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rust in garry's mod LOL i remember seeing this 2 years ago, looks a bit more refined now and reminds me of old rust imagine 32 rust youtubers on one server 👀

72,754 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 9

Фото профиля Ahm2d
Ahm2d2 лет назад

Looks more fun than the actual game

Фото профиля Spicy
Spicy2 лет назад

Yeah this is just a better version of rust tbh

Фото профиля jack
jack2 лет назад

Probably more fun than what we have now

Фото профиля Ohmwrecker
Ohmwrecker2 лет назад

Holy shit, that's super well done! But... why Gmod though!? 😂

Фото профиля vein
vein2 лет назад

please be old recoil and old gun sound

Фото профиля solutize
solutize2 лет назад

This looks nostalgic af

Фото профиля eNeruFPS
eNeruFPS2 лет назад

They need to make standalone 2016 rust possible

Фото профиля kingwarchief
kingwarchief2 лет назад

is it protect by EASY antiCHEAT for cheaters happy life? or there is no cheater without EASY antiCHEAT

Фото профиля Tylaoooooo
Tylaoooooo2 лет назад

IM BOUTTA PLAY THIS SHIT

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Why is Rust different than many/most programming languages? Alice Ryhl works on Google's Android Rust team, is a Rust language team advisor, and is a core maintainer of Tokio (the most widely-used async runtime in Rust) Timestamps: 00:00 Intro 04:09 Tokio: an overview 05:11 What Alice likes about Rust 12:48 Rust for TypeScript engineers 13:51 Moving from C++ to Rust 14:34 Memory safety 18:12 Garbage collection tradeoffs 21:46 Ownership, references, and borrowing 26:59 Unsafe in Rust 31:21 Crates and Cargo 35:55 Language design and RFCs 43:02 Building new features 46:30 Editions vs. versions 49:47 Getting paid to work on Rust 51:27 Contributing to Rust 53:03 Rust in the Linux kernel 55:45 AI use cases for Rust 1:01:35 Learning Rust 1:03:54 Book recommendation Brought to you by: • Antithesis – verify your system’s correctness without human review or traditional integration tests – and avoid bugs or outages. • Sentry – application monitoring software considered “not bad” by millions of developers Three things worth knowing about Rust: 1. Rust was designed to turn implicit failures into compile errors. Where other languages allow you to forget something, Rust makes an omission into a compilation error for things like null checks, uninitialized variables, or error propagation with the ‘?’ character. If you mess something up, it’s almost certain your program will not compile. If it does, at the very least you should see a lint warning. 2. Refactoring in Rust is safe and easy, thanks to the compiler. Alice: “I change a return type or struct field, then just fix the compiler errors until the compiler stops shouting. And then once I’ve done that, I’ve updated every place I need to update.” Rust’s focus on correctness makes refactoring it more straightforward than dynamically-typed languages and Java-style typed ones are to refactor. 3. “Editions” allow Rust to make breaking changes without ‘breaking’ anyone’s code. Rust editions (2015, 2018, 2021, 2024) can be mixed freely across crates. A library on the 2021 edition works seamlessly with a binary on the 2024 edition. This is how Rust evolves syntax (like adding async/await as keywords) without forcing an ecosystem-wide migration. Thanks a lot, Alice for this great discussion! And for your work on Rust.

Gergely Orosz

51,961 просмотров • 3 месяцев назад