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Showing how alias jump / movement keys (jump; worked the same) is consistent with the ; on the patch before today vs how it will work with it not working and everyone being on +jump and normal movement keys Pretty much we are showing the server ticks and registering... show more
797,495 views • 2 years ago •via X (Twitter)
9 Comments

JackDoBronxs2 years ago
man the pain on his face when he said "that's what we're gonna be playing soon", i felt that bro ✊🥲

this is my name2 years ago
“That’s what we’re playing soon” at the end 🤣🤣🤣🤣

oreo 🍪 🍪2 years ago
is it the same with the movement keys or are these being handled differently?

Jonathan Jablonowski2 years ago
It’s the same

Vangod 🚐🤍2 years ago
Bro they gotta get this shit figured out

Wayne Wu2 years ago
Does the Launders fix work for regular movement as well then?

ruin2 years ago
jesus christ thats bad lol

Psych0pathy2 years ago
Wait 100 ticks and do the test again. The reason you have to wait many ticks is because the subtick system can get desynchronized with the server and gets confused even if you are on local server, you should let it settle for a while then test it again

BigBob3d2 years ago
Every patch makes me less and less excited to play esea this season.
