Загрузка видео...

Не удалось загрузить видео

На главную

same morphology, different muscle configurations

136,531 просмотров • 6 месяцев назад •via X (Twitter)

Комментарии: 37

Фото профиля The Short Straw
The Short Straw6 месяцев назад

Add wear and see how far each goes. This is very cool.

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

that sounds interesting, maybe something I should try to implement at some point

Фото профиля A Concerned Human
A Concerned Human6 месяцев назад

I would really like to better understand the math of how this works if you're willing to explain. Organic-like movement in 3D characters is a thing I would very much like to understand better (I know its a bit of an extension but wondering if this might be useful for it or not).

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

there are several components, for the simulation approach, you can find more info here and here for training:

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

and 3D is also possible

Фото профиля A Concerned Human
A Concerned Human6 месяцев назад

Have you tried to integrate a process for reaction to obstacles or to projectiles?

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

kind of, I guess you could consider this reaction to obstacles in a sense

Фото профиля A Concerned Human
A Concerned Human6 месяцев назад

Its sorta interesting but I mean more like a reflex with a reduced cognitive load. Think like Matrix dodge of a dodgeball or like a person walking in a hallway with a lot of people and weaving between them through a crowd while getting shoved around.

Фото профиля A Concerned Human
A Concerned Human6 месяцев назад

Or like trying to catch a pencil that is about to fall off the table

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

there are only proprioceptive sensors in my simulation at the moment, so I haven't tried that, I guess that would require some additional vision-like sensors, but it's possible in principle with additional sensors

Фото профиля Hesu Krypto
Hesu Krypto6 месяцев назад

Looks like the right has better ground control.

Фото профиля Nick McD
Nick McD6 месяцев назад

I've been working on a vertex editor, like inkScape, with an added dimension (Z, namely) and I've been searching for a way to add musculature and brain tissue to *any* object you can possibly make, and have it learn locomotion. I think that's why you popped up in my feed,

Фото профиля h index enjoyer
h index enjoyer6 месяцев назад

Reminds me of jelly car

Фото профиля June
June6 месяцев назад

wait this is cool. Are you designing these by hand or algorithmically?

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

not by hand, it's a neural network mapping proprioceptive signals to muscle control signals, trained with reinforcement learning

Фото профиля Lachlan
Lachlan6 месяцев назад

Love these little guys Have you made any in 3d yet?

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

yes, here's a recent one in 3D

Фото профиля Lachlan
Lachlan6 месяцев назад

Awesome!

Фото профиля braqzen
braqzen6 месяцев назад

It would be interesting to do different configurations of muscle/skeletal distribution in different terrains and with the addition of an energy system to see which movement patterns in which body configurations are more efficient. Adding a survival/feeding aspect too.

Фото профиля Qiqero
Qiqero6 месяцев назад

Lack of muscles in the back leg gives the left one a limping gait

Фото профиля Wesman!😎 (aka Cool Bro)
Wesman!😎 (aka Cool Bro)6 месяцев назад

Left is a seal

Фото профиля Wouter Beets
Wouter Beets6 месяцев назад

This stuff is begging for genetic algorithms

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

I tried GAs several years ago but these days I mostly do RL

Фото профиля Coffee&Code
Coffee&Code6 месяцев назад

How do u make this stuff? Looks fun!

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

it's a neural network mapping proprioceptive signals to muscle control signals, trained with reinforcement learning, the simulation library is open source

Фото профиля Nick McD
Nick McD6 месяцев назад

@davidcoffeeboy Oh wow. Would this be applicable to 3D critters?

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

@davidcoffeeboy yes, 3D is possible

Фото профиля Nick McD
Nick McD6 месяцев назад

@davidcoffeeboy Ohoho and could you set up this critters rewards to train for direction?

Фото профиля Junior Rojas
Junior Rojas6 месяцев назад

@davidcoffeeboy yes, I tried that some time ago, I don't have a video right now, but yes, it's possible to train it to move in different directions

Фото профиля Ente
Ente6 месяцев назад

Left one seems better optimized, does it use less energy?

Фото профиля Crypto Lama
Crypto Lama6 месяцев назад

Seal vs rabbit

Фото профиля Crogon
Crogon6 месяцев назад

that's basically what i think every time i see an olympian.

Фото профиля Samuel Zeller
Samuel Zeller6 месяцев назад

💡 game of life but it's a platformer

Фото профиля Awp Wizard
Awp Wizard6 месяцев назад

This is why heel to toe or your shoes or what ever probably matters alot

Фото профиля Cole Michael Music
Cole Michael Music6 месяцев назад

twinkle toes on the right

Фото профиля Arun Jadhav (ಅರುಣ್ ಜಾಧವ್)
Arun Jadhav (ಅರುಣ್ ಜಾಧವ್)6 месяцев назад

triangles triangles everywhere!

Фото профиля Formal Inquest
Formal Inquest6 месяцев назад

brilliant

Похожие видео