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Recently, a CDPR developer claimed that Cyberpunk 2077 elevators don’t hide load times and are actually moving. I decided to test this claim with mods and discovered that it’s true. Not only is it true, but CP2077 has the fastest load-in of assets I’ve ever seen in a game.

2,888,115 просмотров • 7 месяцев назад •via X (Twitter)

Комментарии: 51

Фото профиля 张
7 месяцев назад

The elevator rides aren’t boring either. Stuff like the news reports do worldbuilding about how normalized the social decay is.

Фото профиля Synth Potato🥔
Synth Potato🥔7 месяцев назад

Agreed, they add to the overall sense of immersion massively

Фото профиля Rin
Rin7 месяцев назад

I thought it was obvious the elevators are actually elevators, the way lighting freaks out especially lol

Фото профиля Synth Potato🥔
Synth Potato🥔7 месяцев назад

I think the crazy part for me is that the megabuilding interior loads in instantly and that the view from V's apartment is completely real. Most games usually put a facade and unload the real exterior

Фото профиля Rin
Rin7 месяцев назад

SSDs are pretty good for asset streaming

Фото профиля vie🦉🐞🦇🐝 🇵🇸🇸🇩
vie🦉🐞🦇🐝 🇵🇸🇸🇩7 месяцев назад

cyberpunk 2077 is a technical marvel and it’s sad that cdpr is abandoning their proprietary tech

Фото профиля Synth Potato🥔
Synth Potato🥔7 месяцев назад

Its depressing but also according to reports, a lot of the reason for why Cyberpunk launched like it did is because its a pain to develop for this engine, so I hope they figure out UE5

Фото профиля Kay (ケイ)
Kay (ケイ)7 месяцев назад

The more you delve into this game the crazier the fact that they seriously thought they could release this on the PS4/XBO seems. This kind of world streaming requires an SSD, and even for HDD standards the PS4/XBO were slow

Фото профиля Synth Potato🥔
Synth Potato🥔7 месяцев назад

Yeah aiming to release Cyberpunk on last gen was probably their biggest mistake during development, its a marvel they actually made it playable eventually with patches

Фото профиля Piotr Bączkowski
Piotr Bączkowski7 месяцев назад

@kayjune_ or just the team that was capable of building and using this engine got swapped with diversity hires.

Фото профиля Synth Potato🥔
Synth Potato🥔7 месяцев назад

@kayjune_ it's hilarious how y'all just make things up and then get mad at it

Фото профиля Piotr Bączkowski
Piotr Bączkowski7 месяцев назад

@kayjune_ Well it’s fact almost none from Witcher 2 or 3 team is there anymore

Фото профиля Kay (ケイ)
Kay (ケイ)7 месяцев назад

@SynthPotato And you’re saying that TW2/3 teams weren’t also diverse? They were, just about as much as Cyberpunk’s was. There were a lot of reasons for CP2077’s issues, team diversity wasn’t one of them.

Фото профиля Maxiplus
Maxiplus7 месяцев назад

Yet those elevators are really too slow, especially for a futuristic setting. Many RL elevators move faster right now.

Фото профиля Synth Potato🥔
Synth Potato🥔7 месяцев назад

I think they were made slow for atmospheric reasons, but it does get annoying when you don't fast travel and have to sit through an overly long ride for the 50th time in a playthrough

Фото профиля David Bowater 🏳️‍🌈🇵🇸💚 #BDS
David Bowater 🏳️‍🌈🇵🇸💚 #BDS7 месяцев назад

It's insane to me that they've abandoned the Red Engine for Unreal.

Фото профиля Rino🚀
Rino🚀7 месяцев назад

Cyberpunk 2077 >>>>>>>>>>>> 99% of games this generation.

Фото профиля Synth Potato🥔
Synth Potato🥔7 месяцев назад

Its kind of hilarious that it was being used as an example for what NOT to do for a solid 3 years and after 2.0 we now use it as the top example for what a proper next gen game should look like

Фото профиля Rino🚀
Rino🚀7 месяцев назад

Yeah, it’s one of those very rare examples of something having a terrible launch after 12 years of hype and then fixing things to the point when not only people are satisfied but citing them as “the best”.

Фото профиля Norn-Queen Kya
Norn-Queen Kya7 месяцев назад

Was my old computer that was an issue, but when I first got the game, if I drove too fast, id fall through the road because it couldn't load fast enough XD

Фото профиля Hedayat
Hedayat7 месяцев назад

CP2077’s redemption arc might be one of the best in gaming history. From meme disaster to technical flex. That’s rare.

Фото профиля Le Détraqué
Le Détraqué7 месяцев назад

i mean the flying vehicle mod showed us that years ago.

Фото профиля KwakWack
KwakWack7 месяцев назад

then why can't we have balconies 😭

Фото профиля Synth Potato🥔
Synth Potato🥔7 месяцев назад

Actually plenty of other interiors in the game have balconies and you can jump off them, i remember there was a gig for the Valentinos where you can do it

Фото профиля KwakWack
KwakWack7 месяцев назад

Yes but I don't think any of V's apartments have one sadly

Фото профиля Irfan
Irfan7 месяцев назад

@SynthPotato lore reason prob, V is simply not rich enough lol or V is worry enough about security of their living space and prefer small windows (them small windows annoy me too)

Фото профиля KwakWack
KwakWack7 месяцев назад

@SynthPotato you should check out the apartment in The Glen 🗿 V is not afraid of large windows

Фото профиля U. B. Squirtin 🧡🤍🩷
U. B. Squirtin 🧡🤍🩷7 месяцев назад

there are mods to increase elevator speeds that have no bearing on performance whatsoever. this game is a technical marvel. literally the best visual to performance ratio i have ever seen

Фото профиля haleem 🍵
haleem 🍵7 месяцев назад

can't believe they're ditching all this for unreal 5 slop :/

Фото профиля Wit Stwosz
Wit Stwosz7 месяцев назад

Please stop abbreviating cyberpunk

Фото профиля Juan Castaneda Bojorqez-Jupata
Juan Castaneda Bojorqez-Jupata7 месяцев назад

The completely opaque elevators with the silver doors in lower endings are hidden load screens. In the "old" (irl current) style of elevators you can see the exact load transition every time. Why do you apply the one standout elevator to every elevator in the game?

Фото профиля Synth Potato🥔
Synth Potato🥔7 месяцев назад

These are not hidden load screens, I checked them and can confirm they also move in reality same as the megabuilding one. That “transition” is actually just the lighting changing between exterior and interior, you can noclip it and see it loads instantly

Фото профиля Hoy Te Hablo De
Hoy Te Hablo De7 месяцев назад

and they decided to ditch everything they did with this engine to go for Unreal

Фото профиля VikingSaga
VikingSaga7 месяцев назад

After patches this game is fucking masterpiece

Фото профиля 1ups_ 🇫🇷
1ups_ 🇫🇷7 месяцев назад

And then there's starfield, where sometimes both ends of an elevator are on the same map, but there's still a loading screen where the map unloads and loads again, because the engine doesn't support it any other way

Фото профиля Phil Ken Sebben
Phil Ken Sebben7 месяцев назад

This was clear from just looking at lighting artefacts inside the elevator. Those of us who played the game already knew. Cool video tho

Фото профиля Lingel
Lingel7 месяцев назад

They really need to do at least one more big dlc for this game. They don’t even need to make it a story dlc just add new side content, open up some of the shops around the city, add activities to do. basically make the game more of a sandbox. I wanna rob stores etc.

Фото профиля Monkey D. Pablo
Monkey D. Pablo7 месяцев назад

Put the game in a relatively fast SSD and even while fast traveling you barely experience any load times. Cyberpunk is a technical marvel at levels even after 5 years we can’t comprehend

Фото профиля Carl
Carl7 месяцев назад

You could have just looked out of the window and seen you were moving

Фото профиля NadNapz
NadNapz7 месяцев назад

Wait. People actually thought that? 😭Bless their hearts

Фото профиля Emerald Apple
Emerald Apple7 месяцев назад

Stuff like this makes me really annoyed that they abandoned this tech. UE5 could never do the same.

Фото профиля Dmytri Bagmet - דמיטרי בגמט
Dmytri Bagmet - דמיטרי בגמט7 месяцев назад

It’s sad though that there is no cyberspace, you can’t jack in like npc netrunners and roam somewhat freely there. I’d like to see how actually Arasaka ice looks like

Фото профиля Delta Works ✦
Delta Works ✦7 месяцев назад

Love this game

Фото профиля Andreas
Andreas7 месяцев назад

And they still ditched the engine for stutterEngine 5.

Фото профиля Ilman Shazhaev
Ilman Shazhaev7 месяцев назад

Streaming tech holds up. Fastest loads around.

Фото профиля heat death of the universe
heat death of the universe7 месяцев назад

I've only recently played it because I've only recently had a PC that can play it really well. I'm up to the final mission and I'm doing side missions which are fantastic. The game is pretty incredible

Фото профиля tymnj7
tymnj77 месяцев назад

Too bad the sequel is going to be make within Unreal Engine 5.

Фото профиля @GABETHEJEDI
@GABETHEJEDI7 месяцев назад

I played this a year after it came out so all the bugs and stuff were gone and it’s hands down one of my favorite games. It’s without a doubt the most detailed world in gaming and as a universe it’s just outstanding that the Cyberpunk lore and timeline start in 1859.

Фото профиля Fedi 🚬
Fedi 🚬7 месяцев назад

top 5 game all time for me

Фото профиля elias
elias7 месяцев назад

sad they ditched their own engine for UE5. Yes, it launched as a disaster but I wouldn’t say this is the engines fault. We see how good the game turned out. Cyberpunk is a master piece

Фото профиля 👨🏻‍💻 ⚡️
👨🏻‍💻 ⚡️7 месяцев назад

Its a deeply impressive game, especially now.

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