komikaze

159,665 views • 2 years ago •via X (Twitter)

10 Comments

Savannah's profile picture
Savannah2 years ago

is this edge detection??? compositing?? I am extremely interested in NOT using the inverted hull method ever again please 🙏

Rahul Parihar's profile picture
Rahul Parihar2 years ago

mm.. the outlines are inverted hull, but you can drag-n-drop them now! :p

mattbag3d's profile picture
mattbag3d2 years ago

Can't wait for the update! I used a splash of Komicaze, a pinch of Clay Doh and a healthy dose of Malfunktion making this-

Rahul Parihar's profile picture
Rahul Parihar2 years ago

OMG LOVE IT!! <3

Barrett Smith's profile picture
Barrett Smith2 years ago

Is that a screen space effect in front of the camera?

Rahul Parihar's profile picture
Rahul Parihar2 years ago

No, this is done with shaders nodes (procedural materials).

🧟‍♂️'s profile picture
🧟‍♂️2 years ago

making a similar one too and the fresnel effect is so genius

Y tú Kike?⭐⭐⭐📯's profile picture
Y tú Kike?⭐⭐⭐📯2 years ago

Lovely!!!

Aaron left this gross cesspit's profile picture
Aaron left this gross cesspit2 years ago

Wow that's great!

AnubisMaster 3D Models 🇮🇹's profile picture
AnubisMaster 3D Models 🇮🇹2 years ago

That is so good holy maccaroni

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