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Recently, a CDPR developer claimed that Cyberpunk 2077 elevators don’t hide load times and are actually moving. I decided to test this claim with mods and discovered that it’s true. Not only is it true, but CP2077 has the fastest load-in of assets I’ve ever seen in a game.

2,888,115 Aufrufe • vor 7 Monaten •via X (Twitter)

51 Kommentare

Profilbild von 张
vor 7 Monaten

The elevator rides aren’t boring either. Stuff like the news reports do worldbuilding about how normalized the social decay is.

Profilbild von Synth Potato🥔
Synth Potato🥔vor 7 Monaten

Agreed, they add to the overall sense of immersion massively

Profilbild von Rin
Rinvor 7 Monaten

I thought it was obvious the elevators are actually elevators, the way lighting freaks out especially lol

Profilbild von Synth Potato🥔
Synth Potato🥔vor 7 Monaten

I think the crazy part for me is that the megabuilding interior loads in instantly and that the view from V's apartment is completely real. Most games usually put a facade and unload the real exterior

Profilbild von Rin
Rinvor 7 Monaten

SSDs are pretty good for asset streaming

Profilbild von vie🦉🐞🦇🐝 🇵🇸🇸🇩
vie🦉🐞🦇🐝 🇵🇸🇸🇩vor 7 Monaten

cyberpunk 2077 is a technical marvel and it’s sad that cdpr is abandoning their proprietary tech

Profilbild von Synth Potato🥔
Synth Potato🥔vor 7 Monaten

Its depressing but also according to reports, a lot of the reason for why Cyberpunk launched like it did is because its a pain to develop for this engine, so I hope they figure out UE5

Profilbild von Kay (ケイ)
Kay (ケイ)vor 7 Monaten

The more you delve into this game the crazier the fact that they seriously thought they could release this on the PS4/XBO seems. This kind of world streaming requires an SSD, and even for HDD standards the PS4/XBO were slow

Profilbild von Synth Potato🥔
Synth Potato🥔vor 7 Monaten

Yeah aiming to release Cyberpunk on last gen was probably their biggest mistake during development, its a marvel they actually made it playable eventually with patches

Profilbild von Piotr Bączkowski
Piotr Bączkowskivor 7 Monaten

@kayjune_ or just the team that was capable of building and using this engine got swapped with diversity hires.

Profilbild von Synth Potato🥔
Synth Potato🥔vor 7 Monaten

@kayjune_ it's hilarious how y'all just make things up and then get mad at it

Profilbild von Piotr Bączkowski
Piotr Bączkowskivor 7 Monaten

@kayjune_ Well it’s fact almost none from Witcher 2 or 3 team is there anymore

Profilbild von Kay (ケイ)
Kay (ケイ)vor 7 Monaten

@SynthPotato And you’re saying that TW2/3 teams weren’t also diverse? They were, just about as much as Cyberpunk’s was. There were a lot of reasons for CP2077’s issues, team diversity wasn’t one of them.

Profilbild von Maxiplus
Maxiplusvor 7 Monaten

Yet those elevators are really too slow, especially for a futuristic setting. Many RL elevators move faster right now.

Profilbild von Synth Potato🥔
Synth Potato🥔vor 7 Monaten

I think they were made slow for atmospheric reasons, but it does get annoying when you don't fast travel and have to sit through an overly long ride for the 50th time in a playthrough

Profilbild von David Bowater 🏳️‍🌈🇵🇸💚 #BDS
David Bowater 🏳️‍🌈🇵🇸💚 #BDSvor 7 Monaten

It's insane to me that they've abandoned the Red Engine for Unreal.

Profilbild von Rino🚀
Rino🚀vor 7 Monaten

Cyberpunk 2077 >>>>>>>>>>>> 99% of games this generation.

Profilbild von Synth Potato🥔
Synth Potato🥔vor 7 Monaten

Its kind of hilarious that it was being used as an example for what NOT to do for a solid 3 years and after 2.0 we now use it as the top example for what a proper next gen game should look like

Profilbild von Rino🚀
Rino🚀vor 7 Monaten

Yeah, it’s one of those very rare examples of something having a terrible launch after 12 years of hype and then fixing things to the point when not only people are satisfied but citing them as “the best”.

Profilbild von Norn-Queen Kya
Norn-Queen Kyavor 7 Monaten

Was my old computer that was an issue, but when I first got the game, if I drove too fast, id fall through the road because it couldn't load fast enough XD

Profilbild von Hedayat
Hedayatvor 7 Monaten

CP2077’s redemption arc might be one of the best in gaming history. From meme disaster to technical flex. That’s rare.

Profilbild von Le Détraqué
Le Détraquévor 7 Monaten

i mean the flying vehicle mod showed us that years ago.

Profilbild von KwakWack
KwakWackvor 7 Monaten

then why can't we have balconies 😭

Profilbild von Synth Potato🥔
Synth Potato🥔vor 7 Monaten

Actually plenty of other interiors in the game have balconies and you can jump off them, i remember there was a gig for the Valentinos where you can do it

Profilbild von KwakWack
KwakWackvor 7 Monaten

Yes but I don't think any of V's apartments have one sadly

Profilbild von Irfan
Irfanvor 7 Monaten

@SynthPotato lore reason prob, V is simply not rich enough lol or V is worry enough about security of their living space and prefer small windows (them small windows annoy me too)

Profilbild von KwakWack
KwakWackvor 7 Monaten

@SynthPotato you should check out the apartment in The Glen 🗿 V is not afraid of large windows

Profilbild von U. B. Squirtin 🧡🤍🩷
U. B. Squirtin 🧡🤍🩷vor 7 Monaten

there are mods to increase elevator speeds that have no bearing on performance whatsoever. this game is a technical marvel. literally the best visual to performance ratio i have ever seen

Profilbild von haleem 🍵
haleem 🍵vor 7 Monaten

can't believe they're ditching all this for unreal 5 slop :/

Profilbild von Wit Stwosz
Wit Stwoszvor 7 Monaten

Please stop abbreviating cyberpunk

Profilbild von Juan Castaneda Bojorqez-Jupata
Juan Castaneda Bojorqez-Jupatavor 7 Monaten

The completely opaque elevators with the silver doors in lower endings are hidden load screens. In the "old" (irl current) style of elevators you can see the exact load transition every time. Why do you apply the one standout elevator to every elevator in the game?

Profilbild von Synth Potato🥔
Synth Potato🥔vor 7 Monaten

These are not hidden load screens, I checked them and can confirm they also move in reality same as the megabuilding one. That “transition” is actually just the lighting changing between exterior and interior, you can noclip it and see it loads instantly

Profilbild von Hoy Te Hablo De
Hoy Te Hablo Devor 7 Monaten

and they decided to ditch everything they did with this engine to go for Unreal

Profilbild von VikingSaga
VikingSagavor 7 Monaten

After patches this game is fucking masterpiece

Profilbild von 1ups_ 🇫🇷
1ups_ 🇫🇷vor 7 Monaten

And then there's starfield, where sometimes both ends of an elevator are on the same map, but there's still a loading screen where the map unloads and loads again, because the engine doesn't support it any other way

Profilbild von Phil Ken Sebben
Phil Ken Sebbenvor 7 Monaten

This was clear from just looking at lighting artefacts inside the elevator. Those of us who played the game already knew. Cool video tho

Profilbild von Lingel
Lingelvor 7 Monaten

They really need to do at least one more big dlc for this game. They don’t even need to make it a story dlc just add new side content, open up some of the shops around the city, add activities to do. basically make the game more of a sandbox. I wanna rob stores etc.

Profilbild von Monkey D. Pablo
Monkey D. Pablovor 7 Monaten

Put the game in a relatively fast SSD and even while fast traveling you barely experience any load times. Cyberpunk is a technical marvel at levels even after 5 years we can’t comprehend

Profilbild von Carl
Carlvor 7 Monaten

You could have just looked out of the window and seen you were moving

Profilbild von NadNapz
NadNapzvor 7 Monaten

Wait. People actually thought that? 😭Bless their hearts

Profilbild von Emerald Apple
Emerald Applevor 7 Monaten

Stuff like this makes me really annoyed that they abandoned this tech. UE5 could never do the same.

Profilbild von Dmytri Bagmet - דמיטרי בגמט
Dmytri Bagmet - דמיטרי בגמטvor 7 Monaten

It’s sad though that there is no cyberspace, you can’t jack in like npc netrunners and roam somewhat freely there. I’d like to see how actually Arasaka ice looks like

Profilbild von Delta Works ✦
Delta Works ✦vor 7 Monaten

Love this game

Profilbild von Andreas
Andreasvor 7 Monaten

And they still ditched the engine for stutterEngine 5.

Profilbild von Ilman Shazhaev
Ilman Shazhaevvor 7 Monaten

Streaming tech holds up. Fastest loads around.

Profilbild von heat death of the universe
heat death of the universevor 7 Monaten

I've only recently played it because I've only recently had a PC that can play it really well. I'm up to the final mission and I'm doing side missions which are fantastic. The game is pretty incredible

Profilbild von tymnj7
tymnj7vor 7 Monaten

Too bad the sequel is going to be make within Unreal Engine 5.

Profilbild von @GABETHEJEDI
@GABETHEJEDIvor 7 Monaten

I played this a year after it came out so all the bugs and stuff were gone and it’s hands down one of my favorite games. It’s without a doubt the most detailed world in gaming and as a universe it’s just outstanding that the Cyberpunk lore and timeline start in 1859.

Profilbild von Fedi 🚬
Fedi 🚬vor 7 Monaten

top 5 game all time for me

Profilbild von elias
eliasvor 7 Monaten

sad they ditched their own engine for UE5. Yes, it launched as a disaster but I wouldn’t say this is the engines fault. We see how good the game turned out. Cyberpunk is a master piece

Profilbild von 👨🏻‍💻 ⚡️
👨🏻‍💻 ⚡️vor 7 Monaten

Its a deeply impressive game, especially now.

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