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reshooting a video from a camera that was never there 📹 This LTX-2.3 IC-LoRA re-renders real footage from a NEW angle - same scene, same action, different camera. Pick "far to the left, higher, further" and it just… moves Cooked by Cseti 🧑‍🍳 try it live on Hugging Face: ▶️

16,809 次观看 • 11 天前 •via X (Twitter)

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This guy built a visual scanner that reads 468 points on his face and 42 points on his hands from a regular webcam and turns them into a cloud of thousands of particles right between his palms. Inside, MediaPipe and TouchDesigner are linked: the first captures hands and face from the webcam with high accuracy, the second turns those coordinates into a live plane and feeds it into a POP system that instantly generates a swarm of particles in the shape of a head. No studio, no render farmer, no VR headset. Just a laptop, a webcam, and 1 TouchDesigner session. And traditional VJ studios keep teams of 5 people on a setup with lighting, custom hardware, and commercial plugins, while his expenses are only a TouchDesigner subscription and a regular USB camera. One laptop runs MediaPipe and TouchDesigner simultaneously, holds the camera stream at 60 FPS without drops, and in parallel processes 468 face points + 21 points on each hand. The camera captures frame after frame, MediaPipe in real time sends TouchDesigner the finger coordinates and face geometry, and the POP operator inside the engine translates those numbers into thousands of particle points with colors from bright pink to gold. This setup immediately defines the role of the tool and the limits of its autonomy. It knows where the fingertips are at every moment of the frame. It knows how to read the face geometry at any angle to the camera. It knows how to draw a swarm of particles between them with the right color and contour. → MediaPipe pulls 468 points from the face and 21 points from each hand, 60 times per second → TouchDesigner receives those coordinates, builds a virtual rectangle between the fingertips, and feeds it into the POP system → POP generates thousands of particle points in the shape of a head, coloring them in a gradient from bright pink to gold → The HUD layer adds green corners and a blue neon frame, styling the image like an AR interface → All layers assemble into 1 real-time frame that projects back onto the video in the camera window → The final image is recorded to a file or broadcast to a projector for a live installation And only when the guy spreads his hands wider does the plane between the palms stretch; brings them together, it narrows. Otherwise the system runs on its own. And when he moves from his home room to a concert hall, the same laptop with the same webcam launches the same TouchDesigner session in just 5 minutes, without reconfiguration, without a new team, and without a single line of new code. In his work setup there is no studio of his own and no team for assembly. On the desk sits a laptop with a webcam, on top run MediaPipe and TouchDesigner with POP operators, and the same setup through a USB camera moves to any concert without a new configuration. Out of everything I have seen this year, this is the cleanest Creative Coding setup on 1 laptop: 0 render farms, 0 studio lighting, and between them 3 libraries, thousands of particle points, and 1 webcam.

Blaze

38,242 次观看 • 2 个月前

UPDATE: Charlie Kirk 🚨 Muzzle Flash: Second Shooter Location, Reflection, or Both? This video captures a flash on a window right as Charlie Kirk was shot. Let’s break this down… follow the numbers on the videos. #1. This video shows what appears to be a muzzle flash, just as Charlie is shot, leading people to believe the shooter was to Charlie’s right.. Notate the people to the left of the flash #2. This photo shows the location of the flash. Notate people to the left, on a middle-landing on a staircase. #3. This photo shows a clearer image showing both the middle-landing and the same location of the flash. It is a window. #4 . This video shows the building behind Charlie, which is a long hallway. This debunks any claims the shot came from here. — I zoom in where Charlie was — I zoom in on staircase — I zoom in on the window/flash — I zoom in on where suspected shooter was #5. I notate the flash reflection angles. — Video angle #1 notated — two reflection paths notated in relation to Video angle #1. 1. Reflection angle shows where we were told the shooter was. 2. Reflection angle shows mirrored angle, obviously where there is no reports of a shooter being in. 🔻 Final conclusion: This to me is very likely a muzzle flash reflection from a far off location. I am unsure of the reflection angle however, but this can be 100% proven if someone were to recreate the angles… maybe with a flash camera. If anyone is willing to, or has the means to do this (safely), this will either prove the shot came where the FBI said it came from, or it will prove there was a second shooter, in the direction of the mirrored angle.

MJTruthUltra

10,665,164 次观看 • 10 个月前