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Smart loading, zero immersion break. In Lobo: The Howl Within, I’m using narrow passage mechanics to stream levels seamlessly in and out—no loading screens, just smooth exploration. #GameDev #UnrealEngine5 #IndieDev #LoboGame #UE5 #SoloDev #LevelDesign

187,433 次观看 • 1 年前 •via X (Twitter)

10 条评论

Anarchy Arcade 的头像
Anarchy Arcade1 年前

It's a great effect but very heavily used in games. Kinda rage when I get tonsuch squeeze-thru areas.

Lobo ⚡️ A Game by Dani Marti 的头像
Lobo ⚡️ A Game by Dani Marti1 年前

I wouldn't abuse it, in God of War Ragnork they have you running by ages in the Realm between Realms until the level is loaded, for bigger levels I would use a loading screen, the animation trick is just for a 2-3 second loading level…

Normalmighty 的头像
Normalmighty1 年前

It's a cool tool, but I do kind of feel like it's overused. At a certain point they end up feeling like more awkward loading screens. Depends on a lot of greater context around the game design though.

Lobo ⚡️ A Game by Dani Marti 的头像
Lobo ⚡️ A Game by Dani Marti1 年前

I agree but the idea is the concept, just replace the animation for something else, it can be removing a fallen tree from a path, opening a stuck door, moving the camera to certain spot… your world and story will provide tons of opportunities to do something similar…

Kain Yusanagi 的头像
Kain Yusanagi1 年前

Oh, please no. I'd rather have a door that I have to wait for an unlock animation and pull open or something similar.

Lobo ⚡️ A Game by Dani Marti 的头像
Lobo ⚡️ A Game by Dani Marti1 年前

What’s valuable is the concept, just replace the animation for something else, it can be removing a fallen tree from a path, opening a stuck door, moving the camera to certain spot… your world and story will provide tons of opportunities to do something similar…

vr_pornographer 的头像
vr_pornographer1 年前

No matter how you handle streaming people would find something to complain about in the replies. I'd much rather watch a brief squeeze-through scene than a hard cut to a black loading screen. It looks great, keep it up👍

Lobo ⚡️ A Game by Dani Marti 的头像
Lobo ⚡️ A Game by Dani Marti1 年前

Thanks! Yes, I totally agree 😉🙏

Rui Sousa 的头像
Rui Sousa1 年前

what is it that you dislike about loading screens? I kinda actually prefer them to the wall shimmy since it's either a) too slow, b) lackluster

Мішанськи 的头像
Мішанськи1 年前

This is why ps5 introduced SSD - to get rid of this shitty passages

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