ๆญฃๅœจๅŠ ่ฝฝ่ง†้ข‘...

่ง†้ข‘ๅŠ ่ฝฝๅคฑ่ดฅ

Skip the lengthy AI model training and ๐๐ž๐ญ๐ž๐œ๐ญ (๐š๐ฅ๐ฆ๐จ๐ฌ๐ญ) ๐ž๐ฏ๐ž๐ซ๐ฒ๐ญ๐ก๐ข๐ง๐  for your Meta Quest app! ๐Ÿš€ You asked for it. We built it! The most effortless ๐™๐ž๐ซ๐จ-๐’๐ก๐จ๐ญ ๐Ž๐›๐ฃ๐ž๐œ๐ญ ๐ƒ๐ž๐ญ๐ž๐œ๐ญ๐ข๐จ๐ง ๐Š๐ข๐ญ - powered by Microsoft Florence-2, running on Unity and with ๐Œ๐ž๐ญ๐š ๐๐ฎ๐ž๐ฌ๐ญ ๐‚๐š๐ฆ๐ž๐ซ๐š ๐€๐œ๐œ๐ž๐ฌ๐ฌ exclusive for XRAI HACKers! -...

57,031 ๆฌก่ง‚็œ‹ โ€ข 1 ๅนดๅ‰ โ€ขvia X (Twitter)

0 ๆก่ฏ„่ฎบ

ๆš‚ๆ— ่ฏ„่ฎบ

ๅŽŸๅง‹ๅธ–ๅญ็š„่ฏ„่ฎบๅฐ†ๆ˜พ็คบๅœจ่ฟ™้‡Œ

็›ธๅ…ณ่ง†้ข‘

Hello everyone ๐Ÿ‘‹ It is pretty excited to know that Unity released a new VR Multiplayer template ๐Ÿš€๐Ÿฅณ! This template integrates Unity Gaming Services, Netcode for GameObjects, and the XR Interaction Toolkit, enabling you to quickly launch your next social VR game. ๐Ÿ“Œ Key features include: ๐Ÿ‘‰ XR Hands 1.4.1: Access hand tracking data from devices that support it. ๐Ÿ‘‰ XR Interaction Toolkit v3.0.1: A high-level, component-based system for creating XR experiences, facilitating 3D and UI interactions from Unity input events. ๐Ÿ‘‰ XR Plugin Management 4.4.1: Streamlines XR plug-in lifecycle management and offers a build-time UI through Unity Unified Settings. ๐Ÿ‘‰ Netcode for GameObjects 1.8.1: Provides networking capabilities for GameObject and MonoBehaviour workflows. ๐Ÿ‘‰ OpenXR 1.10.0: An open standard by Khronos that simplifies AR/VR development across various devices. โ˜๏ธ Unity Cloud Multiplayer Services: - Authentication 3.3.1: Offers anonymous and platform-specific authentication solutions. - Lobby 1.2.0: Facilitates player discovery and connection for various multiplayer scenarios. - Relay 1.6.0: Ensures secure player connectivity via a join code system, eliminating the need for third-party solutions or dedicated servers. - Vivox 16.0.0: Enhances multiplayer experiences with in-game voice and text chat capabilities. โ„น๏ธ To access the template and additional documentation check out: #unity #multiplayer #xr

Dilmer

12,048 ๆฌก่ง‚็œ‹ โ€ข 2 ๅนดๅ‰

๐Ÿ“ฃ ๐—–๐—ฎ๐—น๐—น ๐—ณ๐—ผ๐—ฟ ๐—ฟ๐—ฒ๐˜€๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต ๐—ถ๐—ป๐˜€๐˜๐—ถ๐˜๐˜‚๐˜๐—ถ๐—ผ๐—ป๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฐ๐—ผ๐—ฟ๐—ฝ๐—ผ๐—ฟ๐—ฎ๐˜๐—ฒ๐˜€ with projects and use cases focusing on the intersection of XR+AI! With Meta's release of ๐—ฃ๐—ฟ๐—ผ๐—ท๐—ฒ๐—ฐ๐˜ ๐—”๐—ฟ๐—ถ๐—ฎ ๐—ฅ๐—ฒ๐˜€๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต ๐—ž๐—ถ๐˜, your innovators will work with XR Bootcamp, ๐—ซ๐—ฅ ๐—ฃ๐—ฟ๐—ผ ๐—–๐—ผ๐—น๐—น๐—ฒ๐—ฐ๐˜๐—ถ๐˜ƒ๐—ฒ and xraihack's greatest minds who have already built over ๐Ÿฎ๐Ÿฒ ๐—”๐—œ-๐—ฝ๐—ผ๐˜„๐—ฒ๐—ฟ๐—ฒ๐—ฑ ๐—ซ๐—ฅ ๐—ฝ๐—ฟ๐—ผ๐—ท๐—ฒ๐—ฐ๐˜๐˜€ to date on various use cases and will get the chance to make use of this new kit. Retweet or comment below if you are interested! We are also planning to unlock funding opportunities for promising projects with the help of our regional partners. So many use cases to explore like embodied AI, contextualized AI, human-computer interaction (HCI), robotics, and more... There is no better time to start your first 100% context-aware projects or apps than today! More details about Meta Reality Labs announcement: Aria Research Kit includes: - Aria Glasses - Machine Perception Cloud Services - Client SDK and Companion app

XR Bootcamp

14,250 ๆฌก่ง‚็œ‹ โ€ข 1 ๅนดๅ‰

Introducing Workshop: cloud + on-device agentic AI. And to celebrate, we're giving away $250k in Google Gemini AI credits. (details below). The future of AI work is neither cloud-based nor local. It's both. In Workshop Cloud, you can use agents powered by frontier models like Claude and/or open source models like Z.ai's GLM-5 to build internal tools, dashboards, and AI web apps. Or, breeze through tasks like managing your Google and Meta Ads. In Workshop Desktop, you can do all the same right on your computer, plus make desktop apps, mobile apps, and 3D creations. Our favorite part? You can power the full agent experience with local models like Qwen 3.5 family on your computer. Fully offline. 2026 is the year in which local models for agentic tasks will become viable for mainstream use. But the setup for tools like OpenClaw is like setting up Linux from scratch on your computer. Workshop Desktop is one-click to install on Windows, Mac, and Linux. It recommends which open source model you should use for your hardware and lets you download and run it right in the app. And its agent harness allows you to chat, create websites, build personal utilities, and analyze data. 100% offline. Or multitask with AI models in the cloud while running other agent threads locally. Start in Workshop Cloud when you want flexibility and speed. Download your project and continue in Workshop Desktop when you want local files, privacy, and/or better performance on large code bases. Publish from either. The agent tooling space is maturing and discerning users have come to expect a lot from their tools. We've packed Workshop with features to help you 10x your productivity. - Native support for skills - Autocompaction for seamless context management - Built-in AI for your apps - Dozens of connectors, like Google Drive, Big Query, and Supabase - dbt integration to ground your dashboards in your semantic layer - Native Github integration - Private app deployment - ... and more (+ we're shipping super fast) To access the free credit offer, RT this post and reply with "Workshop". Make sure you are following us so we can DM you the instructions to redeem. - First 100 to RT + comment get $500 in credits. - Everyone else gets up to $250 And thanks to our partners Modal, Google Gemini, and Z.ai!

Workshop AI

29,124 ๆฌก่ง‚็œ‹ โ€ข 5 ไธชๆœˆๅ‰

๐Ÿ“ฃ I talk a lot about Meta SDKs because I spend a lot of time with these tools. But also when someone asks me what VR/MR tools they can use for cross platform support, I recommend ๐—จ๐—ป๐—ถ๐˜๐˜†โ€™๐˜€ ๐—ซ๐—ฅ ๐—ง๐—ผ๐—ผ๐—น๐—ธ๐—ถ๐˜ which provides: - ๐—–๐—ฟ๐—ผ๐˜€๐˜€-๐—ฝ๐—น๐—ฎ๐˜๐—ณ๐—ผ๐—ฟ๐—บ ๐˜€๐˜‚๐—ฝ๐—ฝ๐—ผ๐—ฟ๐˜: Meta Quest, OpenXR, Windows Mixed Reality, + more - ๐—œ๐—ป๐˜๐—ฒ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ถ๐—ผ๐—ป๐˜€: Hover, select, grab - ๐—™๐—ฒ๐—ฒ๐—ฑ๐—ฏ๐—ฎ๐—ฐ๐—ธ: Haptic + visual tint/line for possible & active interactions - ๐—จ๐—œ: Canvas interaction via XR controllers - ๐—จ๐˜๐—ถ๐—น๐—ถ๐˜๐—ถ๐—ฒ๐˜€: XR Origin support for stationary & room-scale VR - ๐—ซ๐—ฅ ๐—›๐—ฎ๐—ป๐—ฑ๐˜€: this is an extended package to support more advanced hand tracking interactions ๐Ÿ‘‰ Also, it supports ๐—”๐—ฅ ๐—ณ๐—ผ๐—ฟ ๐—บ๐—ผ๐—ฏ๐—ถ๐—น๐—ฒ ๐—ณ๐—ฒ๐—ฎ๐˜๐˜‚๐—ฟ๐—ฒ๐˜€ ๐˜๐—ต๐—ฟ๐—ผ๐˜‚๐—ด๐—ต ๐—”๐—ฅ ๐—™๐—ผ๐˜‚๐—ป๐—ฑ๐—ฎ๐˜๐—ถ๐—ผ๐—ป, the features are: - ๐—”๐—ฅ ๐—ด๐—ฒ๐˜€๐˜๐˜‚๐—ฟ๐—ฒ ๐˜€๐˜†๐˜€๐˜๐—ฒ๐—บ: Maps screen touches to Input System gesture events via TouchscreenGestureInputController - ๐—ฆ๐—ฐ๐—ฟ๐—ฒ๐—ฒ๐—ป-๐˜€๐—ฝ๐—ฎ๐—ฐ๐—ฒ ๐—ถ๐—ป๐—ฝ๐˜‚๐˜: Feeds touch data into XRRayInteractor for AR interaction - ๐—”๐—ฅ๐—ง๐—ฟ๐—ฎ๐—ป๐˜€๐—ณ๐—ผ๐—ฟ๐—บ๐—ฒ๐—ฟ: Converts place, select, translate, rotate, scale gestures into object manipulation ๐Ÿ‘จโ€๐Ÿ’ป And to emulate your apps/games without physical devices I recommend the following: - ๐—ซ๐—ฅ ๐——๐—ฒ๐˜ƒ๐—ถ๐—ฐ๐—ฒ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ผ๐—ฟ for VR/MR to test your interactions - ๐—”๐—ฅ ๐—™๐—ผ๐˜‚๐—ป๐—ฑ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฅ๐—ฒ๐—บ๐—ผ๐˜๐—ฒ ๐Ÿฎ.๐Ÿฌ for AR Foundation testing, this allows you to remotely test all the AR features by connecting the Unity editor to your physical device (iOS or Android) ๐Ÿ’ก Are you using Unityโ€™s XR Toolkit? ISDK? any other toolkit?

Dilmer ๐Ÿ‘“

12,943 ๆฌก่ง‚็œ‹ โ€ข 4 ไธชๆœˆๅ‰