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Since I already had Classic Sonic Simulator open I figured might as well try putting Enzo CD's and Thunder S's examples into practice

210,649 次观看 • 18 天前 •via X (Twitter)

48 条评论

frankybuster 的头像
frankybuster18 天前

@sqrthinkingdude @Thunder_S03 combined... now that's level design!

Jackie 的头像
Jackie18 天前

I really dig that you combined both into one honestly, I don't personally mind it too much when classic sonic slows down a tad in platforming but what really makes it fun is when there's depth to how you approach a section instead of just doing it one way

Skirbs 的头像
Skirbs18 天前

We're getting somewhere...

Skirbs 的头像
Skirbs18 天前

@Thunder_S03

DuskieDawn 的头像
DuskieDawn18 天前

@sqrthinkingdude @Thunder_S03 This is gonna get to a point where we just make a whole ass "community-made" fangame

GeraLoz 的头像
GeraLoz18 天前

@sqrthinkingdude @Thunder_S03 it's been years since when I saw gameplay of classic sonic simulator, I still remember the old levels I made on another account

Skirbs 的头像
Skirbs18 天前

Yep I remember you lol ✌

Skirbs 的头像
Skirbs17 天前

@Thunder_S03 Progress so far

Gboogie32 的头像
Gboogie3218 天前

@sqrthinkingdude @Thunder_S03 what if you add springs to the walls?

Skirbs 的头像
Skirbs18 天前

Springs added 👍

Gboogie32 的头像
Gboogie3218 天前

okay see that's not... but also like

Skirbs 的头像
Skirbs18 天前

If you got a diagram I can try to incorporate it in better 👍

Gboogie32 的头像
Gboogie3218 天前

Uhhh

Skirbs 的头像
Skirbs17 天前

Gotchu 1:58

Tonder 的头像
Tonder18 天前

@sqrthinkingdude @Thunder_S03 COMBINED IS PEAK WHAT!?

Siahwolf 的头像
Siahwolf18 天前

@sqrthinkingdude @Thunder_S03 what about some enemies now? like a chameleon on the left wall

Skirbs 的头像
Skirbs18 天前

Done 👍

Jayden 的头像
Jayden18 天前

@sqrthinkingdude @Thunder_S03 Okay cool but what is the song name?

Zeoinx 的头像
Zeoinx18 天前

@sqrthinkingdude @Thunder_S03 The problem i see with people complaining, is the First one is Egg-man style, where he would be putting more traps and slow down areas for Sonic to actually be forced to stop and Navigate. The 2nd one is more organic areas and natural ramping into a support build how i see imo

Dash LilHog 的头像
Dash LilHog17 天前

@sqrthinkingdude @Thunder_S03 That last one is gem actually

BigMeatBall 🇺🇸 的头像
BigMeatBall 🇺🇸18 天前

@sqrthinkingdude @Thunder_S03 Jump 1 is very Sonic1/2, Jump 2 is very Sonic 3, and Jump 3 is Sonic Mania. I Think I prefer Jump 1 as a buffer to a new style of puzzle. Maybe use Jump 3 if the section head has similar platforming needs speed/ timing to cross.

JakeCenZ 的头像
JakeCenZ17 天前

@sqrthinkingdude @Thunder_S03 spike

Skirbs 的头像
Skirbs17 天前

@sqrthinkingdude @Thunder_S03 Jake's Spike Surprise™

Nursik! 的头像
Nursik!17 天前

@sqrthinkingdude @Thunder_S03 Level design is cool and all, but what's the awesome sauce music in the background?

Skirbs 的头像
Skirbs17 天前

Dash for Freedom

Phantom-Station 的头像
Phantom-Station18 天前

@sqrthinkingdude @Thunder_S03 Mixing both is great to teach the platforming and the momentum physics. Player gets a feel for two states of play.

RameNoodls 的头像
RameNoodls18 天前

@sqrthinkingdude @Thunder_S03 HI SKIRBZ 😭

Skirbs 的头像
Skirbs18 天前

@sqrthinkingdude @Thunder_S03 I knew you'd show up eventually 😭😭

RameNoodls 的头像
RameNoodls18 天前

@sqrthinkingdude @Thunder_S03 You gotta do my version in game now

RameNoodls 的头像
RameNoodls18 天前

@sqrthinkingdude @Thunder_S03 i’m 2 lazi to open css but i want to be relevant

RameNoodls 的头像
RameNoodls18 天前

@sqrthinkingdude @Thunder_S03 pla

blox 的头像
blox18 天前

@sqrthinkingdude @Thunder_S03 why his color diffeent

maxisz☼ (comms soon) 的头像
maxisz☼ (comms soon)18 天前

@sqrthinkingdude @Thunder_S03 I'll be taking notes for my romhack. I really need to learn layout design...

Jade H. Joey 的头像
Jade H. Joey18 天前

@rubrii_ @sqrthinkingdude @Thunder_S03 this is actually a really good game design video i love how it feels like each iteration incorperates new ideas until it feels fully fleshed out at the end

Shayzisᴼᶻᵃᵏᶦ {×͜×} 的头像
Shayzisᴼᶻᵃᵏᶦ {×͜×}18 天前

@sqrthinkingdude @Thunder_S03 Oh hey, platforming in my platforming game, how awesome! Reminder you can start level designing by making mostly a single route no brainer path and then go back and challengify it!

Studio Junior 的头像
Studio Junior18 天前

@sqrthinkingdude @Thunder_S03 Why did he die ):

WillARing 的头像
WillARing17 天前

@sqrthinkingdude @Thunder_S03 how do you get those slopes?

Vict 🪷 Sonic Adventure 🎮💎 的头像
Vict 🪷 Sonic Adventure 🎮💎18 天前

@sqrthinkingdude @Thunder_S03

Krinkle 的头像
Krinkle17 天前

@sqrthinkingdude @Thunder_S03 Wow, Adding a few curves really does change everything huh

UltraΩmega 的头像
UltraΩmega18 天前

@sqrthinkingdude @Thunder_S03 name of the song??? sounds kinda fire

Skirbs 的头像
Skirbs18 天前

@sqrthinkingdude @Thunder_S03 Dash for Freedom by Fabian Del Priore

64 Jigglypuff 的头像
64 Jigglypuff18 天前

@sqrthinkingdude @Thunder_S03 Classic Sonic Simulator is goated

Megapples 的头像
Megapples18 天前

@sqrthinkingdude @Thunder_S03 This is perfect

Martin Whitehouse 的头像
Martin Whitehouse17 天前

@sqrthinkingdude @Thunder_S03 Plays like a Sonic game should. People who make those dumb comments usually only play the first stage and assume that speed is "the game" which is why we have far too many boost gameplay 3D games nowadays which were a bit bland.

AwesomeGamer101 的头像
AwesomeGamer10117 天前

@sqrthinkingdude @Thunder_S03 Random thought - For the combined one, what about backwards springs that punish the player who jumps too late?

Skirbs 的头像
Skirbs17 天前

@sqrthinkingdude @Thunder_S03 Already got you covered

aezon 的头像
aezon18 天前

@sqrthinkingdude @Thunder_S03 When bro is cooking

Zeoinx 的头像
Zeoinx17 天前

@sqrthinkingdude @Thunder_S03 Here ya go, if you get bored. Also, pardon my lack of drawing pad and MS Paint skills xD

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