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Showing how alias jump / movement keys (jump; worked the same) is consistent with the ; on the patch before today vs how it will work with it not working and everyone being on +jump and normal movement keys Pretty much we are showing the server ticks and registering...

797,495 Aufrufe • vor 2 Jahren •via X (Twitter)

9 Kommentare

Profilbild von JackDoBronxs
JackDoBronxsvor 2 Jahren

man the pain on his face when he said "that's what we're gonna be playing soon", i felt that bro ✊🥲

Profilbild von this is my name
this is my namevor 2 Jahren

“That’s what we’re playing soon” at the end 🤣🤣🤣🤣

Profilbild von oreo 🍪 🍪
oreo 🍪 🍪vor 2 Jahren

is it the same with the movement keys or are these being handled differently?

Profilbild von Jonathan Jablonowski
Jonathan Jablonowskivor 2 Jahren

It’s the same

Profilbild von Vangod 🚐🤍
Vangod 🚐🤍vor 2 Jahren

Bro they gotta get this shit figured out

Profilbild von Wayne Wu
Wayne Wuvor 2 Jahren

Does the Launders fix work for regular movement as well then?

Profilbild von ruin
ruinvor 2 Jahren

jesus christ thats bad lol

Profilbild von Psych0pathy
Psych0pathyvor 2 Jahren

Wait 100 ticks and do the test again. The reason you have to wait many ticks is because the subtick system can get desynchronized with the server and gets confused even if you are on local server, you should let it settle for a while then test it again

Profilbild von BigBob3d
BigBob3dvor 2 Jahren

Every patch makes me less and less excited to play esea this season.

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