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Rough build of CelesSteel's battle against Meltdown, my first attempt at coding a BIG boss for a brawler It's very rough and basic for now, and the monster's sprites need lots of work, but overall I like the feel and am pleased with how it's coming together 💀 Indie... show more
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12 Kommentare

Thankyou for the great response folks, all these retweets are a huge help 👍🏻 For other coders, movements like Meltdown's arms are all done with trigonometry, and multiple movements can be combined together for a number of effects, like this wave into a targeted strike

@indiegamedev It's heartening to see that the Pac-Man 2 Cum Monster is getting a new gig. Good for him.

@indiegamedev 'Cum monster' 🤣

@indiegamedev Awesome work! Looks like a tough boss whos full o' ooze!

@indiegamedev Thanks! But he could be a lot oozier, when he's eventually remastered I want a drippy effect on his frames, and I'll be adding splatters for when he's hit

Who wants to transform into weird creatures? Play our Demo now on STEAM 👇

@indiegamedev Great start! Looks like it will be a fun boss to fight!

@indiegamedev Ooo what engine is it?

@indiegamedev This is Clickteam Fusion 👍

@indiegamedev Love the retro look.

@indiegamedev Reminds me Double Dragon meets Shinobi

@indiegamedev It's a mish mash of many styles from the brawler genre 👊🏻
