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Shroud's initial thoughts on the new extraction shooter 'Marathon'

608,598 次观看 • 1 年前 •via X (Twitter)

11 条评论

Frankiecee 的头像
Frankiecee1 年前

I love shroud, but he plays video games for a living. Just tell me wtf the cigarettes are for, i have work in a few hours.

ASTROMEDA - Wishlist on Steam! 的头像
ASTROMEDA - Wishlist on Steam!2 年前

A small teaser of Astromeda! It's a game inspired by Pokemon, Undertale, and OneShot. Wishlist on Steam! #TrailerTuesday #indiegame #IndieGameDev #GamingNews #Steam

Kailo 的头像
Kailo1 年前

Completely agree actually. Extraction shooters are inherently niche and any attempt to make them more palatable to a more profitable playerbase will dilute the strengths of the genre. There can't be a good AAA made extraction game because of this, it's too risky.

Iku \ Keith ➡️ 🇨🇦 的头像
Iku \ Keith ➡️ 🇨🇦1 年前

agreed fully. This feedback is the best laid out I've seen yet @MarathonTheGame Extraxtion shooters need complexity and mystery that only time in game solves.

James - AznSlickSlaya 的头像
James - AznSlickSlaya1 年前

Hey Shroud, how is that game Spectre Divide going? Think I'll take your thoughts with a grain of salt now.

Daniel Joseph 的头像
Daniel Joseph1 年前

Every AAA dev has tried a ‘Tarkov-killer’ and none of them have ever killed Tarkov. It’s easy to understand why

MyCow 的头像
MyCow1 年前

Disagree. Because eventually you know how to overcome all of the friction, and then it doesn’t add a single thing to the game. It’s just a barrier to entry for new players or returning players.

₹-Kat🇵🇷 的头像
₹-Kat🇵🇷1 年前

Like he has room to talk

sheesh 的头像
sheesh1 年前

The Cycle had a really good healthy player base before it got wiped by cheaters. It was simple and easy at its core. This game will be successful if questing go in depth. Well see

DeepSpaceWanderer 的头像
DeepSpaceWanderer1 年前

Another thing is - they looked at Extraction Shooters - a genre where your main objective is to not die - and decided to focus their game on non-tactical PvP - an activity with a 50/50 chance of death. I strongly think that Marathon was originally supposed to be a Battle Royale.

RAVAGE 198Z 🇦🇺🦂 的头像
RAVAGE 198Z 🇦🇺🦂1 年前

Absolutely, complexities keep people engaged and learning. Driving towards the depths to enhance their abilities and therefore their status in the game for optimal outcomes each round. You want your game to be a cult classic that lives on throughout the generations.

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