Sensitive content

This media may contain sensitive content.

正在加载视频...

视频加载失败

Sandrone [full with sound] VA: Marzicc 💫COMMS OPEN 🔞 NYASA Space Captain ✨ model by: Hairy Harzoo #GenshinImpact #Sandrone #nodkrai

325,398 次观看 • 11 个月前 •via X (Twitter)

0 条评论

暂无评论

原始帖子的评论将显示在这里

相关视频

🌼VBridger Mouth Rig Raffle🌼 (🔊Preview has sound | 🇹🇭 ภาษาไทยด้านล่าง) ✨1 Winner will get VBridger Mouth Rigging by Azato Stacia 💤 Outer God VTuber ! (For model with existing base rig only) 🌼Rules🌼 ✨Retweet this post ✨Follow both エーデルワイス & Azato Stacia 💤 Outer God VTuber ❣️You must have your own Live2D Model already rigged and must be able to get permission from your rigger for the base rigging file and provide it to us. ❣️This raffle only includes VBridger Mouth Rigging, Not Full Model Rig! ❣️Tongue Out toggle is NOT included! _________________________ 🌼สุ่มแจก VBridger Mouth Rig🌼 (🔊สามารถเปิดเสียงวิดีโอเพื่อดูตัวอย่างได้) ✨ผู้โชคดี 1 ท่านจะได้รับ VBridger Mouth Rigging โดย Azato Stacia 💤 Outer God VTuber มูลค่า 12,000 บาท! (สำหรับโมเดล Live2D ที่มีริกเต็มตัว / ครึ่งตัวเป็นของตนเองแล้วเท่านั้น) 💡VBridger คือโปรแกรมเสริมสำหรับ VTube Studio ที่จะทำให้โมเดลสามารถจับรูปปากได้ตรงกับการขยับปากของเรามากขึ้น เหมาะกับผู้ที่ต้องการทำคอนเทนต์ร้องเพลง ลิปซิงก์ และอื่น ๆ 🌼กฎในการเข้าร่วม🌼 ✨Retweet โพสต์นี้ ✨กด Follow エーデルワイス และ Azato Stacia 💤 Outer God VTuber ❣️ผู้โชคดีต้องมีโมเดล Live2D ที่พร้อมใช้งานเป็นของตนเองอยู่แล้ว และสามารถขอรับไฟล์ต้นฉบับจากริกเกอร์ของท่าน เพื่อส่งให้เราริก VBridger เสริมให้ได้ ❣️รางวัลจากการสุ่มแจกมีเพียงริกปาก VBridger เท่านั้น ไม่ใช่ริกโมเดลเต็มตัว ❣️ริกปากที่ได้รับจากการสุ่มแจกจะไม่สามารถแลบลิ้นได้ #EdelweissMonthlyRaffle

Edelweiss Studio

39,792 次观看 • 2 年前

Google just proved that bigger isn't always better. Their 308M parameter model is outperforming models 2x its size. Google just released 𝗘𝗺𝗯𝗲𝗱𝗱𝗶𝗻𝗴𝗚𝗲𝗺𝗺𝗮, and it's proving that lightweight embedding models can punch way above their weight class. At just 308M parameters (578MB), it's the new state-of-the-art for models under 500M parameters across MTEB multilingual, English, and code benchmarks. But the really impressive part is that it ranks 8th overall on MTEB(Multilingual, v2) - that's 𝟭𝟳 𝗽𝗹𝗮𝗰𝗲𝘀 above the second-best sub-500M model, and it's delivering performance 𝗰𝗼𝗺𝗽𝗮𝗿𝗮𝗯𝗹𝗲 𝘁𝗼 𝗺𝗼𝗱𝗲𝗹𝘀 𝗻𝗲𝗮𝗿𝗹𝘆 𝗱𝗼𝘂𝗯𝗹𝗲 𝗶𝘁𝘀 𝘀𝗶𝘇𝗲. There are three key parts of their training recipe that sets it apart: 𝟭. 𝗘𝗻𝗰𝗼𝗱𝗲𝗿-𝗗𝗲𝗰𝗼𝗱𝗲𝗿 𝗜𝗻𝗶𝘁𝗶𝗮𝗹𝗶𝘇𝗮𝘁𝗶𝗼𝗻 Instead of starting from a decoder-only Gemma 3 model, they first adapted it to encoder-decoder, then used just the encoder. By basing EmbeddingGemma off an LLM that already has world and language understanding, it gives it a stronger starting point. 𝟮. 𝗧𝗵𝗿𝗲𝗲-𝗟𝗼𝘀𝘀 𝗧𝗿𝗮𝗶𝗻𝗶𝗻𝗴 They combine three different loss functions, instead of just having one: • Contrastive loss (NCE) with in-batch negatives and hardness weighting • Spread-out regularization to ensure embeddings utilize the full space (for quantization and ANN retrieval) • Embedding matching distillation from Gemini Embedding - not just learning from relevance scores, but directly aligning the embedding space with the teacher model 𝟯. 𝗠𝗼𝗱𝗲𝗹 𝗦𝗼𝘂𝗽𝗶𝗻𝗴 Rather than just averaging checkpoints from the same training run, they use optimization techniques to find multiple specialized training mixtures. Each mixture creates an "expert" model in different domains, and averaging all their parameters creates a final model that's actually better than individual models. Extras: • Matryoshka embeddings supporting 768, 512, 256, and 128 dimensions • Quantization-aware training - maintains quality even at int4 precision • 100+ languages from Gemma 3 pretraining • Exceptional performance on low-resource languages (check their XTREME-UP results) Is it the absolute best embedding model? No - Gemini Embedding still leads overall. But that's not really the point. EmbeddingGemma proves you can achieve state-of-the-art performance in a small package that's actually deployable on-device, in low-latency applications, and in resource-constrained environments. This makes good embeddings accessible for use cases that I'm seeing more and more: offline applications, privacy-sensitive deployments, and high-throughput scenarios where inference cost actually matters. Full paper: Shoutout to the EmbeddingGemma team at Google DeepMind for this awesome open source work 💙 and to Daniel Williams for helping me with this video! 🫶

Victoria Slocum

21,610 次观看 • 9 个月前

AI TENNIS ANALYSIS. A FULL COMPUTER VISION SYSTEM. BUILT ON YOLO, PYTORCH, AND KEYPOINT EXTRACTION. Take any tennis match broadcast, any camera angle, any resolution. Feed it into the pipeline. YOLO detects both players and the tennis ball frame by frame. No manual labeling, no pre-annotated dataset. A fine-tuned YOLOv5 model trained on a Roboflow tennis ball dataset handles the ball - the hardest object to track in any sport. Tiny, fast, constantly occluded. The model finds it anyway. Trackers maintain identity across frames so Player 1 stays Player 1 from the first serve to match point. But detection is just the start. A ResNet50 CNN trained in PyTorch predicts court keypoints from every frame - the corners, service lines, baselines, net posts. Fourteen points that define the entire playing surface geometry. From those keypoints the system builds a homography matrix and warps the broadcast perspective into a top-down mini court with real coordinates. Now every player has a position in real space, not pixel space. Every frame becomes a measurement. Every rally becomes a dataset. Player movement speed - calculated from position deltas between frames, converted to meters per second through the homography. Ball shot speed - measured from the ball trajectory across consecutive detections. Number of shots per rally - counted automatically through ball direction changes. All of this rendered live on the video as an overlay. A mini court in the corner showing both players as dots moving in real time. Stats updating after every point. OpenCV handles the rendering. Pandas handles the math. PyTorch handles the intelligence. YOLO handles the eyes. No Hawkeye subscription, no court-embedded sensors, no tracking chips in the ball. A Python script, a trained model, and a GPU. The full code is on GitHub. The tutorial walks through every module - from ball detector training to court keypoint extraction to the final statistical overlay. Professional teams used to need broadcast deals and proprietary hardware for this kind of analysis. Now you build it in an afternoon with open-source tools. Trading here: Computer vision didn't just enter tennis. It made the expensive stuff free.

zostaff

120,370 次观看 • 4 个月前