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Serious or playful?

91,569 просмотров • 1 месяц назад •via X (Twitter)

Комментарии: 17

Фото профиля Nothin, just Chillin
Nothin, just Chillin1 месяц назад

a little bit of mix looks fun Example idea : when he's full health bar, he's being playful. After the health bar goes half & he is about to be beaten, he goes serious mode

Фото профиля Monastery - Wishlist on Steam
Monastery - Wishlist on Steam1 месяц назад

Playful looks more menacing I think

Фото профиля ƝЄƇƦƠMƛƝƬƖƇƜƛƬЄƦ💀🌊
ƝЄƇƦƠMƛƝƬƖƇƜƛƬЄƦ💀🌊1 месяц назад

From what I've seen of other clips you've shown, to me the playful one fits the vibe of your game more?

Фото профиля bucket
bucket1 месяц назад

Ohhh what if Because he's Death, he really believes nothing can best him so at the start he's playful But as the fight goes on, he becomes more serious cause he's tired of you/knows he must take this seriously to win

Фото профиля Daeshawn | Nargis
Daeshawn | Nargis1 месяц назад

Playful

Фото профиля Money Plane
Money Plane1 месяц назад

Playful has more character

Фото профиля Bowser64ify
Bowser64ify1 месяц назад

Playful he looks like he is enjoying himself.

Фото профиля Lazzey
Lazzey1 месяц назад

Playful looks savage, I prefer it.

Фото профиля Aiolos
Aiolos1 месяц назад

Playful for the whimsy

Фото профиля Stacy Krugger
Stacy Krugger1 месяц назад

I love playful! Just wish there's be a way you could have both but it depends on how you play the game.

Фото профиля Cosmic star
Cosmic star1 месяц назад

I like Playful more

Фото профиля brettbat
brettbat1 месяц назад

I think making a game based this much off the audience's decision "could"* be good but I have yet to see any actual story or cohesive that would make any of this make sense. Why not incorporate these choices in a 'your decisions matter' style play instead

Фото профиля bausHuck 🇦🇺
bausHuck 🇦🇺1 месяц назад

You can have both types of enemies. It really depends on the goal and the backstory you have for them.

Фото профиля Just_Jay-Weird
Just_Jay-Weird1 месяц назад

playful makes it appear that death isn't taking the play seriously. that way when you fight death next time it keeps the player on their toes.

Фото профиля graveyard shift chip
graveyard shift chip1 месяц назад

Serious although, like game Barbarian, head needs to bounce 🫣

Фото профиля TentacleAndMistress | TTV
TentacleAndMistress | TTV1 месяц назад

Still serious for this one. Playful removes what makes the first one great. Completely impassive. I think adding the guillotine part as a phase of the fight would be good though. He just should look as completely and utterly like this is nothing but a job. It fits the tone of an executioner more in my eyes. You do already have angry and sadistic characters from what I have seen. Having a 9-5 boss would be interesting for something like this.

Фото профиля Toky-kun
Toky-kun1 месяц назад

Oooooo playful

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