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Sega Genesis Blast Processing MAXED OUT ??? Whats better than 660 sprites in 660 colors (prev demo) ??? 1013 sprites in 1013 colors !!! Demo starts at 117 sprites then adds 20 sprites per second every second until it reaches Max Blast Processing at ~ 46 seconds mark. Live... show more
9 条评论

Thanks Pyron, happy to contribute to the Blast Processing in 2024 !!

This demo is something to stand up and applaud loudly, I think no one imagined how far MD can go and it is one of the reasons why it is my favorite platform, every day something comes along to surprise me in any aspect, be it graphics or audio.

@AlexisynthPanto Thanks Alexis for the kind words. Blast Processing may not be a specific term but the community knows exactly what it means, and we're not even close to done 35 years later !!

Now tell us which planet you come from 🥹😜 Gorgeous work! 👏👏

Thanks Fabian !!! Haha, the very edge of this planet lol ..

cool!! i was trained by Sega Md games too much, so i'm on the right.😺💪

Oh yeah, i'm crap with colors too lol. Luckily @Carsten1349 is the GFX expert and I'm just the coder ;-)

The Sega Genesis was ahead of its time despite its limitations I knew I chose the right 16-Bit console to own & love ❤️ Still being sold in Brzail today is a testament to its significance

@PS4Revolution Thats amazing that it still being sold in Brazil, testament to the longevity of the system. Limitations are what attracts me to retro systems, make you work hard and flex your mind to be very creative. Unlimited power is of no interest to me - retro ftw.
