Загрузка видео...

Не удалось загрузить видео

На главную

Since people keep asking, here are my current thoughts on Star Wars Outlaws. I’m liking it a lot so far. Some of you asked about bugs or glitches, and honestly, I haven’t run into anything. Looks like Ubisoft actually fixed the issues the game had. Visually it’s really nice,...

118,478 просмотров • 6 месяцев назад •via X (Twitter)

Комментарии: 0

Нет доступных комментариев

Здесь появятся комментарии из оригинального поста

Похожие видео

My spoiler free thoughts on Saros so far: I’m definitely finishing this way faster than Returnal. I’m almost at 10 hours now, and if tomorrow goes well, I might actually wrap it up. The game is clearly more approachable, especially if you already understand this style of gameplay. That doesn’t mean it’s “easy”. There’s still plenty of challenge, and the boss fights and the whole gameplay loop have been really good so far. It’s just not the same level of punishment as Returnal, where one death could wipe basically everything and make a whole run feel wasted if you didn’t beat the biome boss. The game looks incredible, and the haptic feedback is on point again. Housemarque really knows how to get the most out of the DualSense and make every action feel great. The atmosphere also deserves a mention. The way the environments, sound design, and pacing come together makes every area feel alive. It’s not just pretty visuals, it’s the whole vibe of the world pulling you in. I’ll admit I would’ve loved the difficulty to match Returnal, but I get why they toned it down. A huge percentage of players didn’t even beat the first boss in Returnal, and Saros gives you ways to adjust the experience. You can push it harder or make it more forgiving depending on how you want to play. It’s also the type of game where the quality genuinely matches the price. You can feel the production value everywhere. And without going into spoilers, the story has my attention. It’s not something spectacular, but it’s engaging enough that I actually care about what’s happening, which rarely happens for me in games. I’m genuinely glad I picked it up. I had a great time today and didn’t even notice the hours passing. If you were interested in Returnal but bounced off the difficulty, or you always wanted to finish it but couldn’t, Saros is absolutely worth trying. The boss fights and the gameplay so far have been really good.

𝙉𝙄𝙆𝙁𝙊𝙍

20,019 просмотров • 2 месяцев назад

“And anyway, I wanted to clarify something that was told to me in a half-assed way by some fanatical people, because I don’t call these people fans, I call them fanatics. And thank God they eventually remove themselves from the community on their own, because fundamentally they were never really part of the community to begin with, given the kinds of actions and thoughts they have. Now, you all know very well that there are people among you who help me, whom I absolutely welcome and appreciate a lot, actually, probably more than what they even give me. And as a result, I do have a human, working relationship that goes beyond just being a fan, right? So of course, in certain circumstances, because of specific skills people have and the kind of help they give, it’s obvious that more conversations start happening and a more developed human relationship begins, beyond a simple… you know. That’s how life works. It’s not like I can live my life and talk to every single one of you in the exact same way. It’s normal,choices are made based on the situations that come up. Anyone who’s mentally healthy understands this and tries to build a human relationship with me in some way. But those who aren’t healthy think, “Well, why does she talk to her and not to me?” But I can’t talk to everyone. Even though I try to do it in my own way, if I started talking to every single one of you, my life would obviously be over. And I think that applies to anyone who has a community or a group of people who follow them. So then this thing came out about me going to Disneyland. But, holy crap, as they say, maybe! Maybe I would go to Disneyland! And even if I did go to Disneyland, it’s none of your fucking business if I want to go to Disneyland. What the fuck do you care if I want to go to Disneyland? It’s my business. Also, I haven’t been to Disneyland in 18 years, last time was with a friend from high school. But even then, it’s still my business if I want to go with whomever I want: if I’m dating someone or not, if I want to go with a friend, if I want to go with a fan I choose from among you. Is it my business or not? I mean, is everything okay with you people? And then, what the fuck does it change for you? Do you appreciate me for who I am? Good. Appreciate me for who I am and for what I do, not for who I’m with or where I go. Sometimes it feels like I’m talking to a jealous girlfriend. But I already, normally, believe me, don’t get involved with certain people, or a certain type of person, because jealousy and unresolved issues really bother me. Let me explain better. Let’s say I get into a relationship. My partner should never make jealousy scenes. You want to go to Disneyland with your friends? Go. Don’t go. What do I care? That’s your business. It’s great that our paths cross and we have a beautiful, loving life together, but that doesn’t erase my other relationships or my other bonds. Sometimes, with some people in this community, it feels like I’m dating them, like they think I’m their girlfriend. That’s not normal. You’re fanatics, you’re not well. So it’s actually a good thing if you don’t come to the meetups I organize. I even send you a kiss and bye-bye, good riddance, because you’re not right in the head. Anyway, what was I saying… maybe I’d really like to go to Disneyland, but honestly I don’t even have the head for Disneyland anymore. I’ve got other stuff going on in my brain, as they say, and for now I prefer working over going to Disneyland. Also, instead of Disneyland, I would’ve preferred the Maldives, if we really want to say it. Or at least the sea, one way or another. But if I go to London, if I go to Paris, it’s for one reason: to have the chance to work and create content. And on the other hand, to meet you. So if I go to Paris that day, it’s because I’m trying to organize a day where I can go and meet you for an hour or so, because I’m only there for a day. And I hope you can understand that.”

Korslayage

69,047 просмотров • 5 месяцев назад

⭐️: What am I into these days? These days? These days, I kind of just… I think I’m living in a sort of "no‑thoughts" state. I don’t really have emotional ups and downs, just… I'm calm. I kind of, I don’t really know my feelings these days. It’s not like my emotions are going up and down a lot or anything, but then, when I met a friend of mine and we talked I realized I actually have more worries than I thought. But I also wonder if I just didn’t have the space to talk about them. So, on one hand... I don’t know if I have a lot of worries or if I just don’t have thoughts. With work, work is busy too but sometimes I even wonder if I’m actually busy. Because when you do so many schedules… you don’t really feel it. Like, maybe I am really busy but I just can’t feel it. No, It’s not a slump. It’s pretty far from a slump. A slump is when work doesn’t go well and doing things feels hard, but I’m not like that. When I work, it’s fun and exciting, I just don’t really have emotional highs and lows. So I wonder if maybe this is actually a good thing?That’s how it is. I don’t think you need to worry about this, but actually, I did have a lot of worries and concerns… I just didn’t realize I was worrying about them? Yeah. "Maybe it’s because you haven’t had much time to take care of yourself?" No, but I think I’m actually the type who takes care of myself pretty well. Ah, recently I’ve been going to the sauna alone pretty often and I’ve had some time to think while doing that. No, wait thinking about it, even when I go to the sauna I just sit there without thinking. I think I just space out. I wonder if it’s because I’ve gotten used to this work now. "Maybe your brain just wants to rest." That also feels right. No but, compared to before being thoughtless/empty-minded actually seems better, compared to when I had so many thoughts I couldn’t sleep. Now I sleep with my legs stretched out (idiom, it means to sleep comfortably), yes. Maybe it’s because things feel stable, yes. My relationship with the members is really good and I feel a lot of satisfaction with the work I do, and since ATINY always show me support so strongly by my side, somehow I wonder if that’s why I don’t have emotional highs and lows. #SEONGHWA #성화

Everything Seonghwa

91,617 просмотров • 3 месяцев назад

My Spoiler‑Free Review of Star Wars Outlaws I spent around 30 hours with Star Wars Outlaws, completed the main story, and played a good amount of side content. Overall, I genuinely enjoyed my time with it, even though the game clearly has both high points and noticeable shortcomings. The visuals are one of the strongest aspects of the game. Cities, lighting, character models, and ray tracing all look impressive, and the game genuinely feels like a true current‑gen release. I played on PC with an RTX 5080 and an AMD 9800X3D, and most locations ran smoothly. A few areas were demanding enough that I had to lower some settings to keep the framerate consistent, but the overall optimization felt solid. The planets feel alive thanks to the populated hubs and the amount of environmental detail. You can tell the developers put real effort into making each world feel lived in. The seamless transitions between planets add a lot to the immersion. The worlds look great, even if they aren’t packed with activities, and the planetary travel works well for a story‑driven open‑world game. Even though I have not watched the Star Wars movies, the game still delivered the Star Wars atmosphere convincingly. One downside for me was the absence of lightsabers, which felt like a missed opportunity. Nix, your companion, is genuinely helpful and makes stealth much more manageable. I’m not a major fan of stealth games, and that was one of the reasons I didn’t buy Outlaws at launch when I saw in reviews that the game had a strong focus on stealth. On normal difficulty, the game is flexible enough to let you mix your approach, but you still need to take a few enemies out quietly first if you don’t want to make things harder for yourself. The stealth system itself is simple, maybe too simple for a game that relies on it as much as this one does. I am judging this based on normal difficulty, so harder modes might offer a different experience. Gunplay is satisfying, even if it is not particularly unique. The story left me with mixed feelings. Most characters were not very memorable, and while the mission structure is fine and the pacing works well enough, it never becomes anything special. That said, I enjoyed the balance between stealth, combat, and exploration, and traveling around the planets with the speeder was genuinely fun. The space missions and dogfights were a welcome change of pace. I just wish there had been more mission variety and that Ubisoft had taken a few more creative risks. Combat overall is enjoyable, although the limited weapon variety holds it back and makes encounters feel repetitive over time. One thing I did appreciate was the syndicate system. It isn’t very deep, but it adds some personality to the world and makes the different syndicates feel more distinct. It’s simple, but it fits the game well. Lockpicking and hacking were surprisingly enjoyable. They were challenging enough to feel engaging without becoming frustrating or time consuming. Considering how often you encounter these mechanics, Ubisoft did a good job keeping them fun instead of turning them into chores. The game is in a good technical state on PC. I cannot speak for the console versions, but I only encountered one minor visual bug during my entire playthrough. The only thing that felt off at times was Kay’s facial animations in certain scenes, which could use more polish. Overall, I had a very good time with Star Wars Outlaws. It is not a masterpiece, but it is an enjoyable experience despite its flaws. I can comfortably recommend picking it up on sale or playing it through a subscription. I also hope we eventually get a sequel or another Star Wars project from Ubisoft, because Outlaws offers a good base to work from, and a sequel could expand on it nicely.

𝑨𝒔𝒉𝒆𝒏 𝑶𝒏𝒆

31,138 просмотров • 6 месяцев назад

Steve Jobs on what separates the successful founders from unsuccessful ones Steve is asked what the factors of success and common pitfalls are for young entrepreneurs. He responds: “I get asked this a lot, and I have a pretty standard answer. A lot of people come to me and say, ‘I want to be an entrepreneur.’ And I go, ‘Oh, that’s great, what’s your idea?’ And they say they don’t have one yet. And I say I think you should go get a job as a busboy or something until you find something you’re really passionate about, because it’s a lot of work.” Steve continues: “I’m convinced that about half of what separates the successful entrepreneurs from the non-successful ones is pure perseverance. It is so hard. You pour so much of your life into this thing, and there are such rough moments in time that most people give up. I don’t blame them. It’s really tough, and it consumes your life. I mean, if you’ve got a family and you’re in the early days of a company, I can’t imagine how one could do it. I’m sure it’s been done, but it’s rough because it’s pretty much an 18-hour-a-day job, 7 days a week for a while. So unless you have a lot of passion about this, you’re not going to survive. You’re going to give it up.” He concludes: “You’ve got to have an idea or a problem or a wrong that you want to right that you’re passionate about. Otherwise, you’re not going to have the perseverance to stick it through. And I think that’s half the battle right there.”

Startup Archive

80,736 просмотров • 7 месяцев назад

250712 #ATEEZ #Hongjoong TOKTOQ pop live (rough translation): Well, as you all probably know, I’m honestly not that young anymore, so I feel comfortable saying this. As many of you know, I’m not really into drinking or things like that - I just don’t enjoy it much. Even when I go to brand events or those kinds of functions, there are usually after-parties, right? I’m not the type to enjoy partying at those. When I go, I just don’t find it fun. I haven’t even gone to many. When there are a lot of people, especially people I don’t know, it directly correlates to how quickly I want to go home. I guess that’s just how I am. So when I first started preparing to DJ, people around me had these common assumptions - like, “You don’t really know that world,” or “You haven’t experienced much of it, so can you really bring out the vibe?” They said that a lot. But honestly, going there just to party - that’s not really my style. I don’t think I’d enjoy it. But when I imagined myself standing in front of the crowd - I thought, “Hmm, I might actually be good at that.” It’s kind of like, if I’m the main character, I think I’d be fine. But if someone else is just playing music and I’m expected to just enjoy it and dance around - that doesn’t sound very fun to me. But if I’m the one playing the music and I get to be the focus, that sounds like it could actually be fun. That was the kind of vibe I had in mind when preparing. So even though I’ve said this many times - when I say I want to keep practicing DJing, you don’t have to worry about the usual assumptions. Everyone is different. Every artist has their own personality. Some people love high-energy music and go to crowded places to learn and absorb that atmosphere. But I’m not like that. I’m the type to stay at home or in a hotel. And nowadays, with how good social media and YouTube are, I really think I can get everything I need from those platforms. So if I’m the one organizing and leading the performance, then sure - I’ll perform. But if it’s a situation where I have to attend a brand event or something like that because of certain circumstances, then I might go. Still, it really doesn’t suit my personal taste. I don’t enjoy it.

Irene | AhgaTiny🍋

18,259 просмотров • 1 год назад

250709 | #ATEEZ #Hongjoong on how creative expression beyond music inspires his growth as an artist , TOKTOQ pop (voice) live (rough translation): I’m also studying design and slowly creating things on my own, step by step. I’ve said something similar before, but honestly - who knows what might happen in the distant future, right? For now, though, I’m still in the process of learning more about myself - my tastes, my design style, and how I work. And I know that if I ever do create something, our ATINYs would definitely take interest and support it. But as I continue getting to know myself, I just want to say - and I’ll say this clearly - I have absolutely no intention of starting a brand or selling anything at this point. Not even a little bit. Right now, I just see this - working and designing - as another way of expressing myself. That’s all it is. At least for now, I don’t have any plans beyond that. So I know there are people who hope I might do something more with this, and on the other hand, there may also be some fans who start to wonder, “Is he planning something?” - and maybe feel a bit uneasy about it. Because it could seem like I’m taking on too much or not focusing on my main work. But I’m very aware of that myself, and honestly, I don’t want that to happen. I really don’t. So to be clear - I’ll say it firmly - I don’t have any such plans right now. It all started simply because I wanted to try wearing clothes from different brands, and eventually, I thought, “I want to wear what I want,” or “I want to create something I’d like to wear.” That’s the situation I’m in. I just want to keep expressing myself. As long as it doesn’t become a burden for me or interfere with my schedule, I’d love to keep doing fun and creative things and share them with our ATINYs. So… it’s really just that. Since I’ve been using something like a stylized “HJ” - kind of like a personal mark - some people might start thinking, “Oh, is he launching a brand?” But absolutely not. That’s not the case at all. I’ve just been adding that mark to the clothes I make because I think it looks nice, and it kind of makes it feel like it’s mine. That’s really all there is to it. To be honest, I do want to make a tag eventually, but the design isn’t fully clear in my head yet - I haven’t figured it out. So for now, I’m just using the logo that’s in my mind. And honestly, it’s not like I’m trying to hide anything or doing something secretly behind my members’ backs. I just wanted to talk about it openly and put it out there. Because that way, I can really have fun with it. And if our ATINYs say, “Oh, that looks nice,” then I can just feel happy about it as it is. And even if I end up making something that doesn’t turn out so great sometimes, if ATINYs say, “You made that?” - even that, I can just laugh and enjoy it for what it is. So that’s what it is. That’s really the reason. Continuously creating - not just in music, but in other areas too - gives me so much energy. And I truly believe that this kind of creativity brings new inspiration to my performances as well. I think that’s what it is - the process of constantly making something new gives me another kind of drive, another kind of motivation. That’s what it feels like to me. So… that’s why I enjoy it. And honestly, that’s also why - even more so - I feel more motivated when it comes to things like choreography practice, or even just the basics of rapping. It makes me want to put in even more effort.

Irene | AhgaTiny🍋

27,502 просмотров • 1 год назад

Chat: Zeze, did you think about becoming an influencer before GF, or did it happen because of your fanbase after the show? Do you have goals as an influencer? “Anyway, in my own way I already had a base from Miss Italia, so I was already pretty active on social media. Actually, I’ll tell you more — I used to be much more active than I am now, I posted a lot more stories. But at the moment I can’t always do that — I’m very, very restricted by various contracts, so I’m being completely honest with you, I’m a bit less present for that reason. I can’t always post whatever I want. In fact, that really irritates me, and I’m considering dropping a few… situations, a few contracts. But anyway, I’m super happy because I’m starting a great journey with Wannabe and I’m really happy about that. Still, there’s always the other side of the coin that limits me sometimes. So if you see that sometimes I post stories and then suddenly delete them, it’s because I’m told to delete them. Or if I don’t post them at all, it’s because I can’t. And if you ask me questions and I can’t answer you, it’s because I’m not allowed to — not for any other reason. So it can be a bit limiting as a job, but it’s beautiful in its own way. It’s still a powerful means of communication — it’s not something insignificant.” Chat: What were your fans called before GF? “They didn’t have a name — I didn’t have a fandom. I just had people who appreciated what I did, that’s it. But I have to be honest — people don’t really stop me because I was on GF, or as a streamer or anything like that. They mostly stop me as an influencer, or as a former Miss Italia. Whenever I take pictures with different people, they usually say, “Wait, are you the former Miss Italia?” And I say, “Yes, that’s me, I’m Zeudi, the former Miss Italia.” But they don’t really stop me because of GF. Which is kind of strange, because that’s where I had my big breakthrough.”

Korslayage

57,574 просмотров • 4 месяцев назад

Bam Adebayo GOES IN on the critics that says his 83 point game performance is unethical: "For the couch coaches, I mean, if you're in my shoes and you have, first of all, y'all are blaming me. You should be blaming the head coach. Get that first. I was not the one letting me go one-on-one the whole game until I had 70, and then you started to send a double. At that point, I got 70 with, like, what? nine minutes left to go in the game you think i'm not going for it like like and that's the thing that's crazy when they talk about the unethical part of the basketball i'm like if i have 70 points with 9 minutes to go Who would just be like, you know, coach, just take me out. Yeah, right. Anybody in my shoes with nine minutes left? Okay. A minute? All right. Nine? Yeah, I'm going for it. You can't be mad at that. If you are mad, I don't care because a lot of people, they're upset because if they did play, they never had a chance to get that close to chasing greatness. And then if you get that close to chasing greatness, that's the point of chasing it so you can surpass it. And some of the people have never played basketball. So like if you've been in the backyard and you and a couple of your homies have been playing 21 and you got 19. You're not going to get an easy look off. And four, they're going to talk about the free throws. It's not like I shoot 15 free throws a game. It's not like I average 10 free throws a game. You can watch the film. I was legitimately getting fouled every time. So I went to the free throw line."

Ahmed/The Ears/IG: BigBizTheGod 🇸🇴

373,778 просмотров • 4 месяцев назад

I didn’t expect Crimson Desert to grow on me this much, but here we are. 🫢 After putting more hours into Crimson Desert and getting close to the ten hour mark, I’ll be honest: my opinion of the game has shifted in a much more positive direction. Combat feels significantly better now that I’ve unlocked more skills, exploration is a ton of fun, and while the story is basically nonexistent, I personally don’t mind since I’m not the type of player who needs heavy narrative to enjoy a game. I’ve also done a few puzzles, and so far I’m really enjoying them. I genuinely appreciate that the game does not hold your hand. Enough with the yellow paint in every modern game. Developers should just force us to actually think 🤣 I’m constantly unlocking or discovering something new every couple of minutes. The game is absolutely massive. On the technical side, most of the visual issues I had are now gone after turning off DLSS and playing at native resolution, along with lowering lighting from Max to Cinematic. One of these changes, or maybe both, made the game far more stable, and visually it now looks phenomenal. I still find myself stopping just to admire how beautiful it is. My rating has gone from a 7-7.5 to an 8.5-9, and based on what I’ve played so far, that jump feels completely justified. The overall takeaway is that Crimson Desert does not fully click until you unlock more of its systems. The early hours undersell it, but once combat, exploration, puzzles and the world open up, the experience becomes dramatically better. I also love this intro when you start the game or load a save. It gives the whole experience a special feeling and sets the tone perfectly every single time. :)

𝑨𝒔𝒉𝒆𝒏 𝑶𝒏𝒆

26,852 просмотров • 3 месяцев назад

Jon Rahm on the LIV format: “Yeah, obviously there’s been a bit of a change. There was a lot more about LIV Golf that was attractive to me, right. Yeah, maybe the format was a set back in the past, but at the same time there’s a lot of positives to it as well. And one of the things that a lot of players kept mentioning is you don’t have a wave weather difference, where you can simply get unlucky and you’re out of contention for that tournament. It’s part of the game, I get it, but it’s something you don’t have to deal with anymore. So that part is a very nice aspect. The team is what really made it for me. Being able to be part of a team, represent a team, play for my teammates, with my teammates and against my teammates, is something that to me that has always been very, very special. When you get a victory to share, it’s always better to have a team to share it with. So it’s what was the most attractive part and when we started discussions it gets to a point where even though I’m ambitious, I’m not greedy. So there’s a give and take and the format is something that I can easily overlook, and I’m pretty sure I can learn to enjoy it, I’ll just have to get used to it, but I’m pretty sure I’ll learn to enjoy it. To be honest, the more I started thinking about it, the more I started thinking about my college days that were 3 day tournaments, 54 holes, and everybody warmed up together for the most part. So it shouldn’t be an environment I’m unfamiliar with.” This is from the LIV podcast called “Fairway to Heaven”. Full link:

Flushing It

562,892 просмотров • 2 лет назад

🐿 These days, I find myself thinking like this again. As we carry out our activities, we end up seeing and hearing a really wide variety of stories, right? Honestly, situations like that happen a lot. Among the members and the company, we don’t have those kinds of issues at all, but there are times when people package it in a really negative way or portray us in a bad light. When I see those situations or read those kinds of comments, I don’t get angry about other things, but in those moments, I get really upset. In reality, the members are working so hard, and the people who say they’re supporting us just endlessly cheer us on, but when we make a mistake, they point fingers. I think we deserve to accept all of that. But there are so many times when anger comes from misunderstandings in situations that aren’t even like that. And there are actually a ton of cases where people send those messages directly to me, representing the group. Lately though, I’ve been thinking this: The reason I get angry isn’t because I misunderstand it or anything.. it’s because it shakes the hearts of ATINY who are sailing together with us so joyfully and having fun. That’s what it is, right? That part is what makes me angry. Honestly, when I see it, I think, “I didn’t do that, my members didn’t do that.. why are they saying it like that?” But as an artist and as a celebrity, I feel like that’s something we have to endure to some extent. I tell myself, “Just hold back the anger for a moment, don’t get mad.” The point I want to make isn’t that. I think it’s something we should endure to a certain degree, because that’s part of my beliefs and values. I don’t want to complain about even that.. I don’t complain. But there’s just one thing that makes me angry: when the people who are genuinely having fun and sailing with us with good hearts end up getting hurt. That’s what I hate. In fact, that’s what bothers me.. and sometimes when I see members, staff, or ATINY getting shaken by it, I get so incredibly angry. I want to say everything, do something about it, but… if I respond to every single thing like that, even people who don’t know us, or ATINY who were just having fun with our activities, or those who were together with us, might end up getting stressed for no reason. Even though I started talking about this because the topic came up, I probably won’t do it much in the future. I just thought it might be good for ATINY to know that I have these thoughts. You guys aren’t completely unaware of these things. I like checking Fromm, so I see everything and do it accordingly. The unfairness toward us? Not even toward all of us… even when it’s unfair to me personally, these days I don’t get that hurt by it anymore. Actually, there are a lot of really constructive criticisms too, and I’m grateful for those. I’m the type who reflects on them a lot. I actually like them. But the reason I get angry isn’t because of those… it’s because of the ones that aren’t like that, and because innocent ATINY end up with shaken hearts. That’s what I dislike. So yeah, that’s how it is. In conclusion, what I want to say is: Our members are constantly and sincerely thinking hard about our future together with ATINY, and we’ve promised to match each member’s thoughts, needs, and hearts as we carry out these activities. So if there are ever situations where someone’s “support” with different intentions or thoughts ends up unnecessarily upsetting or disturbing ATINY’s feelings, I hope you won’t take it too much to heart. That’s about the extent of what I wanted to say.

—͟͞͞★ ᒍ𝕠𝕠ꪦ𝐠ꫜ𝒶ოı ★

135,112 просмотров • 7 дней назад

🐨 Honestly, I’m still scared. I want to act strong, like, I don’t give a sh—, I don’t give a f—, I don’t care about anything. What can you even do to me, huh? Huh! Huh! But I’m not like that. I’m still really weak, really anxious, and I get hurt a lot. Even now, when I see malicious comments, it’s hard for me sometimes I don’t want to deny that part of myself. This is what I fight my way through. Because 10 years ago, the same things were there. The same things existed, but what’s different now is that I know you actually exist. I’ve come to understand that a little better That’s the only thing that’s really changed Of course, we’re doing better now and receiving more love. But if there’s one thing that’s definitely different, it’s that I believe in your existence. And yet, sometimes it gets blurry. Are you really there? Have you all left. Well, left isn’t quite the right word, but are there still people who genuinely love me? I want to be reassured of that too. You know? I want confirmation from this relationship. That’s what this is, right? An unspecified mass? Should I call it an unspecified mass or a specific one? Anyway, when I want that confirmation, I turn this on too Honestly, I’ve gone live because I felt like crying. It just happens sometimes when I’m alone. And it’s been such a long time since we performed. You’ve seen in interviews how after receiving all that energy from countless people on stage, when we come down below the stage, the drop, the gap, is huge To narrow that gap, I read, I exercise, and I go live like this. Your love isn’t lacking. From the very beginning, your love has always been more than I deserved. The one who’s lacking is me It’s like this. I depend on how you are with me, and you depend on how I am with you, right? So it’s up to both of us: how we do this together Let’s keep trying our best together, even though I don’t know exactly how

Sara 2.0

175,658 просмотров • 9 месяцев назад

Recently I got some hands-on time with Crimson Desert and below are my first impressions as well as some of the gameplay I was able to capture. Crimson Desert is a good game, but it won’t be for everyone. I know the devs claim this isn’t an RPG, but I don’t know any other way to describe this game other than a HARDCORE action RPG. If you need the yellow paint to know where to climb this game isn’t for you. But if you love getting lost in a whimsical world with a boat load of content this game is going to be right up your alley. I think what impressed me most is the attention to detail. There’s so many little things the dev team took into consideration that I think people who enjoy being immersed into a world are going to appreciate. Even if you aren’t that person; on a basic level I think most will enjoy the game's combat. It’s fast, fluid and provides a ton of player expression with its deep skill tree. The world of Pywel is vibrant, large in scale and full of life. It’s easy to get lost off the main quest line as there’s always something to do and someone to speak to. An example being I was wandering through the open world and encountered a distressed woman seeking help. I agreed to follow her only to find out moments later she was with a gang and they were trying to back door me. That had me cracking up. I think if the open world is consistently full of fun, unique side content like that & the main quest line is fire this game has a lot of potential to impress. It’s just a shame that I didn’t get to spend more time with the main quests as I kept getting side tracked with cool stuff to do in the open world. So I can’t give you much insight into that. What I can say is after the opening section there’s NEXT TO NO tutorials in this game, the puzzles are hard & the default controls are a bit clunky. You will be getting lost and I can see that frustrating some people who aren’t interested in a challenge. That’s why I mentioned earlier that this is a hardcore RPG. It does not do a lot of hand holding. Because of that I predict you and your friends will be sharing tips and tricks similar to when Elden Ring first launched and nobody knew what they were doing. If you are a patient person and take the time to learn the game's systems I promise you will be able to put together some awesome combos that will make you feel like the main character. My biggest fear for this game is that I won't finish it. Not because it’s a bad game, but I can just tell from my brief time with it that it’s next level massive. As someone who's been gaming for 30+ years it’s very rare you’ll hear me say a game was overwhelming, but this game is. For people who lack a ton of free time I can see that being a turn off because once again the game doesn’t give much direction or tutorials outside the opening area. Not to mention this game could be big just for the sake of being big. I was curious to know how much of the content was engaging versus just open world bloat? Hard to tell because I only got a few hours with the game. I also fear that the Ai isn’t the best in this game. The Ai issues I encountered zapped all immersion away for those moments. I’m not sure if the final build will differ from the vertical slice we played, but what I can tell you is that on the build we played I wasn’t impressed by the Ai. Several times I attacked enemy camps and they never reacted to me attacking them. They just stood there and took it which made the world feel less alive. There were also times where enemies were looking dead at me just standing still as the battle music played threatening to beat me up, but they never did anything. It was 3 or 4 times I encountered this poor Ai which is a red flag for me because I only got two hours of hands on time with the game. Mind you in those two hours a good portion of it was just me working my way through the prologue and the early quests, so I didn't spend a ton of time in the open world. What I'm trying to get at is the janky ai was very noticeable. It wasn't something that took long to find. I will say when the game works it's great, but when I tell you the Ai was bad at times it was bad. It reminded me of the dumb NPC’s often found in Ubisoft open world games. I’m not looking for this to be a Souls game but I want some level of challenge in the combat. Hopefully that stuff gets patched out. That being said, I’m confident in saying this game is good. I just didn’t have enough time with it to determine if it’s good, or GREAT. Only time will tell when Crimson Desert drops on March 19th, 2026 for the PC, PS5 and Xbox Series. Pros —---------- - Combat makes you feel like demon - Deep Skill tree - Vibrant world - Solid voice acting - Fire OST - The little details (trust system, you can commit crimes ect.) - No Fall damage - Puzzles are creative & challenging - Game doesn’t hold you hand (some people will hate this) - You can swap in and out of 3rd and 1st person at will. Wasn’t able to explore much of how that changes the game, but it’s nice that it's an option. - EASILY over 100hrs of content (some will hate this though) Cons —---------- - Clunky controls (Default controls take some time adjusting too. I hope there’s other control schemes at launch) - Inconsistent Ai (Ubisoft bad at times. sometimes the enemies wouldn’t attack during combat or act like they never saw you) - Long load times (we were playing on PC’s, but idk the specs) - Your horse can faint & when they do traveling the large world wasn’t as fun (and I couldn’t figure out how to get him back - most likely a skill issue) - Early stamina management is OD. Early game it’s easy to drown & get tired running. I’d imagine it gets better late game, but early game it’s frustrating trying to explore. - Camera takes some getting used to in combat. Sometimes its too close and others too far. - Early arrows have no impact. Felt useless. Hoping later upgrades fix that

The Black Hokage

1,174,409 просмотров • 4 месяцев назад