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Sausage gun is an example of soft body skinned by physical skeleton, controlled by player. Also, there's better suspension for the car. I start liking the feel, how it plays.
60,561 Aufrufe • vor 9 Monaten •via X (Twitter)
28 Kommentare

sausages with fricken' laser beams

I think I am most impressed with the simulation of molten rock - how it sticks to itself as it cools and re-solidifies, etc

Thank you. It's the the main part of the simulation that took most effort to be made properly.

spray and pray so good

Hey, nice wiener bro

Spiritual successor to Blaster Master?

or pew-pew pee-pee

feels rick and morty universe

Please please get a Rocker Bogie chassis in the game!

alright

Nicee

The destruction effect looks amazing. Mixed feelings on the weinermobile though

How much AI are you using to write code?

I use it to build debug tools mostly. Things, that visualize GPU data as a field of vectors. AI's currently too stupid to write highly optimized GPU computations. Probably due to insufficient dataset for learning. Some of my algorithms it can't even comprehend.

It’s good to hear it can’t do what you’re doing! Do you think what you’re doing is a good defense against AI, or do you believe it’s just a matter of time until someone can vibe-code the whole thing and your skills become obsolete?

Currently it's unlikely someone could make all these physics systems work together in the right and controllable way, only relying on AI. Pure vibe coding is not optimal for biger projects. ALso, vibe coding + understanding what you are doing will always beat pure vibe coding.

Hmn this looks "wrong" to me.....

Nice laser pp!

Bro the vein 😂😂

Yeah, this starting to feel like a playable game over a tech demo.

Sausage gun is definitely op.

I miss Tank Wars.

Reminds me of Scorched Earth, The Mother of All Games.

the sausage is fed up

The physics on that sausage gun is oddly satisfying reminds me of the soft body challenges I ran into with my last prototype.

thats really good physics waow

How do I play I wanna play

It's wishlistable on Steam, and as soon as I have something playable, I'll publish a demo.
