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Shroud's initial thoughts on the new extraction shooter 'Marathon'

608,598 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Frankiecee
Frankiecee1 год назад

I love shroud, but he plays video games for a living. Just tell me wtf the cigarettes are for, i have work in a few hours.

Фото профиля ASTROMEDA - Wishlist on Steam!
ASTROMEDA - Wishlist on Steam!2 лет назад

A small teaser of Astromeda! It's a game inspired by Pokemon, Undertale, and OneShot. Wishlist on Steam! #TrailerTuesday #indiegame #IndieGameDev #GamingNews #Steam

Фото профиля Kailo
Kailo1 год назад

Completely agree actually. Extraction shooters are inherently niche and any attempt to make them more palatable to a more profitable playerbase will dilute the strengths of the genre. There can't be a good AAA made extraction game because of this, it's too risky.

Фото профиля Iku \ Keith ➡️ 🇨🇦
Iku \ Keith ➡️ 🇨🇦1 год назад

agreed fully. This feedback is the best laid out I've seen yet @MarathonTheGame Extraxtion shooters need complexity and mystery that only time in game solves.

Фото профиля James - AznSlickSlaya
James - AznSlickSlaya1 год назад

Hey Shroud, how is that game Spectre Divide going? Think I'll take your thoughts with a grain of salt now.

Фото профиля Daniel Joseph
Daniel Joseph1 год назад

Every AAA dev has tried a ‘Tarkov-killer’ and none of them have ever killed Tarkov. It’s easy to understand why

Фото профиля MyCow
MyCow1 год назад

Disagree. Because eventually you know how to overcome all of the friction, and then it doesn’t add a single thing to the game. It’s just a barrier to entry for new players or returning players.

Фото профиля ₹-Kat🇵🇷
₹-Kat🇵🇷1 год назад

Like he has room to talk

Фото профиля sheesh
sheesh1 год назад

The Cycle had a really good healthy player base before it got wiped by cheaters. It was simple and easy at its core. This game will be successful if questing go in depth. Well see

Фото профиля DeepSpaceWanderer
DeepSpaceWanderer1 год назад

Another thing is - they looked at Extraction Shooters - a genre where your main objective is to not die - and decided to focus their game on non-tactical PvP - an activity with a 50/50 chance of death. I strongly think that Marathon was originally supposed to be a Battle Royale.

Фото профиля RAVAGE 198Z 🇦🇺🦂
RAVAGE 198Z 🇦🇺🦂1 год назад

Absolutely, complexities keep people engaged and learning. Driving towards the depths to enhance their abilities and therefore their status in the game for optimal outcomes each round. You want your game to be a cult classic that lives on throughout the generations.

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