Loading video...

Video Failed to Load

Go Home

Shadow UI revamp is live ๐Ÿ”ถ ๐Ÿ”ธ MultiSwap: batch multiple tokens into a single swap. No more 15 clicks to consolidate rewards. ๐Ÿ”ธ x33 page: track APR, ratio growth, and mint directly with xSHADOWโ€”all in one clean page. Navigation simplified, redundant pages gone.

13,392 views โ€ข 1 year ago โ€ขvia X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos

Getting closer to launching my #UE5 tool for finding bugs & optimisation opportunities in your levels! It features 92 different searches to help you quickly identify issues, here is a peek at the full list: Optimisation Searches ///////////////////////////////// Static Meshes: ๐Ÿ”ธNo LODs ๐Ÿ”ธNanite Disabled & No LODs ๐Ÿ”ธEdited Lighting Channels ๐Ÿ”ธMobility Mode ๐Ÿ”ธNanite Enabled/Disabled ๐Ÿ”ธSimulate Physics Enabled/Disabled ๐Ÿ”ธCustom Depth Pass Enabled/Disabled ๐Ÿ”ธOverridden Light Map Resolution ๐Ÿ”ธUsing Shadow 2 Sided ๐Ÿ”ธSame Material In Multiple Slots ๐Ÿ”ธVertex Colours Added In Level Skeletal Meshes: ๐Ÿ”ธNo LODs ๐Ÿ”ธNo Max Draw Distance Set ๐Ÿ”ธEdited Lighting Channels ๐Ÿ”ธCast Shadows Enabled/Disabled ๐Ÿ”ธCustom Depth Pass Enabled/Disabled ๐Ÿ”ธSame Material In Multiple Slots Audio: ๐Ÿ”ธAuto Activate Enabled ๐Ÿ”ธAudio Volume Priority Of X VFX: ๐Ÿ”ธAuto Activate Enabled ๐Ÿ”ธNo Max Draw Distance ๐Ÿ”ธCast Shadow Enabled/Disabled Foliage: ๐Ÿ”ธMissing LODs ๐Ÿ”ธNo Max Cull Distance ๐Ÿ”ธEdited Lighting Channels ๐Ÿ”ธMobility Mode ๐Ÿ”ธCast Shadows Enabled/Disabled ๐Ÿ”ธNanite Enabled/Disabled ๐Ÿ”ธTwo Sided Shadows Enabled/Disabled ๐Ÿ”ธSame Material In Multiple Slots ๐Ÿ”ธOverridden Light Map Resolution Decal: ๐Ÿ”ธLow Fade โ€˜Screen Sizeโ€™ Value Text Render: ๐Ÿ”ธCast Shadow Enabled Lights: ๐Ÿ”ธNo Max Draw Distance ๐Ÿ”ธEdited Lighting Channels ๐Ÿ”ธCast Shadows Enabled/Disabled ๐Ÿ”ธMobility Mode ๐Ÿ”ธHas Lighting Function Material ๐Ÿ”ธHas IES Texture Applied Volumes: ๐Ÿ”ธMobility Mode ๐Ÿ”ธVolume Priority Of X Blueprints: ๐Ÿ”ธList All Blueprints ๐Ÿ”ธReplicates Enabled/Disabled ๐Ÿ”ธDefault Net Update Frequency ๐Ÿ”ธDefault Net Cull Distance Squared Misc: ๐Ÿ”ธActors with Tags Applied ๐Ÿ”ธHas Specific Tag Bug Searches //////////////////// Static Meshes: ๐Ÿ”ธMissing Meshes ๐Ÿ”ธMissing Materials ๐Ÿ”ธOverridden Materials ๐Ÿ”ธNot Default Scale ๐Ÿ”ธCollision Disabled/Enabled ๐Ÿ”ธCast Shadow Disabled/Enabled ๐Ÿ”ธHidden In Game Enabled/Disabled ๐Ÿ”ธReceives Decals Disabled/Enabled ๐Ÿ”ธAffects Nav Disabled/Enabled Skeletal Meshes: ๐Ÿ”ธMissing Skeletal Mesh ๐Ÿ”ธMissing Materials ๐Ÿ”ธOverridden Materials ๐Ÿ”ธNo Anims Applied ๐Ÿ”ธNot Default Scale ๐Ÿ”ธCollision Disabled/Enabled ๐Ÿ”ธHidden In-Game Enabled/Disabled ๐Ÿ”ธReceives Decals Disabled/Enabled ๐Ÿ”ธAffects Nav Enabled/Disabled Audio: ๐Ÿ”ธMissing Audio Asset ๐Ÿ”ธHas Sound Class Override ๐Ÿ”ธHas Volume Override ๐Ÿ”ธAttenuation Overrides ๐Ÿ”ธDisabled / Missing Reverb Asset VFX: ๐Ÿ”ธMissing Asset ๐Ÿ”ธNot Default Scale Foliage: ๐Ÿ”ธMissing Meshes ๐Ÿ”ธMissing Materials ๐Ÿ”ธCollision Enabled/Disabled Decals: ๐Ÿ”ธMissing Materials ๐Ÿ”ธNot Scaled By โ€˜Decal Sizeโ€™ ๐Ÿ”ธIs Hidden In-game ๐Ÿ”ธDecals That Are Temporary / Permanent Text Render: ๐Ÿ”ธUsing Default / Empty Text ๐Ÿ”ธUsing Scale Not World Size ๐Ÿ”ธIs Hidden In-Game Lights: ๐Ÿ”ธAffects World Disabled ๐Ÿ”ธVisibility Set To False Volumes: ๐Ÿ”ธCollision Is Disabled ๐Ÿ”ธGenerate Overlap Events Disabled ๐Ÿ”ธSet To Block Pawn ๐Ÿ”ธSet To Overlap With Pawn ๐Ÿ”ธSet To Block Camera ๐Ÿ”ธNot Scaled By โ€˜Brush Sizeโ€™ ๐Ÿ”ธPost Process Blend Radius Less Than X Blueprints: ๐Ÿ”ธIs Hidden In-Game If it sounds useful to you, sign up for my tool newsletter to be notified when I release it: #unrealengine | #gamedev | #indiedev

James Rowbotham

21,164 views โ€ข 1 year ago