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setting aside things and trying out #Live2D 5.1a 's 3D shape features. Needless to say, you still will need the fundamentals to make it work as you want, but I think I can use the 3D expression feature on my future rigs :D

111,004 次观看 • 2 年前 •via X (Twitter)

10 条评论

hamsterCrumbs | Live2D モデラー 的头像
hamsterCrumbs | Live2D モデラー2 年前

trying out some weird ass deformer ideas and I think I know why I have issues in the head

UNPLUGGED PERFORMANCE 的头像
UNPLUGGED PERFORMANCE2 年前

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Zeka 🦌🐇 的头像
Zeka 🦌🐇2 年前

Could you give a tutorial 🥺🥺

Kirynn ⚙️ Live2D | SHOP OPEN 🦋 的头像
Kirynn ⚙️ Live2D | SHOP OPEN 🦋2 年前

Does it kind of work like a more 3D version of blend form where it actually uses the shapes you've rigged as a basis for the new movement? :0

hamsterCrumbs | Live2D モデラー 的头像
hamsterCrumbs | Live2D モデラー2 年前

Hmm, not sure how to explain it but yep. it takes into account the amount of offset a deformer vertex has on for example, X at 30 degrees keyframe, and translates it to all the other keyframes…. Like a much better sync params thing but 3d

Airshow ✈️ VTuber 🛫 的头像
Airshow ✈️ VTuber 🛫2 年前

The possibilities of these new advancements are insane to imagine. We'll see models moving in unbelievable ways!

Sean Sepia🦑肖恩 || UKOI Virtual 的头像
Sean Sepia🦑肖恩 || UKOI Virtual2 年前

@peter_parkour12

Karvoo 💄🔥 的头像
Karvoo 💄🔥2 年前

I tried this yesterday but couldn't figure out what I was doing wrong. No matter how many or little deformers I registered, if I touched any number in the window itd freak out and warp it way off screen to some extreme weird angle/plane. Like I couldnt little by little adjust it

hamsterCrumbs | Live2D モデラー 的头像
hamsterCrumbs | Live2D モデラー2 年前

not sure what is wrong in that case, but if it flies off that far, I could guess that the camera position and center rotation is too far off... I suggest turning off the "Automatically update keyforms..." checkbox so it wont reflect instantly on the deformer

cheeki 的头像
cheeki2 年前

whoa so they let you upload a mesh and use that?

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