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Realtime hatching shaders ✏️ #b3d #bnpr #komikaze
159,665 views • 3 years ago •via X (Twitter)
10 Comments

Savannah3 years ago
is this edge detection??? compositing?? I am extremely interested in NOT using the inverted hull method ever again please 🙏

Rahul Parihar3 years ago
mm.. the outlines are inverted hull, but you can drag-n-drop them now! :p

mattbag3d3 years ago
Can't wait for the update! I used a splash of Komicaze, a pinch of Clay Doh and a healthy dose of Malfunktion making this-

Rahul Parihar3 years ago
OMG LOVE IT!! <3

Barrett Smith3 years ago
Is that a screen space effect in front of the camera?

Rahul Parihar3 years ago
No, this is done with shaders nodes (procedural materials).

🧟♂️3 years ago
making a similar one too and the fresnel effect is so genius

Y tú Kike?⭐⭐⭐📯3 years ago
Lovely!!!

Aaron left this gross cesspit3 years ago
Wow that's great!

AnubisMaster 3D Models 🇮🇹3 years ago
That is so good holy maccaroni
