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Rendering a 125GB Protomaps vector tile dataset dynamically in Three.js using compute passes and workers

111,853 views • 5 months ago •via X (Twitter)

7 Comments

Farrukh's profile picture
Farrukh5 months ago

Hmm, perhaps the next space program sim game should use three.js

Aaron Wacker's profile picture
Aaron Wacker5 months ago

Wow what a great real world mapping simulation. 😍 Nice design and great async performance!

Ray's profile picture
Ray5 months ago

You guys are freaking amazing man. Just keep crushing it.

Mateusz Kielan's profile picture
Mateusz Kielan5 months ago

@ahmadierfan999 I found you a worthy challenge

moflod's profile picture
moflod5 months ago

@grok is this realtime rendering

Christof Data (I'm human)'s profile picture
Christof Data (I'm human)5 months ago

Up to zoom level 15?

Vibecodr.Space's profile picture
Vibecodr.Space5 months ago

HOLY -

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