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Size limit solved. World can be enormous. Particles interact with solid matter. Next step is to convert physical matter to solid matter, and vice versa. It will allow digging, destroying and building.

101,450 views • 1 year ago •via X (Twitter)

11 Comments

Matt's profile picture
Matt1 year ago

so satisfying

OnlineBookClub.org's profile picture
OnlineBookClub.org1 year ago

What is the nature of an existence that is experienced entirely outside of time itself? Can a single decision that is made in a state of timelessness simultaneously affect EVERY point in time and space? Groundbreaking reconciliation of creationism with natural science.

AA's profile picture
AA1 year ago

We must dig to find more forbidden sausages

Zolden's profile picture
Zolden1 year ago

haha

Relic Abyss ✨Demo out now!✨'s profile picture
Relic Abyss ✨Demo out now!✨1 year ago

Looks glorious!

Vine Layer 0's profile picture
Vine Layer 01 year ago

OMG what is this? Did you bring back hell of falling sand?

Implying Implications's profile picture
Implying Implications1 year ago

are we rebuilding the Noita engine from scratch?

KILLIAN.arts's profile picture
KILLIAN.arts1 year ago

You gonna add worms or are you gonna go for a different life form? Frogs would be pretty cool.

Jack Prosper's profile picture
Jack Prosper1 year ago

reminds me of Noita, if that's the sort of engine you're building. pixel art physics sandbox, emphasis on sand.

Oversized Moose With Socks (xlmoose.eth)'s profile picture
Oversized Moose With Socks (xlmoose.eth)1 year ago

Looking forward to the next iteration of scorched earth

VotterBax's profile picture
VotterBax1 year ago

Cool, now try to implement this for Dwarf Fortress

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