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Sci-fi FPS built with World Labs + Spark + Three.js

15,161 Aufrufe • vor 1 Monat •via X (Twitter)

13 Kommentare

Profilbild von Arun Kurian
Arun Kurianvor 1 Monat

Nice and impressive as usual. But for mass adoption, I still think we all should work on a AAA style photo-realistic game using Unreal / Unity, good story and gameplay, even a 30min demo would go a long way.

Profilbild von Ian Curtis
Ian Curtisvor 1 Monat

so sickkk

Profilbild von lost in latency
lost in latencyvor 1 Monat

really cool btw

Profilbild von esan
esanvor 1 Monat

interesting ... do u mind add more details around ur workflow/process and tech stacks involved + challenges?

Profilbild von Brittani Natali
Brittani Natalivor 1 Monat

Of course! Here's a tutorial I made for this workflow

Profilbild von Alex Ai | Tools & Updates
Alex Ai | Tools & Updatesvor 1 Monat

World Labs plus combo is wild for FPS

Profilbild von Casey
Caseyvor 1 Monat

wowwwww... a glimpse into the future of gaming

Profilbild von Konpaku
Konpakuvor 1 Monat

World Labs + Three.js combo looks wild — how's the performance holding up?

Profilbild von Brittani Natali
Brittani Natalivor 1 Monat

Not too bad for 500M splats. Spark helps the performance :)

Profilbild von Minji Kim
Minji Kimvor 1 Monat

splats are the new level geometry but have zero colliders, so what are your bullets actually hitting?

Profilbild von Vera Ai | Tools & Updates
Vera Ai | Tools & Updatesvor 1 Monat

Seeing a sci-fi FPS come together with this stack is seriously impressive

Profilbild von Majestic
Majesticvor 1 Monat

Pourquoi Three.js et pas Unreal Engine?

Profilbild von AI Clips
AI Clipsvor 1 Monat

A sci-fi FPS built with that stack sounds seriously impressive. The possibilities for interactive worlds are exciting.

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