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16,545 views • 2 years ago •via X (Twitter)

11 Comments

🐐's profile picture
🐐2 years ago

Greatest indie game developer ever

Amazfit's profile picture
Amazfit1 year ago

It’s coming… #TRex3

LiamNovielli's profile picture
LiamNovielli2 years ago

As always, this looks so damn fun.

Pupinater's profile picture
Pupinater2 years ago

Is your game going to run okay on the steam deck?

Doku's profile picture
Doku2 years ago

Honestly, no idea. Is not something that is a focus atm.

Chriz Pollard's profile picture
Chriz Pollard2 years ago

My biggest concern, watching these preview clips, is the amount of headbob. You'll have the usual suite of fov/headbob/mouseaccel tools in an accessibility menu? I absolutely adore the game's aesthetic and playstlye, but wouldn't want to vomit my way through the experience.

Doku's profile picture
Doku2 years ago

Half of the aesthetic is how I'm choosing to approach the player controller and how it looks when moving. There is no 'headbob' in the standard sense. The game uses true FPP, with the camera linked to an interpolated location, where the eyes actually are, for smooth movements. Everything you see in first person (animations etc.) is the same when viewed from third. I understand some players may not like this and prefer the standard rigid movement that 90% FPS games have, but this is how it will be.

Shiio 🧂 塩's profile picture
Shiio 🧂 塩2 years ago

Let's just be honest fellas. Revolvers are simply the cooler handguns, automatics can't even compete.

teww | supposed to make game's profile picture
teww | supposed to make game2 years ago

are you actually able to shoot through concrete wall in this game or it was all acting for the footage🤔

Doku's profile picture
Doku2 years ago

You can shoot through yes.

Art Kulakov | Getgud.io's profile picture
Art Kulakov | Getgud.io2 years ago

VR + headbood = vomit guaranteed 😀