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same morphology, different muscle configurations

136,531 Aufrufe • vor 6 Monaten •via X (Twitter)

37 Kommentare

Profilbild von The Short Straw
The Short Strawvor 6 Monaten

Add wear and see how far each goes. This is very cool.

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

that sounds interesting, maybe something I should try to implement at some point

Profilbild von A Concerned Human
A Concerned Humanvor 6 Monaten

I would really like to better understand the math of how this works if you're willing to explain. Organic-like movement in 3D characters is a thing I would very much like to understand better (I know its a bit of an extension but wondering if this might be useful for it or not).

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

there are several components, for the simulation approach, you can find more info here and here for training:

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

and 3D is also possible

Profilbild von A Concerned Human
A Concerned Humanvor 6 Monaten

Have you tried to integrate a process for reaction to obstacles or to projectiles?

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

kind of, I guess you could consider this reaction to obstacles in a sense

Profilbild von A Concerned Human
A Concerned Humanvor 6 Monaten

Its sorta interesting but I mean more like a reflex with a reduced cognitive load. Think like Matrix dodge of a dodgeball or like a person walking in a hallway with a lot of people and weaving between them through a crowd while getting shoved around.

Profilbild von A Concerned Human
A Concerned Humanvor 6 Monaten

Or like trying to catch a pencil that is about to fall off the table

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

there are only proprioceptive sensors in my simulation at the moment, so I haven't tried that, I guess that would require some additional vision-like sensors, but it's possible in principle with additional sensors

Profilbild von Hesu Krypto
Hesu Kryptovor 6 Monaten

Looks like the right has better ground control.

Profilbild von Nick McD
Nick McDvor 5 Monaten

I've been working on a vertex editor, like inkScape, with an added dimension (Z, namely) and I've been searching for a way to add musculature and brain tissue to *any* object you can possibly make, and have it learn locomotion. I think that's why you popped up in my feed,

Profilbild von h index enjoyer
h index enjoyervor 6 Monaten

Reminds me of jelly car

Profilbild von June
Junevor 6 Monaten

wait this is cool. Are you designing these by hand or algorithmically?

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

not by hand, it's a neural network mapping proprioceptive signals to muscle control signals, trained with reinforcement learning

Profilbild von Lachlan
Lachlanvor 6 Monaten

Love these little guys Have you made any in 3d yet?

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

yes, here's a recent one in 3D

Profilbild von Lachlan
Lachlanvor 6 Monaten

Awesome!

Profilbild von braqzen
braqzenvor 6 Monaten

It would be interesting to do different configurations of muscle/skeletal distribution in different terrains and with the addition of an energy system to see which movement patterns in which body configurations are more efficient. Adding a survival/feeding aspect too.

Profilbild von Qiqero
Qiqerovor 6 Monaten

Lack of muscles in the back leg gives the left one a limping gait

Profilbild von Wesman!😎 (aka Cool Bro)
Wesman!😎 (aka Cool Bro)vor 6 Monaten

Left is a seal

Profilbild von Wouter Beets
Wouter Beetsvor 6 Monaten

This stuff is begging for genetic algorithms

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

I tried GAs several years ago but these days I mostly do RL

Profilbild von Coffee&Code
Coffee&Codevor 6 Monaten

How do u make this stuff? Looks fun!

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

it's a neural network mapping proprioceptive signals to muscle control signals, trained with reinforcement learning, the simulation library is open source

Profilbild von Nick McD
Nick McDvor 6 Monaten

@davidcoffeeboy Oh wow. Would this be applicable to 3D critters?

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

@davidcoffeeboy yes, 3D is possible

Profilbild von Nick McD
Nick McDvor 6 Monaten

@davidcoffeeboy Ohoho and could you set up this critters rewards to train for direction?

Profilbild von Junior Rojas
Junior Rojasvor 6 Monaten

@davidcoffeeboy yes, I tried that some time ago, I don't have a video right now, but yes, it's possible to train it to move in different directions

Profilbild von Ente
Entevor 6 Monaten

Left one seems better optimized, does it use less energy?

Profilbild von Crypto Lama
Crypto Lamavor 6 Monaten

Seal vs rabbit

Profilbild von Crogon
Crogonvor 6 Monaten

that's basically what i think every time i see an olympian.

Profilbild von Samuel Zeller
Samuel Zellervor 6 Monaten

💡 game of life but it's a platformer

Profilbild von Awp Wizard
Awp Wizardvor 6 Monaten

This is why heel to toe or your shoes or what ever probably matters alot

Profilbild von Cole Michael Music
Cole Michael Musicvor 6 Monaten

twinkle toes on the right

Profilbild von Arun Jadhav (ಅರುಣ್ ಜಾಧವ್)
Arun Jadhav (ಅರುಣ್ ಜಾಧವ್)vor 6 Monaten

triangles triangles everywhere!

Profilbild von Formal Inquest
Formal Inquestvor 6 Monaten

brilliant

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