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Semi-realtime Stable Diffusion image-to-image (Van Gogh style), Unity plugin based on Apple's Core ML port. The latency is about 2 seconds on M1 Max MacBook Pro.

291,867 просмотров • 3 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Sean
Sean3 лет назад

Nice! Reminds me of this little experiment I did with minecraft - got it running as a mirror (2-3 second delay on 3090)

Фото профиля Grig ₡🌱
Grig ₡🌱3 лет назад

This is awesome! Can you pass the scene camera to it?

Фото профиля Keijiro Takahashi
Keijiro Takahashi3 лет назад

The repository contains it.

Фото профиля BLENDER SUSHI 🫶 X - 24/7 Blenderian
BLENDER SUSHI 🫶 X - 24/7 Blenderian3 лет назад

I cloned the plugin and CoreML, but not sure how to use it inside Unity Project. I could not find example project. I asked on Github, maybe there are extra steps or I miss to find anything to get this running?

Фото профиля Dreaming Tulpa 🥓👑
Dreaming Tulpa 🥓👑3 лет назад

Nice one, gonna put this into

Фото профиля IF
IF3 лет назад

Bravo, that's some unity next level dev skills, got diffusion inside unity with almost rt cam control feedback on an M1

Фото профиля Alchymi
Alchymi3 лет назад

Didn't parse the git, did you tryed it with ControlNet ?

Фото профиля Zilu
Zilu3 лет назад

@bigheeno

Фото профиля Mike
Mike3 лет назад

Will this run on my ipad air M1 ?

Фото профиля Laurence Bremner
Laurence Bremner3 лет назад

We'll soon have AI transforming our dull selfies into masterpieces 🤔

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