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Rockstar Game cut scenes are all rendered in-game with the same character models and environments Meaning if the right conditions are met, you could absolutely be blown up out of a cut scene. GTA 6 gameplay will look IDENTICAL if not better than what we saw in Trailer 2
1,556,519 views • 1 year ago •via X (Twitter)
11 Comments

It's also the reason random stranger encounters can go hilariously wrong sometimes. I had the blind man in rdr2 get hit by a wagon once as I was giving him money. Horses wagons got spooked by something and whacked straight into him.

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How confident are you about to 60 FPS mode?

50/50

real-time cutscenes always wins.

This feature in RDR2 was one of my favorites especially with the Molotovs and how disgusting the NPCs get while in the cutscenes just getting charred in real time in front of you. And of course the classic dynamite bow with Micah in the end. Such an under appreciated feature.

Not exactly true. You are talking about side quest cutscenes. Some of them even provide camera input. While they never use gameplay face rigs far story cutscenes with lots of close ups. They swap character models for a better quality ones like any other dev studio does.

That's wild, can't wait to see it

I totally agree

Is it really a cutscene? bcs there is not a loading screen between gameplay and scenes i mean seamless switching between the two like in Max Payne 3, rdr2, modern re games, New cod games etc....

You Probably think not. Already look better than RD2


