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Semi-realtime Stable Diffusion image-to-image (Van Gogh style), Unity plugin based on Apple's Core ML port. The latency is about 2 seconds on M1 Max MacBook Pro.

291,867 Aufrufe • vor 3 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Sean
Seanvor 3 Jahren

Nice! Reminds me of this little experiment I did with minecraft - got it running as a mirror (2-3 second delay on 3090)

Profilbild von Grig ₡🌱
Grig ₡🌱vor 3 Jahren

This is awesome! Can you pass the scene camera to it?

Profilbild von Keijiro Takahashi
Keijiro Takahashivor 3 Jahren

The repository contains it.

Profilbild von BLENDER SUSHI 🫶 X - 24/7 Blenderian
BLENDER SUSHI 🫶 X - 24/7 Blenderianvor 3 Jahren

I cloned the plugin and CoreML, but not sure how to use it inside Unity Project. I could not find example project. I asked on Github, maybe there are extra steps or I miss to find anything to get this running?

Profilbild von Dreaming Tulpa 🥓👑
Dreaming Tulpa 🥓👑vor 3 Jahren

Nice one, gonna put this into

Profilbild von IF
IFvor 3 Jahren

Bravo, that's some unity next level dev skills, got diffusion inside unity with almost rt cam control feedback on an M1

Profilbild von Alchymi
Alchymivor 3 Jahren

Didn't parse the git, did you tryed it with ControlNet ?

Profilbild von Zilu
Ziluvor 3 Jahren

@bigheeno

Profilbild von Mike
Mikevor 3 Jahren

Will this run on my ipad air M1 ?

Profilbild von Laurence Bremner
Laurence Bremnervor 3 Jahren

We'll soon have AI transforming our dull selfies into masterpieces 🤔

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