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Rendering a 125GB Protomaps vector tile dataset dynamically in Three.js using compute passes and workers
111,853 views • 5 months ago •via X (Twitter)
7 Comments

Farrukh5 months ago
Hmm, perhaps the next space program sim game should use three.js

Aaron Wacker5 months ago
Wow what a great real world mapping simulation. 😍 Nice design and great async performance!

Ray5 months ago
You guys are freaking amazing man. Just keep crushing it.

Mateusz Kielan5 months ago
@ahmadierfan999 I found you a worthy challenge

moflod5 months ago
@grok is this realtime rendering

Christof Data (I'm human)5 months ago
Up to zoom level 15?

Vibecodr.Space5 months ago
HOLY -

