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Rendering a 125GB Protomaps vector tile dataset dynamically in Three.js using compute passes and workers

111,853 次观看 • 5 个月前 •via X (Twitter)

7 条评论

Farrukh 的头像
Farrukh5 个月前

Hmm, perhaps the next space program sim game should use three.js

Aaron Wacker 的头像
Aaron Wacker5 个月前

Wow what a great real world mapping simulation. 😍 Nice design and great async performance!

Ray 的头像
Ray5 个月前

You guys are freaking amazing man. Just keep crushing it.

Mateusz Kielan 的头像
Mateusz Kielan5 个月前

@ahmadierfan999 I found you a worthy challenge

moflod 的头像
moflod5 个月前

@grok is this realtime rendering

Christof Data (I'm human) 的头像
Christof Data (I'm human)5 个月前

Up to zoom level 15?

Vibecodr.Space 的头像
Vibecodr.Space5 个月前

HOLY -

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